ShintaiDK
Lifer
- Apr 22, 2012
- 20,378
- 145
- 106
I dont know if thats true, i am telling what i read. Perhaps thats just theoretical numbers and as you say its never going to scale perfectly with number of cores or whatever...but i still expected at least some improvement, i dunno, at least 2x perf increase, not to see the same numbers as with DX11. So all this talk about how superior and novel it is, and how DX11 is archaic and does not use your hardware fully, only to find out that your fully utilized hardware under DX12 produces same number of frames...
You are not going to see 2x increase. Unless you already sit with a very weak CPU perhaps and the game is weak on game logic. Theory and draw calls is one thing as you are into. Actual games another matter.
So its broken then? Seems like its broken then on some deep level, given the fact these technological improvements related to DX12 are sort of mail selling point of the game. After playing the game i can tell the gameplay/game design certainly is not (for now).
Its broken in the terms that there are still big issues. The game is beta1 stage after all. But its not going to release the fabled performance when fixed.