Originally posted by: HamburgerBoy
Originally posted by: cmdrdredd
This is where Doom3 did quite well. You could play that game with a Geforce 3 card when it released and not really have a horrible experience.
Shens. The GeForce 3 cards just make the minimum requirements and my old 9200 could barely even play the game.
Here the GeForce 4 has problems at 800x600, and the GeForce 3 isn't even mentioned. Compared to Far Cry and Half-Life 2 it wasn't very scalable at all.
I think I know what he's talking about.
There was a hack floating around for a while that pretty much disabled EVERYTHING in Doom3, textures and lighting and all of it. (The game looked like Quake 2 in software mode.)
The idea was to see just how low you could go in processing power and still get it to run.
BELIEVE IT OR NOT: When Doom 3 came out there were quite a few people in the world who still held and wanted to hold onto their GeForce 3's.
At that point they were forced to deal with reality. The next generation was here, and last gens hardware, (even the best of last gen) was not enough anymore.
On an unrelated note, the Radeon 9200 was newer and supported more features than the GeForce 3, but in terms of sheer raw processing power, the GeForce 3 could still beat it in many older titles that didnt use the new features. Unreal Engine 1 (Unreal, UT, Deus Ex) and Half-Life were two examples.