Silverforce11
Lifer
- Feb 19, 2009
- 10,457
- 10
- 76
A million.
Hah, Project Cars hasn't even reached that and it's been released ages. Didn't stop lots of people pushing that game as being relevant. -_-
Heck, Dirt Rally has sold nearly the same and it's been on the market release for a lot less time.
Besides, you're dreaming if you think an RTS with these themes will sell that many copies. It's certainly not blizzard AAA/$$ production levels like Starcraft. Even the last big Total War, Attila, released over a year ago only has ~half a million.
Rise of Tomb Raider is ~660K, Just Cause 3 is ~547K, Rainbow Six has been around for a long time now, only ~435K. These are all good numbers for PC games these days. If you're expecting a million copies sold, it's only major franchises like Battlefront, Fallout 4, Witcher 3 and GTA V class of games that do it in a short amount of time. Ultimately this is why studios focus on consoles, because the sales are higher on Xbone/PS4, PC is just a bonus.
Ashes being a PC only game, simply cannot have a high budget, no producer would risk that when the biggest market, consoles, can't play it.
ps. All the review sites should bench Stardew Valley.
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