Cyberpunk 2077

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sze5003

Lifer
Aug 18, 2012
14,241
638
126
yah, and it plays ,'exceptionally well' at 30 FPS or near by , so? I thought these games are 18+ and definitely significantly above the age of those believing in tooth fairies of some fantasies that you can ignore physics and reality.
- want to play PS specials last last of us 2 , RDR2 = > have fun playing on PS platform
- want to play cross platform =>have fun playing it based on what that platform could do (including ancient Jaguar cores )
- want different experience => pay up, either for more recent hardware (Ryzen 2 cores + SSD in current gen consoles) or for good PC.

no magic. no fantasies that somehow developer 'owes' all of this super visual candy on trash hardware . don't like it => don't play it, we are all adults.
it is a product which we are free to buy or ignore. if it bothers one enough =>refund and move on, just stop with whining.
RDR2 is cross platform. It ran and looked very nice on ps4 and regular xbox at launch.

The issue with this title on the old gen systems is it's not even getting 30 fps.

I am just looking at it from the other perspective, not whining. I have a good pc and can play the game at 40-50 fps at 3440x1440.

What's done is done, they publicly said people can get refunds but guess what Sony is not giving refunds according to several threads I have read. Sony is saying the developer has promised to fix the game in 1 or 2 months.

I'm 99% sure CDPR will fix it but it won't be fixed in 2 months. They took like 7 years, won't be fixed in 2 months. End of the day it only matters what business and the stakeholders want and being a developer myself I know very well that whatever make believe date business sets, I have to attempt to hit, just how it goes.
 

Ricky T

Member
Oct 31, 2020
48
22
41
yah, and it plays ,'exceptionally well' at 30 FPS or near by , so? I thought these games are 18+ and definitely significantly above the age of those believing in tooth fairies of some fantasies that you can ignore physics and reality.
- want to play PS specials last last of us 2 , RDR2 = > have fun playing on PS platform
- want to play cross platform =>have fun playing it based on what that platform could do (including ancient Jaguar cores )
- want different experience => pay up, either for more recent hardware (Ryzen 2 cores + SSD in current gen consoles) or for good PC.

no magic. no fantasies that somehow developer 'owes' all of this super visual candy on trash hardware . don't like it => don't play it, we are all adults.
it is a product which we are free to buy or ignore. if it bothers one enough =>refund and move on, just stop with whining.
Good lord what a ridiculously ignorant comment. Pull your head out of your rear end and actually look at the issues here instead of spouting bs. The game was supposed to come out before the next gen consoles even launched so it was developed for years to run on the PS4 and Xbox One yet it is completely broken garbage. And if you had a damn clue then you would know its no where near 30 fps or even 20 fps at times with huge dips into the teens. And on top of that it has an unbelievable amount of bugs that are immersion breaking and even game breaking at times. We are talking textures not loading, physics going haywire, and unresponsive enemies just to name a few. Then of course the game freezes, stutters and crashes quite often. But yeah they should not whine or complain according to you.




Back off and tone it down. This is still the tech forums and insults and abuse are not allowed.


esquared
Anandtech Forum Director
 
Last edited by a moderator:
Reactions: cmdrdredd

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I assure you, it's not just GTA5 that has a better Pedestrian system than Cyberpunk; and on a side note GTA5 at release had Pedestrians doing more stuff in general. Its crowd / pedestrian system didn't get to the point where it's at after 10 years of polish. In fact I can recall random events happening in GTA3 on the PS2, they simply added more over the following titles. In the 'original' ones (the GTA3 series) I believe it was San Andreas that contained the highest variation of random events (Vice City wasn't bad either). Even in GTA3 if there's a random car accident and there's a victim on the ground you'll see an ambulance arriving on the scene and the Paramedics come out of the vehicle and run toward the victim.

After that sure, it can be a domino effect and sometimes it's just ridiculous or funny. An example such as the Paramedics themselves getting hit by another car, then their ambulance exploding and then fire fighters coming in and so on; but that part is unique to GTA and it's the 'charm' of the series to some degree; again the point remains that things, some things happen in the game if you just wait at a street intersection for just 10 minutes you're bound to see something random happen. Then GTA4 did the same, just more of it, in fact there's some things that Peds / Police officers / Paramedics do in GTA4 that they don't do anymore in GTA5. There was a comparison video on YouTube someone made to that regard some time ago, showing how GTA5 was 'dumbed down' compared to GTA4.

But the main point being that Cyberpunk 2077's mindless drone population behaving in a paralyzingly boring and orderly fashion is completely inexcusable. Not only does it not fit Night City and Mike Pondsmith's vision of his universe, but it actually IS false advertising. If I put it this way: what if the developers right from the start of the development had told us "By the way, sure, we're building a huge city and visually it's going to be the most accurate representation ever made of a Cyberpunk setting in the history of video gaming; but the city's population is going to be a bunch of mindless walking drones, because if you guys think we're going to spend time actually pumping life into them you're out of your mind, fuck that shit!", would the hype and anticipation for it been this high?

So yeah, I'm extremely disappointed by CDPR, considering this was done by an experienced studio, one that oh so many already had been praising loud and clear since The Witcher 3 (and many since Witcher 2 as well); about how they are the new BioWare of our generation and then some, about how everything they've done since Witcher 2 (and mostly TW3) is pure gold. That same dev studio that clearly disposes of a FUCK ton of money to work on the damn thing for nearly EIGHT years of their life (just... think about this, it wasn't an Indie studio with just 20 guys who could only afford to work on it without any more income for one or maybe two years max). And we end up with a crowd system that is inferior to something released on the PlayStation 2? I'm seeing red when I think about this. I cannot FATHOM what happened during the making of this game in regard to this part of it. WHO the hell in the studio supervised this?! WHO thought that this system, crude as it is, was fine?!

I don't know how many of you here genuinely remember this, but I'll refresh minds just in case. We've been told all the way back two and a half years ago during E3 2018 that Cyberpunk 2077 was - already back then - CONTENT COMPLETE, and that the only things left to do were basically polishing and bugs fixing. Then at E3 2019, they said the same thing BUT... oh, magic, they announce a new District, the Badlands - which was NOT ever spoken of one year prior, period. Yes, SIX Districts was the final and constant word for the longest time. So between sometime in 2018 (after E3) and the following year's E3, they decided to work on a new District, so the game was not "content complete". But guess what? They said the exact same thing indeed during E3 2019; they 'assured' us once more that the game was content complete. Then they announced there that they felt very confident that they could release it for April 2020.

Obviously, all of it was a pure and simple lie to calm the crowd; while internally they were still working on it because, no shit, it was not 'complete'. VERY far from that.

So anyway, I know that all this is terrible to see. That yet another studio out there fucks it up, and that the beloved CDPR is a new victim of ridicule. But there's REASONS for this and they are very valid, and understandable. Just HOW, how is this possible? $200+ million budget, some of the best artists in the industry, and a 'different' studio mentality, one that prioritizes quality over quantity and isn't afraid to 'delay until it's done', and we end up with... THIS? And I feel so very bad for the console version owners out there whom are experiencing some of the big glitches and issues that have been shown and reported (most of which aren't found in the PC version for most). Were CDPR the victim of their ambitions for this one? Or did something somewhere just went wrong in the management and production department? Were the artists and coders properly communicated the vision of Mike Pondsmith's world?

If we can say that a game was 'rushed out' after being worked on for close to eight years, then I truly believe there's simply something wrong in this industry. But it truly is the case and I cannot believe it. This game was not complete, was barely tested (if at all) and STILL needed at least 1 or maybe 2 years of work to be released. This is remarkably sad.

If anyone played it they would have to have seen some of these things and question it. CDPR blew it in my mind. No excuses accepted. They don’t get a free pass from me at all. Even Ubisoft who pumps out an open world game every year or so now can create something that feels more alive than this.
 
Reactions: Achilles97

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I think all the delays they created before release was probably them realizing the big screw up they made advertising the game for base consoles. This game should not have released for ps4 and original xbox consoles. All that time was probably spent trying to get the game to just "run" on the old gen systems most likely.

They freaking spent more money on marketing and hyping this game to oblivion rather than QA testing and that includes testing the pc version too. I wonder how much they paid Keanu Reeves to come on stage there and announce the game lol, probably more than they should have.

It's very sad indeed but majority of the blame can be put on the higher ups who push the business decisions and deadlines. Then on the management themselves who didn't correctly manage the project throughout.

That’s not an excuse either. They announced the game way before any ps5 or series x was announced and way before any rtx3080 cards.
 
Reactions: Achilles97

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
yah, and it plays ,'exceptionally well' at 30 FPS or near by , so? I thought these games are 18+ and definitely significantly above the age of those believing in tooth fairies of some fantasies that you can ignore physics and reality.
- want to play PS specials last last of us 2 , RDR2 = > have fun playing on PS platform
- want to play cross platform =>have fun playing it based on what that platform could do (including ancient Jaguar cores )
- want different experience => pay up, either for more recent hardware (Ryzen 2 cores + SSD in current gen consoles) or for good PC.

no magic. no fantasies that somehow developer 'owes' all of this super visual candy on trash hardware . don't like it => don't play it, we are all adults.
it is a product which we are free to buy or ignore. if it bothers one enough =>refund and move on, just stop with whining.

Dude, you just don’t get it. The game was announced for consoles YEARS AGO. Way before series x, way before ps5, way before anyone knew what an rtx 3080 was. Look at it, people even on 3090s are having pretty poor performance for a game so long in the making and a $1500 GPU. It’s not about “pay up”. It’s about a developer who LIED to everyone for 8 years.

Let me reiterate this. The game was announced for PS4 and Xbox one before anyone knew a thing about new consoles. There is no excuse. Stop apologizing for them.
 
Reactions: Achilles97

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Good lord what a ridiculously ignorant comment. Pull your head out of your rear end and actually look at the issues here instead of spouting bs. The game was supposed to come out before the next gen consoles even launched so it was developed for years to run on the PS4 and Xbox One yet it is completely broken garbage. And if you had a damn clue then you would know its no where near 30 fps or even 20 fps at times with huge dips into the teens. And on top of that it has an unbelievable amount of bugs that are immersion breaking and even game breaking at times. We are talking textures not loading, physics going haywire, and unresponsive enemies just to name a few. Then of course the game freezes, stutters and crashes quite often. But yeah they should not whine or complain according to you.

Even new hardware doesn’t prevent physics bugs and hard crashes. You are after all playing the backwards compatible version of the game. Not any version made for your ps5 or series x console.
 

DigDog

Lifer
Jun 3, 2011
13,759
2,275
126
i gotta say, things are not looking great for CB77. Devs have already opened up to refunds, the internet is awash with videos of buggy gameplay, the user reviews are scathing, citing mediocre gameplay, bad AI. It went from GAMING MESSIAH to No Man's Sky in not even a week.
 
Reactions: GodisanAtheist

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
i gotta say, things are not looking great for CB77. Devs have already opened up to refunds, the internet is awash with videos of buggy gameplay, the user reviews are scathing, citing mediocre gameplay, bad AI. It went from GAMING MESSIAH to No Man's Sky in not even a week.

What baffles me is how any so called “game journalist” can give it a review in the 90s. If this was a game from EA it would be a 70-80 game due to all the problems. They had to have seen them while playing the game. One of the most alarming things is that they were dictating that nobody could show actual gameplay in a video review and it had to be their own provided trailer footage and no review copies of the console game were provided.

Personally I don’t care about how it might look for pictures or how many different endings or quest lines you have if you release a game as broken and lifeless as this.
 
Reactions: Achilles97

StrangerGuy

Diamond Member
May 9, 2004
8,443
124
106
i gotta say, things are not looking great for CB77. Devs have already opened up to refunds, the internet is awash with videos of buggy gameplay, the user reviews are scathing, citing mediocre gameplay, bad AI. It went from GAMING MESSIAH to No Man's Sky in not even a week.

CP2077 is probably the last preordered PC AAA game in my lifetime (the previous being Diablo 3 vanilla all the way back to 2012), I thought it would be the last beacon of hope in the age of AAA pretty snoozefests.
 

Borealis7

Platinum Member
Oct 19, 2006
2,901
205
106
What baffles me is how any so called “game journalist” can give it a review in the 90s. If this was a game from EA it would be a 70-80 game due to all the problems.
because CDPR is "the people's" giant software corporation. they are seen as heroes, riding on their past reputation.
 

kurosaki

Senior member
Feb 7, 2019
258
250
86
Something that scares me is that they seem to have turned off collision detection and lots of physics for the NPCs and vehicles, that also seem very scripted. They just loop around and because they don't have any interaction AI between NPCs, if collision would occur, the just made them pass through each other instead.

From what I can see, most NPCs just walk their scripted runs, without any programmed behaviour. Its just a huge castle in the air. It seems they barely made it functional. They would have saved a couple of years and money on licensing a good physics motor.

Eg. If a man is supposed to walk down the stairs, instead of doing that, he just continues through the stairs and walls like he is programmed to walk a certain steps before turning right, no matter what's in the way. Doesn't seem like an easy fix, it's more the way they have built things regarding NPCs.
 
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zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
Did Crysis ever get this much hate for being released in a world where no hardware existed that could play it properly? (Ignoring all the bugs here, just the argument that it is "unconscionable to release something that 'can't be played' on the latest and greatest.")
 

zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
i gotta say, things are not looking great for CB77. Devs have already opened up to refunds, the internet is awash with videos of buggy gameplay, the user reviews are scathing, citing mediocre gameplay, bad AI. It went from GAMING MESSIAH to No Man's Sky in not even a week.

This situation isn't anywhere close to No Man's Sky. I was actually thinking about that last week: "Well, at least it isn't No Man's Sky!" lol.
 
Reactions: Artorias

DigDog

Lifer
Jun 3, 2011
13,759
2,275
126
This situation isn't anywhere close to No Man's Sky. I was actually thinking about that last week: "Well, at least it isn't No Man's Sky!" lol.
well i haven't really kept up with NMS but i believe that the devs have done a substantial rework of the game and have considerably improved it, and that it is now "a good game".

