- May 29, 2012
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I have a question regarding a correct G Sync setup. I searched internet on the correct usage of V Sync with G Sync and it seems to me that every person says a different thing.
Before I ask a question, I'd like to state two things based on my understanding. Please do correct me if I'm mistaken.
1. You only get 1/2 of frame rate *if* rendered frame rate cannot keep up with monitor's refresh rate. Eg. 144 -> 72 -> 36 -> 18
2. G Sync is inclusive of V Sync.
Based on the above points, I've been using G Sync set up as follows:
- In-game V Sync option = disabled.
- NVCP V Sync option = disabled.
- NVCP G Sync option = enabled.
- Frame rate limit to 144 FPS. (via RivaTunner or nVIDIA Inspector)
However, searching the internet, there also are many people who claim that V Sync in NVCP needs to be enabled for G Sync to work correctly.
Hence, suggested settings from those people seems to be:
- In-game V Sync = disabled.
- NVCP G Sync = enabled.
- NVCP V Sync = enabled.
In this case, I guess there's no need to set frame rate limiter.
Can anyone shed light on the correct G Sync setup ??
With that being said, there are exception for games like CS:GO where I can maintain constant 128 FPS almost all the time. (CS:GO's maximum tickrate supported is 128Hz) In these cases, I opt for ULMB rather than G Sync.
For games like this, I've been using the following settings:
- In-game V Sync option = disabled.
- NVCP V Sync option = disabled.
- NVCP G Sync option = disabled.
- NVCP ULMB option = enabled.
- Frame rate limit to 128 FPS. (fps_max 128 cvar)
Before I ask a question, I'd like to state two things based on my understanding. Please do correct me if I'm mistaken.
1. You only get 1/2 of frame rate *if* rendered frame rate cannot keep up with monitor's refresh rate. Eg. 144 -> 72 -> 36 -> 18
2. G Sync is inclusive of V Sync.
Based on the above points, I've been using G Sync set up as follows:
- In-game V Sync option = disabled.
- NVCP V Sync option = disabled.
- NVCP G Sync option = enabled.
- Frame rate limit to 144 FPS. (via RivaTunner or nVIDIA Inspector)
However, searching the internet, there also are many people who claim that V Sync in NVCP needs to be enabled for G Sync to work correctly.
Hence, suggested settings from those people seems to be:
- In-game V Sync = disabled.
- NVCP G Sync = enabled.
- NVCP V Sync = enabled.
In this case, I guess there's no need to set frame rate limiter.
Can anyone shed light on the correct G Sync setup ??
With that being said, there are exception for games like CS:GO where I can maintain constant 128 FPS almost all the time. (CS:GO's maximum tickrate supported is 128Hz) In these cases, I opt for ULMB rather than G Sync.
For games like this, I've been using the following settings:
- In-game V Sync option = disabled.
- NVCP V Sync option = disabled.
- NVCP G Sync option = disabled.
- NVCP ULMB option = enabled.
- Frame rate limit to 128 FPS. (fps_max 128 cvar)