No details on that yet, but it's safe to assume they're developing the game in their own proprietary "RED Engine". The Witcher 2 took about four years for CD Projekt to make, which included building their own engine from scratch. I'd be surprised if they didn't use it again.
The Witcher 2 - despite being a PC exclusive game first and foremost - was strictly DX9 only. I read an interview somewhere and they said "We didn't bother with DX11, because we could achieve everything we wanted in DX9". I can't really be mad at them. The Witcher 2 arguably turned out to be the most visually impressive, graphics intensive RPG available (and it still is).
Of course, I'm sure they can tweak their engine to support DX11 if they want. If they decide that they need it, then they'll use it. This is purely speculation though.
That's the thing about DX11 - they can achieve the same level of eye candy and should be able to deliver with better framerate. The game looks amazing, especially on top settings, but at the same time it looks dated (odd, I know) because it doesn't have some of the better eye candy "abilities" that are easier to accomplish with newer methods.
The engine itself, whether because it's DX9 or the way the engine itself is, could also stand to be far more multi-GPU ready, and make better use of modern CPUs. The game brings even high-end systems to its knees, but it really shouldn't, not as much as it does. The engine just isn't all that "modern", despite looking quite beautiful.
Theres a hidden message in the trailer:
http://i.imgur.com/uBiyq.png
CANT WAIT! I will basically pre-order anything by them as soon as its available.
Also I think they are going Dx11 now, it makes sense for them to do so especially on titles coming out years from now.
Only problem with the 'RED Engine' was that the worlds were never actually all that large, although they felt a bit bigger. I suspect that has been addressed.
Alright, as excited as I am about Cyberpunk, that teaser just got me wet for entirely different reasons.
"And that’s not all that’s new. We are about to reveal our other project, which is much closer to being completed. And yes, it will also be a fully open-world game with an intense story. You can probably guess the game we’re talking about. ;-) On the 5th of February it will all be clear.
So stay tuned, as we will have quite a lot to show and tell you soon!"
uh.. WHAT?! omg
If they say "we can probably guess", I'd say it's a pretty damn good gamble to say, if it's not The Witcher 3, it's a title in the same universe.
Aside from starting up development on Cyberpunk, The Witcher series is all they are known for.
Who's ready for an open-world Witcher game? ME! ME!
Before I got to that point, I was curious how they stated "building open world games is something we are mastering right now" when they've never released an open world game.
Or... would y'all consider The Witcher 2 (never played 1) open-world? After getting to know what open world means, I can see how you had your options in TW2, but it hardly felt like open world gameplay.
So I guess, maybe I'll dial my excitement down a notch. Regardless, I am excited for TW3 (assuming this is what we find out about on February 5th), but I guess I might have to wait and see what their definition of open-world is.
But if TW3 is not only in-development, but coming to market far earlier, I reckon TW3 will be based on RED Engine, though hopefully it's snazzed up a little (just because). But if they are anticipating 2015 for Cyberpunk, I cannot imagine how they won't be working on a new engine. They should be targeting next-gen consoles with that release, and should realize how dated that engine will look compared to other engines at that time.