Actually AMD fanboys are the ones who at least have no memory...
Oxide is a AMD fanclub, remember how they created the Star Swarm as a Mantle PR and it was biased vs DX11 and intencionally did not supported Context Lists just because AMD did not supported it? Remember how everything was about how awesome AMD was with Mantle and lots of useless raw draw calls? ring a bell?
Now they are taking Oxide devs words as the only truth, and now everything is about how awesome AC is? im sorry but this is a huge deja vu.
No no, only AMD fanboys can take anything from Oxide as a parameter of anything, anyone who is not biased and has memory can tell you, they already did this crap with Star Swarm as a AMD PR...
If you want to call Nvidia fanboy to someone that is showing hard evidence in your face go ahead.
BTW i have no doub that AC is a nice feature, i doubt it will become relevant when is only working in like 20% of the market... AND NO, dont come out with the "AMD is in consoles" BS, the consoles has been around for more than 2 years and things just work worse and worse on AMD hardware.
We need to wait to see in anyone implement it beyond the ones that AMD pay them for.
Async compute is being used in lots of console games and is being added to the major engines.
There will be widespread use of it as DK12 adoption continues from developers.