Question about Civ4
I've played a few games - working my way up to Noble - and am finding that on or around the 100 turns left message - I basically spend a lot of time just rebuilding farms, cottages, etc, city units, or wonders [I always build the united nations] - is that how the game usually plays out if you're not a warmonger? [I end up winning the diplomatic victory].
The higher the level the more you will need to be a warmonger. War usually seems to have more negative impact on AI's probably because your "I" is just so much superior.
But I must admit I never really played on the highest levels because I'm just not made for extreme-micromanagment.
I think the easiest victory high up is conquest on continental maps, especially because you have many civs you can trade techs with.
On Topic:
1 unti per tile seems to little to me. maybe a limit off 3-5 would have been more realistic.
I myself never really understood the hype about "stack of doom" especially against AI that tends to have tons of "artillery" units that cause colateral damage in CIV IV. I mean a real could easly attack your stack with 10-20 canons or whatever basicaly crippling it.
i always had multiple stacks and a few old or else useless units in front to take the hits.
Ranged-fire, finally! I always wondered why I could not place my artillery on a mountain close to the city and attack it from there.
Can an archor die when it "loses" a ranged-fire battle? logically no.
Do units like "infantry" also have ranged-fire? logically yes because a modern rifle surely can fire much farther than an archer can.
Hex-tiles. What happens when i push the up-arrow button? where does the unit move?
How do I move on a laptop that doesnt have a num-pad with the apprpriate "left-up" arrows?