Counter-Strike GO August 21 Release, $15 dollars

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BlueWeasel

Lifer
Jun 2, 2000
15,940
474
126
Picked it up last night and played for a short while. Sticking to Arms Race right now, as I'm a CS rookie - probably only played 2-3 hours total over all the CS games.

I figure I'll get my ass handed to me when I play the more strategic game modes. I cringe when I think of all the elite gamers who have played CS since 1999. :'(
 

JumBie

Golden Member
May 2, 2011
1,645
1
71
LOL Well went on the play the other day and noticed it was gone from my account, checked my email and they refunded my money for the game. Completely forgot about the fact that I asked for a refund after my initial purchase, oh well time to re-buy the game.
 

BlueWeasel

Lifer
Jun 2, 2000
15,940
474
126
LOL Well went on the play the other day and noticed it was gone from my account, checked my email and they refunded my money for the game. Completely forgot about the fact that I asked for a refund after my initial purchase, oh well time to re-buy the game.

You got a refund from Steam? I didn't think they did except for extreme circumstances (or at all).

What was the reason?
 

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
My console key is bugged in the game and for some reason I can't get a red crosshair. Someone said red is in options but I think that might only be for the new crosshair. anyone know the command to change it to red?
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
My console key is bugged in the game and for some reason I can't get a red crosshair. Someone said red is in options but I think that might only be for the new crosshair. anyone know the command to change it to red?

how about this:

http://www.reddit.com/r/counterstri...can_i_please_have_a_red_crosshair_that_i_can/

Code:
cl_crosshairalpha "200"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairscale "0"
cl_crosshairsize "5"
cl_crosshairthickness "0.5"
cl_crosshairusealpha "1"

Description of variables:

http://www.pro-hl.com/forums/index.php?topic=6570.0

Code:
//****************
//** CROSSHAIRS **
//****************

crosshair "1" //Switch on/off crosshair (1=on, 0=off)
cl_crosshairalpha "200" //Alpha setting, 0-200, 0 being transparent, 200 being solid
cl_crosshaircolor "0"
cl_crosshaircolor_b "0" //the amount of blue colour in your cross
cl_crosshaircolor_g "250" //the amount of green colour in your cross
cl_crosshaircolor_r "0" //the amount of red colour in your cross
cl_crosshairdot "1" //Switch on/off the dot in the centre of your crosshair (1=on, 0=off)
cl_crosshairscale "1"
cl_crosshairsize "5" //Increases the size of your crosshair (5 is default)
cl_crosshairthickness 0.5" //Increases the thickness of your crosshair 0-1.0 (0.5 is default)
cl_crosshairusealpha "1" //Switch on/off use of alpha on your crosshair (1=on, 0=off)
cl_dynamiccrosshair "0" //Switch on/off use of dynamics on your crosshair, crosshairs adjust when moving (1=on, 0=off)
cl_fixedcrosshairgap "3"
cl_observercrosshair "0" //Switch on/off observer crosshair, on will removes the recoil focus effects(1=on, 0=off)
cl_scalecrosshair "1"
sfcrosshair "1" //Switch on/off targeting indicator crosshair (1=on, 0=off)
 
Last edited:

M0oG0oGaiPan

Diamond Member
Dec 7, 2000
7,858
2
0
digitalgamedeals.com
how about this:

http://www.reddit.com/r/counterstri...can_i_please_have_a_red_crosshair_that_i_can/

Code:
cl_crosshairalpha "200"
cl_crosshaircolor "1"
cl_crosshaircolor_b "50"
cl_crosshaircolor_g "250"
cl_crosshaircolor_r "50"
cl_crosshairdot "0"
cl_crosshairscale "0"
cl_crosshairsize "5"
cl_crosshairthickness "0.5"
cl_crosshairusealpha "1"

Description of variables:

http://www.pro-hl.com/forums/index.php?topic=6570.0

Code:
//****************
//** CROSSHAIRS **
//****************
 
crosshair "1" //Switch on/off crosshair (1=on, 0=off)
cl_crosshairalpha "200" //Alpha setting, 0-200, 0 being transparent, 200 being solid
cl_crosshaircolor "0"
cl_crosshaircolor_b "0" //the amount of blue colour in your cross
cl_crosshaircolor_g "250" //the amount of green colour in your cross
cl_crosshaircolor_r "0" //the amount of red colour in your cross
cl_crosshairdot "1" //Switch on/off the dot in the centre of your crosshair (1=on, 0=off)
cl_crosshairscale "1"
cl_crosshairsize "5" //Increases the size of your crosshair (5 is default)
cl_crosshairthickness 0.5" //Increases the thickness of your crosshair 0-1.0 (0.5 is default)
cl_crosshairusealpha "1" //Switch on/off use of alpha on your crosshair (1=on, 0=off)
cl_dynamiccrosshair "0" //Switch on/off use of dynamics on your crosshair, crosshairs adjust when moving (1=on, 0=off)
cl_fixedcrosshairgap "3"
cl_observercrosshair "0" //Switch on/off observer crosshair, on will removes the recoil focus effects(1=on, 0=off)
cl_scalecrosshair "1"
sfcrosshair "1" //Switch on/off targeting indicator crosshair (1=on, 0=off)

Nice, I'll try that tonight. Pain in the butt though cause I like to change it from red to green depending on the map.

