Cyberpunk 2077 finally revealed

Page 4 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
48 minute CP 2077, game-play video. AFAIK, this is what was shown behind closed doors at E3?

https://www.youtube.com/watch?v=vjF9GgrY9c0

Yeah it is the E3 demo.

Looks good and impressive overall. It would have been amazing to see that at E3 (would have been my 'game of the show' had it been the case). The one thing that's the most impressive (for me) is the living, 'breathing' city with everyone going on about their daily routine. It's pretty much The Witcher 3's NPC system for towns and villages on steroids and then upgraded to 2.0. The amount of details and behind-the-scenes calculations to achieve something like that is mind-blowing purely on technical levels.

However, after looking at the whole thing two times now I'm more than convinced that it could definitely be played well in third person view (as a choice, not forced against first person). The character models are all done entirely from head to toe, they're shown in all angles in third person during cutscenes and other scripted moments. Heck, even driving seems to be possible between First and Third person view (it does go to third person while driving at some point later after V gets in Jackie's car). So just like the devs said themselves during and after E3, going FPS only is a deliberate choice, an 'artistic decision'. Their argument for it (their main one anyway) is that it is the best way (according to them) to experience and immerse ourselves in the game. The problem with that is that it is a story-driven game for progression. It's of course up to you to explore around while not doing much per se (quests-wise). But as soon as you get enough of mere random walkin' to and fro between districts and stores just to look 'round for fun you'll go do quests. And quests progress the game in a rather cinematic fashion (maybe not all "side quests" will be like the demo, obviously; but the 'main' ones will be). And when it comes to progression in an RPG game it comes down to ROLE-playing your character. Where I'm going to with this is that - in my opinion - you (the developer) shouldn't force a player into one path specifically in an RPG game to role-play their character.

Some people don't like the First person view, even if they would play the game because the setting genuinely interest them; they just don't see it happen 'cause screw FPS for 'x' and 'y' reasons. That's fine. The same can be said with Third person if it was the only choice (some can't stand Third person and would wish the game to be FPS only). But giving the CHOICE to switch between FPS or Third person would be amazing in a game like that. Not to mention that we can significantly customize our character. A lot of people will want to look at their creation from all angles, but - for now - it will only be done in a non-controlled way during Third person view cutscenes (that would be enough for some, sure; but ROLE-playing isn't done the same way by everyone).

Anyway, I myself don't mind at all that it is "just" an FPS. I've been playing them since Wolf 3D and Doom. But the more I see of the game now in action and the more it actually reinforces the idea (for me) that their main argument for staying FPS doesn't hold up at all in such a detailed world. If it had been something more 'arcady' in playstyle with far less world details to look at, with less RPG elements then sure... stay FPS and that's fine (say, like RAGE 2 for a more recent example). But THAT type of game? Nah, sorry. It looks like it's going to be even more complex and multi-layered than even The Witcher 3, but you're asking people to be fine with FPS or go look elsewhere? Dunno man... that's VERY bold of them. In the end I think they'd just sell more copies with the choice for going Third person. And even though I think that they'll stick with their choice (probably just from pride alone as a dev team) there might be a small chance that later on they'll 'add' a Third person view. However, I have the feeling that if they do ever decide to finally do that, that they'll do it in an Expansion pack (which would definitely ensure more sells), and not owning that pack won't allow you do switch to Third person view (that would be a crass thing to do but I CAN see that happen).

But overall... yeah, looks pretty darn good to me.
 

shortylickens

No Lifer
Jul 15, 2003
82,854
17,365
136
according to wikipedia, this game was announced in May of 2012, and a trailer was released in January of 2013.

So, is it going to be next Duke Nukem? Or Star Citizen?
Or No Mans Sky?
 

Igo69

Senior member
Apr 26, 2015
720
103
106
Skimmed through video game play so I don't ruin the fun when I play it. I am speechless can't wait to play it. )))
 

ArenCordial

Senior member
Sep 18, 2012
214
15
81
according to wikipedia, this game was announced in May of 2012, and a trailer was released in January of 2013.

So, is it going to be next Duke Nukem? Or Star Citizen?
Or No Mans Sky?

Nah, its more like Elder Scrolls VI if anything. Announced years in advance before actual production just to let people know what they had lined up. People wanted to know what CDPR's plan was after the Witcher 3 so they teased Cyberpunk. The game has only been in full production since after Blood and Wine for TW3 launched.
 

