Some might still get frustrated about that. But they can list power consumption, performance in DX11 titles and many apps, etc.AMD owners will surely get excited! Good news :thumbsup:
? It's Hitman vs. Hitman, just for different GPUs.The graphs, aren't they for different games..?
Yeah well, we can nitpick all the time. Nobody's perfect, but for the price, that dino is certainly doing great. I wonder, how the older 6-core Thuban processors would fare in this test.Some might still get frustrated about that. But they can list power consumption, performance in DX11 titles and many apps, etc.
? It's Hitman vs. Hitman, just for different GPUs.
More information is needed. Need test with:
- Quad AMD Cat cores and Quad Atoms
- FX 4K and 6K series
- Sandy Bridge Core i5 and i7
- Skylake Celeron
Why? The whole fuss about DirectX 12 has been its utilization of multiple cores. It makes sense to test this on consumer-grade high-core count hardware.
I'd like to see testing on my Core i7-5960X, sure. I'd like to see testing on 10/12/14/18 core processors, but I doubt we will.
As long as there is a DX11 path there is a good chance for slower CPUs. But when there is none, then its far from certain it will run well on slower CPUs.
I think you meant "as long as there is a DX12 path". In any case, you are right, this is a nice result in one very limited test. Unfortunately for AMD, the vast majority of games are still DX11 and will remain so for a long time. And even then, a lot of legacy DX 11 games will remain relevant.
Generally speaking the FX performance in DX11 and prior games is just fine. I speak from experience. AMD has their hardware in the consoles as well as their Mantle API is set as the base for DX12 and at least one of the consoles. I'd be surprised if DX12 use doesn't take off fairly quickly... developers are going to already be using it to create games for the Xbox One, I don't see why those games would be ported over using a different API.
I am not talking about future games. I am talking about the thousands of games released between now and the last 5 to 10 years. AMD being in the consoles did not seem to help FX in those games. And saying FX DX-11 performance in "just fine" is interpreting the term *very* generously. Adequate most of the time is more like it.
I think you meant "as long as there is a DX12 path". In any case, you are right, this is a nice result in one very limited test. Unfortunately for AMD, the vast majority of games are still DX11 and will remain so for a long time. And even then, a lot of legacy DX 11 games will remain relevant.
Please name a title I can't min 60FPS @ 5760 x 1080 on a FX9590.
Starcraft 2.