Dark Souls 3-Official PC Thread

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slayer202

Lifer
Nov 27, 2005
13,682
119
106
god damn, nameless king killed me more than all the other bosses combined. finally beat him though...
 

slayer202

Lifer
Nov 27, 2005
13,682
119
106
and in comparison, final boss was cake. killed him first try. time to make sure I didn't miss anything before starting ng+
 

slayer202

Lifer
Nov 27, 2005
13,682
119
106
I have no idea, but I killed the boss and the credits rolled. Pretty anticlimactic
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
and in comparison, final boss was cake. killed him first try. time to make sure I didn't miss anything before starting ng+

Eh, different builds and play styles have trouble with different bosses and mechanics. I was the exact opposite, killed the nameless king on my first try but took a good 10-15 attempts to kill the final boss. Only boss that took more tries (I think) was Abyss Watchers, I just couldn't seem to figure out his combo's.
 

Majcric

Golden Member
May 3, 2011
1,377
40
91
New player here. Early on in the game when I first get to the fireshrine, there is a guy in there that keeps killing me. I don't know if its A.I and he's supposed to be there, or my game has been hacked and this is another player. I haven't seen him in any of the walkthroughs.

Really aggravating because I can't explore the shrine without him hunting me down.


 
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slayer202

Lifer
Nov 27, 2005
13,682
119
106
New player here. Early on in the game when I first get to the fireshrine, there is a guy in there that keeps killing me. I don't know if its A.I and he's supposed to be there, or my game has been hacked and this is another player. I haven't seen him in any of the walkthroughs.

Really aggravating because I can't explore the shrine without him hunting me down.

are you playing online? I don't, so I don't know if other players can even enter your shrine, but no enemies should be in there. but I also doubt that another player should be able to invade so early on?
 

Majcric

Golden Member
May 3, 2011
1,377
40
91
Turns out it was one of the NPCs in the shrine. However, I don't ever remember attacking him. I'm going to start over and hope he's not there when I return.
 
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smackababy

Lifer
Oct 30, 2008
27,024
79
86
Turns out it was one of the NPCs in the shrine. However, I don't ever remember attacking him. I'm going to start over and hope he's not there when I return.



It looks like it's the Hawk guy. You probably attacked him at some point and he is pissed.
 

slayer202

Lifer
Nov 27, 2005
13,682
119
106
hah that's funny, I didn't think of that

I went ahead and started ng+, cruising through, but not exactly sure why lol. I'll put in some time until uncharted comes out
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
Man this game is really good. I feel like it deserves GOTY 2016. Already completed two playthroughs and ready for NG++. The game is beautiful, the music is incredible and the gameplay is awesome. Such a great game!
 

slayer202

Lifer
Nov 27, 2005
13,682
119
106
I played uncharted 4 for about an hour or two, and went back to my DS3 ng++ playthrough
 

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
Man this game is really good. I feel like it deserves GOTY 2016. Already completed two playthroughs and ready for NG++. The game is beautiful, the music is incredible and the gameplay is awesome. Such a great game!

Maybe its my nostalgia but I liked DS1 a lot better, I still go back to that game countless times. DS3 is better than 2 for sure but to me still doesn't have the magic that DS1 had, still a good game though.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Maybe its my nostalgia but I liked DS1 a lot better, I still go back to that game countless times. DS3 is better than 2 for sure but to me still doesn't have the magic that DS1 had, still a good game though.

I thought DS3 took the best of DS2 and DS1 and combined them. I still love DS1... That said, after how fluid 2 and and 3 were, playing one feels very sluggish. One had more gimmicks, in my opinion. Dark Hail was ridiculous overpowered. If you use it point blank, it does like 1900 HP. Just need to do that 2-3 times on most of the bosses on NG++ and they are dead. Manus was the most challenging boss in the first one, in my opinion.
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Dusting off the thread for a moment...

I've bought DS3 only a couple of days ago. I've always been hesitating with this series, but I decided to give it a try (it was on sale). So yeah, it's my first ever game in the franchise (never played Demon Souls either). Although I watched a considerable amount of "let's plays" and live streams of people playing it (specifically DS3, that is), but I usually tried not to watch too long of the same session to avoid too many spoilers (but I have seen a bunch of bosses... s'not a big deal by now though since I never actually memorized what they do in those videos).

Now I have a few questions:

1) Is it common to lose anything along the lines of 5000+ souls? / To not recover the "full" amount of lost souls?

- When I die, I have to go retrieve my lost souls. However, sometimes I die again on my way to get them back, and when I get to the spot where I died the second time there's usually just nothing (at least so far). At one point I did manage to get back to the spot where I "first" died (the first death since I started the game for that session, for example) but the amount of souls I got back was either half or less than half of what I originally had. For example I would have had 4000 souls, but when I get to the spot where the glowing green lost souls are I get 1500 back or something like that. So, ultimately, I eventually lost a solid 5000+ souls after 4 or 5 deaths I think (maybe 3, not sure anymore). I essentially literally lost my time with a 2 hours-long session with basically no progress whatsoever. Now the next time I start up the game (which will take me quite a while) will mean that I'll need to "grind" the souls back to where I was to actually do some progress (leveling, etc).

