Cyberpunk 2077

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zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
There is a radio station

PEBKAC.

lmfao. love it. ...seems to be trance shit or something...but I guess fitting, so it works.
 

SteveGrabowski

Diamond Member
Oct 20, 2014
7,416
6,150
136
Well I gotta pour some of my 40 out for the i7-2600k. Was a great gaming cpu for ten years, but seems to have finally met its match in Cyberpunk.
 

Ricky T

Member
Oct 31, 2020
48
22
41
DLSS is not all that impressive in this game compared to Death Stranding. In Death Stranding it cleared up most of the jaggies and crawling in the areas with buildings and was vastly superior to native res in that regard. In CP 2077 though it has MORE aliasing when using DLSS and its quite distracting on some objects.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,333
5,449
136
DLSS is not all that impressive in this game compared to Death Stranding. In Death Stranding it cleared up most of the jaggies and crawling in the areas with buildings and was vastly superior to native res in that regard. In CP 2077 though it has MORE aliasing when using DLSS and its quite distracting on some objects.

I just watched this Optimum Tech video which says, and demonstrates the opposite. DLSS Quality mode is better than native. Not sure what is going wrong with yours. Check it out around this timestamp (7:30):

 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
well you can choose between cut/uncut and micro/horse cock filters during your character selection screen, and uh, slightly more limited but certainly comparable genital options if you go with the femme V.

What did everyone pick? Horse/cut here.
 

kurosaki

Senior member
Feb 7, 2019
258
250
86
DLSS is not all that impressive in this game compared to Death Stranding. In Death Stranding it cleared up most of the jaggies and crawling in the areas with buildings and was vastly superior to native res in that regard. In CP 2077 though it has MORE aliasing when using DLSS and its quite distracting on some objects.
And per a
I just watched this Optimum Tech video which says, and demonstrates the opposite. DLSS Quality mode is better than native. Not sure what is going wrong with yours. Check it out around this timestamp (7:30):


Here you have side by side sliding comparisons of DLSS on/ OFF. Noticing anything blurry? -_-

There's quite a huge quality issue with DLSS on, first and foremost all the texuring just upscaled from low res material. I'm not turning that on, man. Rather wait another year for the next gen cards...

 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
anyone playing on XBOX controller? I'm thinking of switching to it, as much as I hate using a controller for FPS games, I hate trying to drive cars with a keyboard even more.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,333
5,449
136
Here you have side by side sliding comparisons of DLSS on/ OFF. Noticing anything blurry? -_-

Nope, I see the DLSS side presenting a solid image, while the native side is full of breakups and dot crawl. Not sure how you see the native side as better.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,333
5,449
136
Wow. Just, wow.

Yes, Wow, indeed.

Would you care to elaborate on what you are seeing that both I, and the Video poster are missing.

You don't see the dot crawl and image breakup on the native side of the split screen?

You didn't notice the commentary stating that DLSS was a big improvement over native.
 

kurosaki

Senior member
Feb 7, 2019
258
250
86
Yes, Wow, indeed.

Would you care to elaborate on what you are seeing that both I, and the Video poster are missing.

You don't see the dot crawl and image breakup on the native side of the split screen?

You didn't notice the commentary stating that DLSS was a big improvement over native.
So you really don't see the extreme loss of detail and the ensued blurryness? It's like I'm taking on a pair of strong glasses when looking at the DLSS-picture. I don't wear glasses. Everything from sampling, to textures and reflections are blurred out low res. I do understand the performance increase coming with this tech.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,333
5,449
136
So you really don't see the extreme loss of detail and the ensued blurryness? It's like I'm taking on a pair of strong glasses when looking at the DLSS-picture. I don't wear glasses. Everything from sampling, to textures and reflections are blurred out low res. I do understand the performance increase coming with this tech.

No, neither Optimum Tech, nor myself seem to see what you are talking about. Quoting the video:

"...DLSS Quality actually makes the game look significantly better. Much more detail is resolved, and we don't get those shimmering and flashing artifacts, that we get with native resolution. This is probably one of the best results for DLSS that I've seen in any game."

I see no significant difference in that side by side clip, except the dot crawl and image breakup on the native side. Making the DLSS side notably better.

Provide a time stamp, and image cap of the blurriness you are seeing.

I do notice that you consistently attack DLSS at every opportunity, so perhaps not the most unbiased of observers, anyone else care to examine the above side by side clip and report what they see?
 

kurosaki

Senior member
Feb 7, 2019
258
250
86
No, neither Optimum Tech, nor myself seem to see what you are talking about. Quoting the video:

"...DLSS Quality actually makes the game look significantly better. Much more detail is resolved, and we don't get those shimmering and flashing artifacts, that we get with native resolution. This is probably one of the best results for DLSS that I've seen in any game."

I see no significant difference in that side by side clip, except the dot crawl and image breakup on the native side. Making the DLSS side notably better.

Provide a time stamp, and image cap of the blurriness you are seeing.

I do notice that you consistently attack DLSS at every opportunity, so perhaps not the most unbiased of observers, anyone else care to examine the above side by side clip and report what they see?
Ahh, so youre not referring to the side by side comparison? on Gamegpu?

That would explain it.

Live action video under right circumstances may of course throw the viewer off on what to look at if the don't know where to look. All textures loose details in DLSS, the difference is striking, and yes. I'm tired of the promotion of the new Jesus tech which is image quality retarding but sold in as IQ-improving.

It's just a simple matter of comparing pictures. Without bias involved, or the fear of loosing the permit to review the next gen cards..

