Dankk
Diamond Member
- Jul 7, 2008
- 5,558
- 25
- 91
You know non-perfect 10 women do exist in the real world right? They're not all men in disguise.
You're right, but this particular person really is transgendered though. It's not a secret.
You know non-perfect 10 women do exist in the real world right? They're not all men in disguise.
You're right, but this particular person really is transgendered though. It's not a secret.
pre or post op?
You're right, but this particular person really is transgendered though. It's not a secret.
Pre, I guess. She changed herself into a woman before the controversey; before she released Depression Quest, before she had sex with all those game reviewers, etc, etc.
Pre, I guess. She changed herself into a woman before the controversey; before she released Depression Quest, before she had sex with all those game reviewers, etc, etc.
I think it is a 2 part problem. One, the industry standard is to get gifts for good reviews. That is complete BS, but nobody really cares. Internet apathy at it's best. The second, and most important for most of the male population, is a female was unfaithful to a male. That deflates the ego of the collective men, especially those who are already hard up on finding women willing to actually have sex with them.This. I'm so sure she was so personally worried about the reviews for the games that she sold her body for good reviews when AAA games have been getting automatic 9+ reviews for almost a decade and a half anyway. Rather than the much more reasonable explanation that she cheated with people she probably crossed paths with while traveling for industry business (which makes it very easy to do).
Why does she get all the blame in this and not the reviewers conspiring to get inside information like the dirty whores they are? Oh, then it wouldn't paint a woman in a bad light.
None of the game reviews had "too much penis" as the conclusion so it must not have been too bad.
No, I'm pretty sure if EA started sending reviewers hookers people would get pissed. Let's not pretend what the developer did is even remotely ok.
EDIT: and before you say "but developers give reviewers gifts/etc. all the time" yeah, and that's the reason game "critics" can't be taken seriously. Well one of the reasons, anyway.
I guess those attitudes about gender are not just limited to the dark underbelly of "the internet", but are alive and well on AT too.
This is why the most important aspect of a journalist is their ethics. Our very own Anand Lal Shimpi certainly knows this and guards Anandtech's reputation carefully, he does not trust the hardware producers to be ethical for him.
If the studies I've seen are true, "too much penis" wouldn't be a complaint from anyone. Transexual porn is reported to be the most popular among straight males.
And this is why AT is one of the few sites I would actually trust for opinions on hardware other than just listing the technical specifications.
There's two things I know for sure.
1) Most reviews are compensated in some way if they are positive.
2) I was right to say that indie games often get overly praised when they are average.
It has been proven over and over again. How much more proof do you need? All those ads, previews, first looks, hands on vids and all the rest would not exist otherwise. The minute you start going legit and turn down the money, you lose your rep with the publishers and won't get all these things. You will just be any average Joe with a blog or YouTube page at that point.How do you know #1 'for sure'? #2 is simply opinion.
Some guys have done pretty well doing that. Yahtzee generally holds little back when reviewing games. I would think publishers hate him, lol.It has been proven over and over again. How much more proof do you need? All those ads, previews, first looks, hands on vids and all the rest would not exist otherwise. The minute you start going legit and turn down the money, you lose your rep with the publishers and won't get all these things. You will just be any average Joe with a blog or YouTube page at that point.
More often, I notice that reviewers (and advocates in general) are willing to ignore a lot of production value issues with indie games. They refuse to even acknowledge them, and when confronted, always go back to the excuse "indie game". As if, being independent means you have to not hire that extra artist so your animations don't look like generic crap...#2 isn't just opinion. Many indie games live off a gimmick and the press eats it up.
Except, the only problem with ME3 was that it didn't stroke your ego. You didn't save everyone, nor could you. You couldn't be the ultimate hero and died in 3 of the 4 outcomes. It was just a blow to gamer's fragile "I'm the best ever!" egos and people didn't like it. The ending was fine. Critics liked the ending, enough so they gave the game a high score. You are still suffering from "I didn't like it; therefore nobody should either!". Guess what? I don't like Pepsi, but that doesn't mean people who rate it above Coke are stupid or wrong(well, it does, but that is because Dr. Pepper is clearly superior).
The only thing ME3 did was prove that you can force developers to change their artistic integrity by whining.
Had I been behind ME3, I'd have released a statement that the people whining are morons. Stfu, nobody cares you didn't like the ending.
There's two things I know for sure.
1) Most reviews are compensated in some way if they are positive.
2) I was right to say that indie games often get overly praised when they are average.
On your first point I'm not entirely with you, but it definitely seems to bring in an extra point or three, so games that are 6s, 7s, and 8s, end up 8s, 9s, and 10s. Its one reason why I used to really like EGMs multi-reviewer scoring. I'm sure it was still plenty manipulated but you'd get a wider variety of opinions. They still did some baffling things (like giving Castlevania 64 like 7s and 8s, IIRC it got a Silver which meant it averaged an 8-8.5, and then trashed it every time they mentioned it after that).
On the second point, definitely. I've noticed you can almost guaranteed tell how highly rated an indie game will be by how much the reviewer mentions (and generally effuses about) the music (and if they mention that the music was done by some indie DJ or something its almost guaranteed to get an 8+). But in general, I feel like indie games get a nod that isn't entirely deserved.
Some guys have done pretty well doing that. Yahtzee generally holds little back when reviewing games. I would think publishers hate him, lol.
More often, I notice that reviewers (and advocates in general) are willing to ignore a lot of production value issues with indie games. They refuse to even acknowledge them, and when confronted, always go back to the excuse "indie game". As if, being independent means you have to not hire that extra artist so your animations don't look like generic crap...