Jaydip
Diamond Member
- Mar 29, 2010
- 3,691
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If you had pay attention to DX12, other games actually show regression on NV in DX12. Even in games they sponsor like Rise of Tomb Raider. In Ashes it's identical performance in DX11 vs DX12 here from Sweclockers (probably the 4x MSAA makes it very GPU bound at 1440p). Other sites find a small gain in DX12 for NV when Async Compute is disabled.
If you have problems with that, ask NVIDIA to enable Async Compute in their drivers. They still haven't and they promised it a long time ago last year.
You missed my point, even with async on Fury's lead is nothing amazing, AMD gains way more with DX 12 compared to NV and that is not attributed to async.Something is definitely broken here.