Originally posted by: Woofmeister
Starting from the shortcut with Vsync diabled (yeah, I get why NVIDIA is telling us to do that now) and with everything set to best possible and 4xAA at 1920 x 1200, my slightly overclocked 8800GTX (I'm non-SLI for obvious reasons) gets:
30.9
69.7
3.8 (wtf?)
Actually, the 3.8 is because of one weird stutter right when the German soldier is looking out at the horizon and the searchlights first pop on. Otherwise, it runs pretty smooth.
I don't have any option for AF in game, I assume everyone's setting that at driver level?
Edit Setting 4xAF using Nvidia Control Panel and going to 8xCSAA made a big difference in the quality of the images. Frankly, the game really looks good.
30.5
56.9
3.9 :|
Boy, this game is a memory hog. Even after a restart, the game is using 80-85% of my two GBs of RAM just to run the test.
Just for grins, I thought I'd run COH with the new patch in XP to see how it compared to Vista. Since the DX10 Patch doesn't support SLI, I used only one 8800GTX so that the comparison was fair. If you're running your own comparisons, the hardware is as below except with one gfx card. I've got a very stable overclock on my 8800GTX in XP of 625/2022.
To make sure I was attempting to render images as pretty as DX10 supposedly will, I went into NVIDIA Control Panel and maxed out everything I could:
16X AF with Gamma Correction; 16xQ enhanced AA with Super Sampling; High Quality Texture Filtering with triple buffering.
At 1920 x 1200 and all in-game non-driver controllable settings at maximum, I got:
94.0
229.6
25.6
I can see a difference in DX10 with some of the lighting and shadows, but otherwise, there is no comparison--my XP version with all driver and in-game settings maxed looks better!
I'm not posting this to complain, only to inform. I think its unreasonable to expect a game patched to DX10 to perform the same as native DX10 games ultimately (hopefully) will. At the same time, as of right now, it seems pretty obvious that the trade off in performance and quality doesn't make running COH in DX10 worth it.
If some of you are rushing out to buy Vista so that you can play COH in DX10, my advice is to wait a while and see how Crysis, Alan Wake and UT3 pan out. It's likely that game developers will eventually get up to par with DX10 and Vista and maybe even surpass the performance and quality attainable with top flight hardware in DX9 but it doesn't look like we're getting there any time soon.