2) What is the "progress-before-risk-of-dying / going-back-to-main-base-to-level-up" cycle supposed to be like?

- Related to the above... I'm assuming that I'm simply not playing the game in the "right way". I'm wondering what I should be doing whenever I reach say... something like 1000+ souls. Am I actually supposed to leave the area I'm at regardless of the progress I made there to go back to the main base to level up, because I'd otherwise risk to die too much and lose my souls? But on the other hand forcing that area I was progressing at to completely reset and respawn the enemies? Or am I actually supposed to do as much progress as possible regardless of my level (or regardless of my desire to level up) and just plain risk all the souls I have all the time and never looking back to the previous Bonfire? I'm a bit confused here.

- My "common sense" tells me I have to go back to the main base AS SOON as I have just enough souls to level up, while obviously resetting everything I did in the area I was in. However, if I do that... I might as well never progress and never play the game again? What would be the point? I think it's either a pure case of being way too noob to this series, or a case of "you've got to decide how to actually play the game on your own since there's no 'good way' to play it anyway". It's supposed to be a frustrating game, I get that. My problem is the concept (on paper, and in practice) of forcing an area to reset simply because I basically have to go back to another map to level up, because otherwise I'm gonna die and lose all my souls (and lose my time in the process). That's the part that I just don't quite fathom right now (people find that... fun?). But, as I said, I might be missing something here game-play wise.

3) Again related to souls... how do I know when I have enough to level up? / Are there any cues or clear indications as to the actual souls 'cost' of the next level up?

- I might be missing some visual cue on the GUI somewhere, or there's simply no such cue for whenever I have enough souls to level up. The thing is, if was actually knew whenever I have enough THEN I would probably go back to the main base to avoid risking death and the loss of my souls (and if I did that because I knew whenever the time was right then perhaps I would endure the area's enemies resetting a little better).

4) I'm playing the default Sorcerer class, was that a good pick for a first playthrough? / Or is there no "best" ' first-time-class ' in this game?

- I went with the Sorc thinking that staying long range most of the time would help. At the beginning it was actually like that, I'd rarely get hit and usually dispose of almost all enemies in one charged spell attack (don't recall the name by heart right now but it's the one that eats a lot of FP or whatever the Mana name is in this game). But right now it's getting much more complicated than I thought it would be. Now I'm at a spot where there's a dragon breathing fire down some hallway in a castle with indoor and outdoor areas (the dragon is outdoor... obviously). That map in general starts to get on my nerves since enemies actually charge at me for melee... I'm a Sorcerer. I'm good from long range, that's fine. But overall that area for now is problematic... especially against those Knights in armor with a shield + sword or shield + axe combos. Should I just start all over again and go with a more typical full armored Knight or Warrior class? Or is the game actually balanced enough to favor no particular class?

And that's about it for now. So far the game is alright. It's nothing mind-blowing, it's not "bad". I'm tolerating some of it. I might also be willing at some point to start over again if the Sorc ends up being my ultimate problem (although starting all over again will take me months before doing it... games like this tend to burn my patience for months before I touch them again). I have to admit, however, that right now as I type this all I can feel from this game is just frustration as a whole (simply because that session where I lost 2 hours of progress and 5000+ souls happened barely 1 hour ago... it's very fresh and quite engraved in my very soul right now).
 

RockinZ28

Platinum Member
Mar 5, 2008
2,173
49
101
1) When you die, you drop whatever souls you had, and get one chance to reach them to recover them. If you die before collecting them, they're lost forever. And you'll drop whatever souls you had on your way back to your originally lost souls, and the process repeats. Shouldn't be any discrepancy between how many souls you lost when you died, to when you recover them as far as I know.

2) There's no requirement to go back and level up (People beat the game without doing so). Obviously you're not going to do that your first time. It is your choice though whether or not to reset the enemies and level up, or continue on risking your souls. If you feel the enemies are too powerful, you probably should level up. The benefit of going back to level up is you increase your skills, (HP, Stamina, magic etc.), you also want to upgrade your weapon(s) to deal more damage. This way when you make your way back through the same area, it is a little bit easier. It will get to the point where it's not even a challenge if you continue leveling/upgrading.

3) When you talk to the firekeeper about leveling up, it will show you how many souls you need. I don't know the exact numbers, but it will tell you you need like 1000 souls, then next level is 1500, next 2000 etc. It goes up a certain amount every level. And it will tell you if you don't have enough, so you'll know that you need 2000 souls next time, and can return when you get that amount if desired.

4) I'm not that great at these games, but from what I've read Sorcerer/magic classes are more difficult. Especially when you have to fight bosses up close. Most first timers will use something like a knight with a sword. I beat all 3 DS games this way. You can take much more of a beating, which you'll be getting a plenty as a noob, as I'm sure you're finding .
 

JujuFish

Lifer
Feb 3, 2005
11,033
752
136
My roommate and I have been playing this game lately. However, we're both having the same issue where the game will suddenly stutter/lag/frame drop for a second or two. Solid 60 FPS otherwise. I think it has something to do with the internet because it happens to both of us at the exact same time if we're both playing, regardless of what either of us are doing or where we are.

My Googlefu has been weak and I haven't found a solution. Anyone else have this problem?
 
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