Originally posted by: kyniskos
All units on the field cost resorce in maintainance. This causes your resource generation to slow down(I've only seen this on manpower, uncertain if it also applys to fuel and munitions), upgrading in the supply yard lowers the cost of maintainance, thus giving you more manpower to spend on new units or reinforcing old ones. Whether it's worth it, is another question. It costs a lot of fuel and doesn't give you all that much more manpower. If I am playing a short 1v1 game or are not planning on going rifle-spam, I don't bother. By the way, after finishing a game you can se the difference in resources gathered in the score screen, very enlightning when playing 2v2 and upwards.
Originally posted by: jbourne77
Basically, it just prevents you from tech'ing too fast by adding a faux tier to the mix.
Originally posted by: Bulldog13
Originally posted by: jbourne77
Basically, it just prevents you from tech'ing too fast by adding a faux tier to the mix.
How ? I don't believe you even need it to get anything ?
Originally posted by: Atheus
Originally posted by: Bulldog13
Originally posted by: jbourne77
Basically, it just prevents you from tech'ing too fast by adding a faux tier to the mix.
How ? I don't believe you even need it to get anything ?
I think you need it for the vehicle building... can't remember what they call it.