 

Grooveriding

Diamond Member
Dec 25, 2008
9,110
1,260
126
There is no way DLSS quality is better than native, but if you're playing at 4K, it's the only way to get playable framerates in this game. Native 4K looks a -lot- better than using DLSS, but you're talking 20fps on a 3080.
 
Reactions: Ajay

sze5003

Lifer
Aug 18, 2012
14,241
638
126
There is no way DLSS quality is better than native, but if you're playing at 4K, it's the only way to get playable framerates in this game. Native 4K looks a -lot- better than using DLSS, but you're talking 20fps on a 3080.
At least I can't feel so bad about my 1080ti.

I'm not on the dlss train either. I'd rather have native resolution over down scaling any day even if I would have to use the lowest amount of ray tracing.
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
Ahh, so youre not referring to the side by side comparison? on Gamegpu?

That would explain it.

Live action video under right circumstances may of course throw the viewer off on what to look at if the don't know where to look. All textures loose details in DLSS, the difference is striking, and yes. I'm tired of the promotion of the new Jesus tech which is image quality retarding but sold in as IQ-improving.

It's just a simple matter of comparing pictures. Without bias involved, or the fear of loosing the permit to review the next gen cards..


I've never thought that frame-by-frame still images of fidelity are a useful, real-life way to judge fidelity in video games. Sure, it's a thing to look at, but are you playing a video game or a picture book?

I hate to break it to you, but real life doesn't really have that same "fidelity" either. You're constantly moving, scanning, and everything around you is perpetually in and out of focus and blurry.

I very much get the complaints about solutions like DLSS and while not the most perfect implementation right now, I think is a solid strategy for overall better QoL with all of these advanced features now available, and trying to push them though gonzo resolutions.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,333
5,449
136
Ahh, so youre not referring to the side by side comparison? on Gamegpu?

...
Live action video under right circumstances may of course throw the viewer off

You said: side by side after quoting the video I linked showing side by side, so I thought you were referring to that.

Live action video is actually the MOST important presentation, because this is about game play, which is live action, and it's also where temporal artifacts like image breakup, dot crawl, shimmering, and flashing show up.

These are ALL much more distracting, irritating, and immersion breaking, than a tiny bit of blurriness that might show up in the odd corner case.

The video show a vastly superior presentation for DLSS in actual motion of gameplay. But don't look, as it runs counter to your preconceived notions.
 
Last edited:

DigDog

Lifer
Jun 3, 2011
13,759
2,276
126
sooooo ...

the actual game reviews .. by which, i mean "the people bitching on Reddit" .. are not great. The general feeling seems to be that "it's ok, but underwhelming".
 
Reactions: Sam25

sze5003

Lifer
Aug 18, 2012
14,241
638
126
sooooo ...

the actual game reviews .. by which, i mean "the people bitching on Reddit" .. are not great. The general feeling seems to be that "it's ok, but underwhelming".
Majority of those are ps4 and xbox players which the game runs like crap for the old gen consoles.

Then there's the mid range pc people that were misguided by the game requirements being so liberal. Turns out those requirements target 30fps even on pc and to go above that the game relies heavily on DLSS. So if you can't use that, you're pretty much stuck.
 
Reactions: kurosaki

Ricky T

Member
Oct 31, 2020
48
22
41
I just watched this Optimum Tech video which says, and demonstrates the opposite. DLSS Quality mode is better than native. Not sure what is going wrong with yours. Check it out around this timestamp (7:30):

I don't give a crap what he said as I know what I'm looking at and I spent about an hour going back and forth comparing all the different dlss modes and comparing native. This is not an opinion and instead is an absolute 100% fact where I'm testing at and looking at the aliasing is worse with dlss on. Perhaps when I'll get home I'll make a simple little video and show you since clearly nobody else seems to have the ability to see this for themselves.
 
Reactions: kurosaki

Sam25

Golden Member
Mar 29, 2008
1,720
29
91
sooooo ...

the actual game reviews .. by which, i mean "the people bitching on Reddit" .. are not great. The general feeling seems to be that "it's ok, but underwhelming".

Night City just feels a little boring honestly. Empty streets, uninteresting peds (sometimes they just walk through V, like on -noclip mode), no interesting random events popping up with peds... it does feel a little underwhelming. I'm doing a lot of the side missions currently so that's keeping me hooked.
 

Ricky T

Member
Oct 31, 2020
48
22
41
There is no way DLSS quality is better than native, but if you're playing at 4K, it's the only way to get playable framerates in this game. Native 4K looks a -lot- better than using DLSS, but you're talking 20fps on a 3080.
In Control and Death Stranding the overall image is better with dlss on especially if it's on quality. The dlss they're using in those two games actually resolves a lot of the aliasing and crawling and in Death Stranding it is absolute night and day difference with native looking like pure jaggy garbage compared to dlss being on around the buildings. For Cyberpunk 2077 though apparently most people seem to be freaking blind because the aliasing is worse with dlss on even in quality mode as opposed to using native resolution. In fact where I was testing at it was quite jarring just how bad the crawling was on the edges of things when going from native resolution even down to quality dlss.
 

GodisanAtheist

Diamond Member
Nov 16, 2006
7,146
7,640
136
sooooo ...

the actual game reviews .. by which, i mean "the people bitching on Reddit" .. are not great. The general feeling seems to be that "it's ok, but underwhelming".

- The hype train hyperbeast that is CP77 was only going to let people down. After a couple patches, maybe some expansion content, CP77 will likely be a solid good or even great game.

As of right now, the first people playing it have nothing else to compare it to than what they thought it was going to be, and their imaginations were limitless while CDPR's time and money definitely weren't.
 
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