Borealis7

Platinum Member
Oct 19, 2006
2,914
205
106
i've seen a few minutes from the gameplay, i'll finish watching at home, but straight out the bat i'm a bit discouraged by the first person action aspect of the game because...well...i will be 35 when this game releases and action packed shooters are just not my thing anymore. Borderlands 2 was the last shooter i played thoroughly and perhaps a Sniper game here and there where there is no "run and gun" action, but rather slow paced and calculated approach. i hope CP2077 allows for slow type of gameplay in addition to guns-ablazing action.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Their argument for it (their main one anyway) is that it is the best way (according to them) to experience and immerse ourselves in the game. The problem with that is that it is a story-driven game for progression.

Ideally it could be both, though I'm not sure I've ever heard "deep story doesn't = FPS" before. Most story-driven franchises going back +20 years (eg, Bioshock, Deus Ex, Dishonored, Elder Scrolls, FEAR, NOLF, Prey, System Shock, etc), are FPS. It's mostly "Action Adventures" like Assassins Creed / Tomb Raider that are TPS (many of which are heavily based around melee combat / short-range bows or have significant platforming / climbing sections). But if Cyberpunk's gameplay is based more around Deus Ex, and if there's a stronger focus on ranged combat and a lot less platforming / climbing buildings or obstacle courses than AC or TR, then First Person does make sense from a design perspective. Can't find the link now, but when devs were asked on GOG forums before what style of gameplay Cyberpunk is most like (compared to existing games), "It's more an open-world Deus Ex than a Cyberpunk Tomb Raider" was the paraphrased answer.
 

zinfamous

No Lifer
Jul 12, 2006
110,803
29,553
146
i've seen a few minutes from the gameplay, i'll finish watching at home, but straight out the bat i'm a bit discouraged by the first person action aspect of the game because...well...i will be 35 when this game releases and action packed shooters are just not my thing anymore. Borderlands 2 was the last shooter i played thoroughly and perhaps a Sniper game here and there where there is no "run and gun" action, but rather slow paced and calculated approach. i hope CP2077 allows for slow type of gameplay in addition to guns-ablazing action.

I'm with you. I'll still play the poop out of this though, like I will with any Borderlands release as well. I wish there were some sort of way to lock in first person during action/gun missions and go 3rd person for exploring, running around town, fetching crap. whatever. They did mention at E3 that there is some 3rd person when switching to some of that slow-mo stuff, and maybe for certain mele actions? ...that would be great: mele is pure garbage in first person. 1st person mele might be worse than a colonoscopy, and I know colonoscopies.
 

zinfamous

No Lifer
Jul 12, 2006
110,803
29,553
146
Ideally it could be both, though I'm not sure I've ever heard "deep story doesn't = FPS" before. Most story-driven franchises going back +20 years (eg, Bioshock, Deus Ex, Dishonored, Elder Scrolls, FEAR, NOLF, Prey, System Shock, etc), are FPS. It's mostly "Action Adventures" like Assassins Creed / Tomb Raider that are TPS (many of which are heavily based around melee combat / short-range bows or have significant platforming / climbing sections). But if Cyberpunk's gameplay is based more around Deus Ex, and if there's a stronger focus on ranged combat and a lot less platforming / climbing buildings or obstacle courses than AC or TR, then First Person does make sense from a design perspective. Can't find the link now, but when devs were asked on GOG forums before what style of gameplay Cyberpunk is most like (compared to existing games), "It's more an open-world Deus Ex than a Cyberpunk Tomb Raider" was the paraphrased answer.

Elder Scrolls isn't First Person, bro.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Elder Scrolls isn't First Person, bro.
I meant the ES series. Arena & Daggerfall are FP only, Morrowind to Skyrim are first-person by default unless you zoom out. And given the sheer amount of walkthroughs, gameplay vids, etc, on Youtube, it's also clear what most people prefer to play as to the extent no-one really refers to them as "3rd person games".
 

zinfamous

No Lifer
Jul 12, 2006
110,803
29,553
146
I meant the ES series. Arena & Daggerfall are FP only, Morrowind to Skyrim are first-person by default unless you zoom out. And given the sheer amount of walkthroughs, gameplay vids, etc, on Youtube, it's also clear what most people prefer to play as to the extent no-one really refers to them as "3rd person games".

I submit that no less than 50% of people posting to Youtube have no idea that you can zoom out to 3rd person when playing those modern ES games. Anyone that proceeds even more than 1 hour of those games trying to mele or cast spells in that 1st person is some sort of loathsome masochist. For bows, though, I get it. That's when I go into 1st person
 

sweenish

Diamond Member
May 21, 2013
3,656
60
91
Except third person in ES is a joke because of terrible animations and FOV.

I also fail to see the difference between aiming a spell in first person vs. an arrow. All the talk about perspective for THIS game alone is hilarious. And pathetic. But I guess people have to have controversy one way or another, even if they have to invent it.
 

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
Except third person in ES is a joke because of terrible animations and FOV.

