- Aug 11, 2008
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I recently purchased the Tales of Valor Expansion for Company of Heroes for half price from Steam. I know nearly everyone loves the game and I played it before and liked it too.
However, now it seems very unbalanced when playing a skirmish against the computer. I have been playing as British against the Germans. I hate to admit it, but I was playing against an EASY computer player, just to get reacquainted with the game. Even with this, some of the computer units seem almost invincible. For instance one squad of german infantry occupied a slit trench. I shot them at point blank range with four tanks, including a mortar tank with basically no effect. This must have gone on for at least ten minutes of constant bombardment from four tanks before I finally killed the squad. Are you kidding me???
Also, you can shoot an antitank gun at point blank range over and over with a tank with little effect, while one or two shots from the gun will take out your tank.
I know the game is not "realistic" to what would happen in real life, but this seems to be very unbalanced to me. It is like the game totally requires a certain unit to destroy units of a certain type, no matter how overwhelming ones other forces are. Has anyone else noticed this aspect of the game?? Is my download glitched somehow, or does the game just play this way?
I understand the concept of one unit countering another, but this seems really crazy.
However, now it seems very unbalanced when playing a skirmish against the computer. I have been playing as British against the Germans. I hate to admit it, but I was playing against an EASY computer player, just to get reacquainted with the game. Even with this, some of the computer units seem almost invincible. For instance one squad of german infantry occupied a slit trench. I shot them at point blank range with four tanks, including a mortar tank with basically no effect. This must have gone on for at least ten minutes of constant bombardment from four tanks before I finally killed the squad. Are you kidding me???
Also, you can shoot an antitank gun at point blank range over and over with a tank with little effect, while one or two shots from the gun will take out your tank.
I know the game is not "realistic" to what would happen in real life, but this seems to be very unbalanced to me. It is like the game totally requires a certain unit to destroy units of a certain type, no matter how overwhelming ones other forces are. Has anyone else noticed this aspect of the game?? Is my download glitched somehow, or does the game just play this way?
I understand the concept of one unit countering another, but this seems really crazy.