For some reason I can't bind ~ to the console key and the only way for me to bring up the console is to hit TAB then 'P', which is my new console key.

Also one thing I liked about Diablo 3 was it displayed the current time in the top right corner. Would be nice if they showed that in the scores screen or if you could toggle that option.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Sorry if this has been asked already, but how does this run on an Intel HD 4000 at 1080p? My graphics card is down, but I'd rather not wait to play this game until I get around to buying a new card.
 

zokudu

Diamond Member
Nov 11, 2009
4,364
1
81
I've been porting tons of maps over from CSS for my clans CS:GO Reverse Gungame server. It's running great and love having good maps and more than 2 of them.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
Sorry if this has been asked already, but how does this run on an Intel HD 4000 at 1080p? My graphics card is down, but I'd rather not wait to play this game until I get around to buying a new card.

On low settings at 1080p, it should play fine. I'm not familiar with the Intel HD 4000, but if benchmarks are to be believed then it's right on par with the Radeon 4670. Considering that CS:GO is a source game, it will run OK on lower-end GPUs.
 

yottabit

Golden Member
Jun 5, 2008
1,382
252
136
Anyone else having trouble with community servers? It bothers me that you can't filter by game mode... and then a lot of times I get a "Joining Lobby..." hang up for like 2 minutes, which is impossible to escape, followed by a "This Session is no longer available"

Saw a thread on this on steam forums- seems to be a common problem

Deathmatch servers are really fun, I don't really like arms race, but the demo mode is kind of neat. I think I prefer classic mode most, but I really don't see the economy thing as really being a big deal, you get enough money from winning or losing the round to afford something decent next time. In classic competitive it can be a little tricky but even going USP/glock -> Deagle -> Ak/M4 consistently there was only once or twice I had to forego a weapon purchase to save for the next round

Game is definitely starting to grow on me though
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
Source runs pretty good on my integrated video card for the 2nd gen i5 laptop processor (I forget if it is Intel 2000 or 3000). I imagine the 4000 will be more than enough.
 

yottabit

Golden Member
Jun 5, 2008
1,382
252
136
Sorry if this has been asked already, but how does this run on an Intel HD 4000 at 1080p? My graphics card is down, but I'd rather not wait to play this game until I get around to buying a new card.

Just to confirm this I ran a quick test for you- I've got a laptop hooked up to a 1080p external monitor that's powered by an SB i7 with HD3000 and switchable to a GT555m

The test was CS:GO on cs_office offline with bots (I just used cl_showfps 1 and kept my eye on the meter running around)

On the HD3000 I was able to do 1080p and the autoselected settings (everything Low) managed about 60 fps with mins appearing to be about 40 (this is with like 10 bots) so I would definitely consider that playable

Turning things up to medium I go more like 45 fps dipping down to 20 which is unplayable for me, but could be playable on the HD4000 (I think it's about 50% faster than HD3000)

With my GT555m and the same test I get pretty much a constant 60 fps with everything on High

Hope this helps!
 
Last edited:

yottabit

Golden Member
Jun 5, 2008
1,382
252
136
Another tip I just figured out- if you are stuck in the "Joining Lobby..." screen that plagues me, hit tilde to bring up console and type "disconnect"- this will bounce you immediately back to the main screen
 

jjj807

Senior member
Jun 20, 2004
395
0
71
Veteran cs player here, I played CS: GO for about an hour and absolutely hated it. Feels like call of duty now. Where'd the right click go? Pretty dissapointed...anyone else feel this way?
 

yottabit

Golden Member
Jun 5, 2008
1,382
252
136
Veteran cs player here, I played CS: GO for about an hour and absolutely hated it. Feels like call of duty now. Where'd the right click go? Pretty dissapointed...anyone else feel this way?

This is how I felt at first, but if you find a good classic server it can actually start to be fun

The arms race/demolition modes just feel wrong to me though

You'll see there are a lot of clan servers in community browse though

I do hope they add suppressors again

There are some interesting things I've been reading that make it better than source (not sure if true) but supposedly you can take more damage through walls now (more like 1.6) and hitboxes are supposed to be slightly smaller than source. Again I have nothing to substantiate this but it's what I've heard
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I was about to ask..so what do vets think? I played alot of Tactical Ops and CS back in the day, but its been awhile, and I really haven't liked any other squad based game since. If this is more like CoD, then I have no interest.
 

yottabit

Golden Member
Jun 5, 2008
1,382
252
136
the arms race and demo gameplay modes feel more CoDesque (I haven't played much CoD) but the fundamental gameplay is pretty similar to CS:S just with updated graphics

The polish of the game (the UI, tooltips, etc) feels a lot more console-esque because this game is also for PS3... but it's still CS to me

Some of the changes they made I'm starting to think are actually good. They seem to have nerfed AK and M4 pretty hard after playing it more and it makes me use more different weapons. I was never a huge fan of the scout but am using it more now. Deagle is still ridiculously good though.

Coming from 1.6 you'll still be upset about how easy it is to spray and pray, but it's a little bit better than CS:S in that regard I think

As someone who has played 1000s of hours of 1.6 and probably 1000s of source I was very upset with my first try at GO, (put it down after the first 30 min or so) but after doing a little reading and seeing the posts on here, went back at it for a couple tries, and now having about 6 hrs in it I want to keep playing GO rather than CS:S again (I used to play CS:S for pubbing and 1.6 if I wanted to get serious)

The new map designs are interesting and the molotovs add a whole new dimension to the gameplay if you know how to use them. I'm not sure if maybe something needs some more balancing because I so often see really stacked teams in GO, but that could just be typical CS I guess
 
Last edited:

razor2025

Diamond Member
May 24, 2002
3,010
0
71
After playing it for few hours, hate it. I used to play alot of CS:S and 1.6. I still fire up CS:S once in awhile for gun-games and few rounds. Everything feels like it's been designed around console players. Here's the obvious differences.

- Buy screen - They've made it worse from CS:S. The wheel idea is stupid, but I'm guessing it's meant to be friendly for analog sticks. In CS:S you're able to save up 4 of your favorite load-up, so you can quickly buy them up, without pressing stupid key-combinations. This is entirely missing from CS:GO. Why?

- Options - There's definitely less options to tweak things. Cross-hair settings is dumb-down. You can't adjust voice-volume level independent of sound level. Again, regression from CS:S.

- WAY too much UI crap - There's way too many UI elements there. Maybe there's option to turn it off, but by default, there's way too much crap going around screen.

- Weapons - You can clearly tell the weapons were tweaked for consoles and COD players. All the guns no longer feel accurate at all. There's way too much spread in the first 1-2 shot of any gun. Everything feels less precise. Pistol is the most dramatic with the changes. I loved pistol-only rounds in CS:S, but on CS:GO? I hate it.

- Lag / Network Code - I don't know what's going on, but the lag is horrendous. I get 30-40 ping, 60 FPS with V-synch, and still have tons of teleporting issues. It's nothing major like 20-30ft worth, but very regular 1-2 feet every second for some of the players. Never had this issue in CS:S. My guess is the server code is having synching issues. My bet is, it's compensating for console players.

Overall, I'm really disappointed with Valve on this release. There's absolutely 0 improvements over CS:S in terms of gameplay or features. It's really catering to the console players and screwing over its traditional fans.
 

AznAnarchy99

Lifer
Dec 6, 2004
14,705
117
106
The complaints I see from most people is that it's not close enough to source and 1.6. That wasn't valves goal at all. They needed a new game, although with the classic game play of cs, to aim at the competitive community again. Cs has been segregated and with old graphics the general pop won't watch the matches. It's meant to be new and different.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
The complaints I see from most people is that it's not close enough to source and 1.6. That wasn't valves goal at all. They needed a new game, although with the classic game play of cs, to aim at the competitive community again. Cs has been segregated and with old graphics the general pop won't watch the matches. It's meant to be new and different.

Then don't call it counter strike and use the same maps.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Just to confirm this I ran a quick test for you- I've got a laptop hooked up to a 1080p external monitor that's powered by an SB i7 with HD3000 and switchable to a GT555m

The test was CS:GO on cs_office offline with bots (I just used cl_showfps 1 and kept my eye on the meter running around)

On the HD3000 I was able to do 1080p and the autoselected settings (everything Low) managed about 60 fps with mins appearing to be about 40 (this is with like 10 bots) so I would definitely consider that playable

Turning things up to medium I go more like 45 fps dipping down to 20 which is unplayable for me, but could be playable on the HD4000 (I think it's about 50% faster than HD3000)

With my GT555m and the same test I get pretty much a constant 60 fps with everything on High

Hope this helps!
Thanks. I convinced a friend to gift me a copy yesterday and played a bit. Running with everything on Low at 1080P I saw no noticeable slowdowns. I did not have FPS showing. I might mess with it a bit more to perfect it.
 
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