I also fail to see the difference between aiming a spell in first person vs. an arrow. All the talk about perspective for THIS game alone is hilarious. And pathetic. But I guess people have to have controversy one way or another, even if they have to invent it.

While I love CDPR and their games. I really SUCK at FPS games and they make me nauseous. Watching the gameplay demo, the mechanics of combat are pure FP shooter. Which means if you suck at FPS, you probably can't progress...

So while I would love to experience this, no doubt amazing, world created by CDPR, I will probably have to pass because of the gameplay mechanics being essentially unplayable for me.

It's not so much the perspective but the mechanics/skill needed for FPS combat.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
While I love CDPR and their games. I really SUCK at FPS games and they make me nauseous. Watching the gameplay demo, the mechanics of combat are pure FP shooter. Which means if you suck at FPS, you probably can't progress...

So while I would love to experience this, no doubt amazing, world created by CDPR, I will probably have to pass because of the gameplay mechanics being essentially unplayable for me.

It's not so much the perspective but the mechanics/skill needed for FPS combat.

I would say just cheat your way through the combat via trainers etc but I see your point.
 

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
Though I haven't really been complaining.

In a Sci-Fi game where shooting guns factors heavily, FP perspective does make the most sense.

I just hope their future fantasy games stick with TP perspective.
 
Reactions: cmdrdredd

GoodRevrnd

Diamond Member
Dec 27, 2001
6,803
581
126
They're essentially putting in "smart" tracking guns for people who suck at fps because it's an rpg. And if you're bad how would shooting from third person really be much better?
 
Last edited:

PeterScott

Platinum Member
Jul 7, 2017
2,605
1,540
136
There essentially putting in "smart" tracking guns for people who suck at fps because it's an rpg.

You likely have to survive a LOT of combat with regular guns before you get smart guns.

And if you're bad how would shooting from third person really be much better

A lot of TPP RPGs don't actually have action based combat at all. Think Fallout 1 and 2.

But I get that this is Action FPS plus RPG, and still not complaining.

Just mentioning that it will probably eliminate some people who really can't do FPS.

I do think the perspective change was met with too much negativity.

But these days what isn't.

It really seems that internet feedback is just a whiny cesspool.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I still have to finish Witcher 3. What a great game and I did end up with it much later because I also bought the dlc.

This will be a day one purchase from me it seems. It's like fallout, mixed with a bit of GTA and watchdogs but I'm sure the quests and story will be interesting as Witcher 3 ones were all interesting even the side ones.

This preview got me excited for the game and I don't think I was that entertained since realizing red dead redemption is coming out next month.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
It's pretty much The Witcher 3's NPC system for towns and villages on steroids and then upgraded to 2.0.
One aspect that CDPR said that fans really loved and wanted flushed out was their NPC system. Witcher 3 towns and villages actually felt alive, despite only having about 10 residents per area. It looks like they listened and delivered. I'm just worried what's going to be required to play this game at maxed or near maxed settings.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
One aspect that CDPR said that fans really loved and wanted flushed out was their NPC system. Witcher 3 towns and villages actually felt alive, despite only having about 10 residents per area. It looks like they listened and delivered. I'm just worried what's going to be required to play this game at maxed or near maxed settings.
Yea requirements will be heavy. It looked like crysis type of rendering. You will need a powerful system I'm sure to be able to max everything and forget Ray tracing.

Specially in those areas where you have so many civilians but the Hitman games did that too without much trouble.
 

SMOGZINN

Lifer
Jun 17, 2005
14,218
4,446
136
And if you're bad how would shooting from third person really be much better?

Shooting from 3rd person could be character skill based instead of player skill based. In an RPG I should not have to be a good shot for my character to be a good shot.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
I do hope they'll offer both 3rd and 1st person. 3rd person also allows you to appreciate any customization you've put into your character.

Very few games go on my wishlist, but this has been on mine ever since it was first announced.
 

zinfamous

No Lifer
Jul 12, 2006
110,803
29,553
146
Shooting from 3rd person could be character skill based instead of player skill based. In an RPG I should not have to be a good shot for my character to be a good shot.

Yes, but there is nothing worse than aiming dead-on at something and watching hit!-miss-miss-miss-miss-miss-miss-miss-miss-hit!-miss-miss-miss, especially in the very early game.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
Yes, but there is nothing worse than aiming dead-on at something and watching hit!-miss-miss-miss-miss-miss-miss-miss-miss-hit!-miss-miss-miss, especially in the very early game.
Yeah I don't see that working for this game. It's more of an action RPG game from what I can see. I imagine there will be some form of auto-aim help in the settings. I believe Mass Effect had that but I don't remember for sure.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |