I had heard some pretty negative things about this game, and I'm not talking about bugs. I'm usually pretty forgiving of things like that, as they tend to get sorted out at some point.
I'm more worried about the bad AI. I hear that even if this game didn't have its glaring bugs, it would still only be a mediocre GTA clone with a futuristic skin. From some of the things I've heard, it sounds like the police AI is even worse than GTA's.
I never followed the development of this game, but I understand it was supposed to offer something new, right? Or is it just a "breathtaking" GTA reskin?
What I would say is that if you intent to play it more like GTA--run around aimlessly and do all sorts of crazy things with the open world and have fun, then it's a terrible version of GTA because, yes, the AI is garbage from a behavior standpoint, and a simple saturation of all the background peds and police and gang members. There's just way too much crap running around, and all of it behaving poorly. I do think that if they just took a knife to the game population, a lot of that mess would clear up, but would leave an emptier environment.
But, this game isn't really for that. It's cinematic and meant to follow the storyline from mission to mission, and even the side missions are spectacular, including the majority of the typical, spammy, "activity missions" that you see in a lot of games like this. That's what this game excels at, probably better than any comparable open-world, sandboxy game. Think, more Mafia and less GTA (but with much more stuff to do than Mafia). This is probably the best-produced, best-written game I have ever played from a story, character, cinematic perspective, and well, that's a
good thing. The action and combat is "good enough," but it also isn't anything new in the end. The weapons and gear don't really offer the fun customization and build strategies you'd hope for. The skill trees look pretty neat, but in the end, they don't feel very impactful because it takes a really long time to get those systems feeling like they are working (very incremental stats from skill point to skill point) and by that time, the game just gets too easy anyway....because some powers are just too strong and the AI is, well, stupid.
The extended side missions, the ones that aren't tied to any of the main storyline or characters (a lot of the main plot characters also have their own side missions, for the most part), are quite good and it's very easy to miss them if you don't spend the time exploring aimlessly (which is where a lot of the problem lies--a lot of people probably won't take the time to explore like that, because of the AI and other issues).
I put maybe 100 hours into it and I love it, but haven't played in months. I'm waiting until some actual DLC is released...but you know, I'm now wondering if that will ever happen. They are way way way behind all of their schedules, even the more recent, post-release optimistic ones (I think the first free DLC content was supposed to be out by the end of February? lol). A lot is going on at CDPR and with this dev team, and it makes me wonder if it is ever going to get that kind of amazing content and polish like we got with Witcher 3 (granted, that game also has a lot of hilarious buggy issues to this day, but the expected stuff. There is nothing comparable regarding the AI and environment systems between the two games).
It's a shame--CP2077 is kinda the best and the worst game of 2020. (I'm sure there are absolute garbage trash games that are fundamentally worse, but you have to consider budget and hype and expectations here....which, I don't think are as bad as the worst of the reviews, but there are glaring problems beneath some of the mechanics of the game that you will either tolerate or not, depending on how you choose to play it)