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Senior member
- May 5, 2012
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Odd, I had the opposite feeling with this Open Beta than the previous closed sessions and Crysis 2. I could not get into Crysis 2 at all. With Crysis 3, it is nice that armour and energy is separate bars, so you can armour up while energy is regenerating. Fall damage takes both away and the ledge grabs are not as flakey.
The sluggishness may be from the server and client not reporting the correct pings as I have gone into a server that reported a 75 ping on the server browser, however in game it was 200+.
Overall, I'm really looking into playing MP off the bat. Also, if you are maxed at 10, make sure to reboot the suit to unlock one of the other 3 weapons. Your stats will reset but you will get the bow unlocked. You need to do it again for the M60 and again for the Typhoon.
It's 5 times for the Typhoon. If I recall correctly you get the JAW the 3rd time, I don't remember what it was the 4th time. What annoys me about it is having to unlock weapon attachments again. I honestly would remove that, it feels to wrong to take something away from me when I try to advance.
(and it requires a good bit more skill).
I don't think it was really ever successful enough for them to put more resources into.
You're right, but the reason it was never that successful was because of the steep skill curve. That's why there are separate energy and armor bars now. Crytek wants the game to be more accessible.
I've seen a lot of people calling the game a console port, I don't think they understand what a console port is. The PC version was definitely not developed for consoles and ported over to PC.