But, don't get me wrong, i don't think the issue is the bugs. Some are really amateur bugs - bad physics, people getting thrown into the skybox, people falling through the floor, etc .. plus all the clipping, popping ..

.. but the worst reviews are those who criticize the game for being mediocre. I am totally willing to put up with glitching graphics, and maybe to some extent even system bugs (STALKER !!), as long as the game itself is good.
I don't have CB77 so i don't know, maybe - quite possibly - they were exagerating, the same way that people praise a hyped game without actually looking at it using their own eyes, is the same as people ripping on a hated game, it's the same kind, but different, of hype.

Still .. "enemy AI just rushes you in a frontal assault" is not something that makes me want to buy game.
 

kurosaki

Senior member
Feb 7, 2019
258
250
86
Still .. "enemy AI just rushes you in a frontal assault" is not something that makes me want to buy game.
There are some other AI behaviours as well! Sometimes, they just stand in front of you with the pose of holding a gun, but the gun isn't there, and they fail to see you, so the just clip through you instead. Then a flying car comes crashing by, catapulted from the other side of town. The explosion then kills 30% of the NPCs, while clipping through the other 70% to leave them no harm. Those NPCs continue to pick apples from the car as it was a vending machine. Completely fine. All is well.


'

 
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zinfamous

No Lifer
Jul 12, 2006
111,131
30,082
146
Well, I've not yet seen enemy AI rush me in an assault. IN fact, and this was quite annoying because I was trying to cheese the system, I was assaulting a Badlands gas station owned by a gang last night (this is part of a main quest), and running around to the side, on a little tower (this was all by accident--because I'm usually a coward in these games I try to sneak around and hide behind everything), I took out a guard on a raised platform, that was working on a computer. Unlike other areas I've been to so far, this one little laptop computer actually controlled ALL the devices at this gas station. It's usually 3 or 4 per device, but this bastard controlled 32 devices on its network (actually, it looks like an early version of their design that was never fixed--because it had options to control TVs and drink machines and crap, and I don't think it worked)

Anyway, I used it to control the two turrets they had set out front of the station, and start shooting at the drones, heavies, snipers, etc. ...rather than fight the turrets as I had hoped (which were completely opposite to where my body was fiddling with the computer), all the mobs turned directly toward where I was and started going after me, lol. Damn it! I mean, it's what you should do, but I found it annoying. Had to use the turret to shoot in my general direction to provide myself cover. ....it should also be noted though, that I had a friend with me that I THOUGHT was supposed to be providing sniper cover. But that never happened...until the end of the whole event, when they suddenly appeared again. Oh, with an entire gang this time.
 

sze5003

Lifer
Aug 18, 2012
14,241
638
126
All the AI and physics stuff is not something they can fix quickly. This will take a lot of time. I don't know how big CDPR is but when I was at a wedding in Poland the groom's friend used to work there. This was 3-4 years ago and he was telling me when he was there it was a really small shop.

Don't know how many people they have now but I imagine it is a lot more. I have no clue what they were doing this whole time. I have not experienced any of the crazy physics bugs but I did have to quit a few times and reload my save because my character would get stuck in the middle of a like a hacking sequence for example.

Also another issue is they were only sending review copies of the pc version. Anyone reviewing that version has a super beefed up pc anyway and it seems like if you have a 3080/3090 and a new processor you still get some bugs but the game runs better.

I don't know what they were thinking putting a gtx 780 or 1060 in the requirements table either. I'm barely squeezing by by the skin of my teeth at my resolution with a 1080ti.
 
Reactions: kurosaki

jpiniero

Lifer
Oct 1, 2010
15,154
5,683
136
I don't know what they were thinking putting a gtx 780 or 1060 in the requirements table either. I'm barely squeezing by by the skin of my teeth at my resolution with a 1080ti.

Based upon the benchmarks, they were shooting for 1080p high @ ~30 fps.
 

sze5003

Lifer
Aug 18, 2012
14,241
638
126
btw: https://www.pcgamesn.com/cyberpunk-2077/config-file-fix

it seems the PC build shipped out with a config for consoles, so you are only having a fraction of your RAM and VRAM allocated. Editing the config file should allow for a good boost in performance.
Hmm I will have to give this a shot. I saw some comments on their forums that this did not work for everyone. Maybe this is why my cpu is only getting hit for 27-30% and the gpu is at 98%.
 

Artorias

Platinum Member
Feb 8, 2014
2,146
1,431
136
Did Crysis ever get this much hate for being released in a world where no hardware existed that could play it properly? (Ignoring all the bugs here, just the argument that it is "unconscionable to release something that 'can't be played' on the latest and greatest.")

The big difference here is that Crysis ran relatively well on lower settings/entry level GPUS and still looked quite good. It scaled fairly well unlike CP2077 where it seems it have issues from low to high settings and needs a high end GPU just to get 30-40fps.
 
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