Dark Souls - the laziest console-to-PC port? (Update: Resolution Rendering Update)

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
It has been answered multiple times in this thread. Yes it is locked at 30fps, people have found how to unlock it but when you set the FPS for higher it makes the game play faster the higher the fps is. This game doesn't need more fps, the controls are snappy and there isn't any fast paced. A stable frame rate is much much better overall. Granted, it would be nice to have higher just for the sake of it, but it is not needed at all.

Ferzerp disagrees with you and I said "still locked" I don't care how it was at release.

30fps is terrible to my eyes on a PC game. It makes a real difference in how smooth it appears to me on a PC for some reason.
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
Metroid Prime is set up in such a way. Mouse/KB>>>>>>>>Controller for FPS IMO, by miles, but it can be set up better for controllers then how most are done.
I'm not saying that there should be more work to make the normal, PC-style FPS games which always control better with KB+M to be less crappy when played with a gamepad - I'm saying one could make different game designs which would always control better on gamepad.

For instance, what if all guns in the game changed their behavior based on how deep the analog trigger is pressed? One would throw grenades at different velocities, one would launch rockets which explode in air at different distances, etc. Heavy use of vehicles is another thing which would generally give the edge to pads.
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
Ferzerp disagrees with you and I said "still locked" I don't care how it was at release.

30fps is terrible to my eyes on a PC game. It makes a real difference in how smooth it appears to me on a PC for some reason.


It creates a weird sensation of just being not quite right to me. It makes my eyes feel twitchy if that makes any sense. Since the framerate is locked (though it dips on kill animations like boss deaths or backstabs), it's more like other games in the low 40's with slight variances in framerates, but it's still troublesome. It still has that oddly disconnected feel with the controls too. You press a button, and then it feels like it is some small time later that the character reacts.

I loved the game due to its style, it's just sad that it has so much holding it back on the technical side.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
It creates a weird sensation of just being not quite right to me. It makes my eyes feel twitchy if that makes any sense. Since the framerate is locked (though it dips on kill animations like boss deaths or backstabs), it's more like other games in the low 40's with slight variances in framerates, but it's still troublesome. It still has that oddly disconnected feel with the controls too. You press a button, and then it feels like it is some small time later that the character reacts.

I loved the game due to its style, it's just sad that it has so much holding it back on the technical side.

I'm not seeing either of these issues...so far my FPS never seems to dip, it doesn't "feel" slow, and controls are tight and responsive.

With the resolution fixes the game looks pretty good, people bitching about the graphics are just looking for things to bitch about and give credit to the ppl calling PC gamers graphics snobs. At the worst you could say the colors are bland and all the same, but I'm assuming that changes based on different areas you're in.

My biggest complaints are the camera controls (which is an issue with 99% of games of this type) and GFWL constant achievement BS (which you can shut off fortunately).
 

UberNeuman

Lifer
Nov 4, 1999
16,937
3,087
126
Holly Balls! This game is hard!

and I love it - I've been fighting my old style playing of just powering through attacks and am now learning to slow down when entering a new area....
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
i was like really dissapointed with the game...since i was not able to do anything after finishing the tutorial level... and i found out later (watching a youtube video) that it seems i was going the wrong way into a more difficult spot.

At the beginning of the 2nd level when you find that guy sitting next to the fireplace you have to go UP through some stairs that i did not see, so I went down through a cementery. The normal skeletons there were fast and tough i couldnt beat them... my magic was doing no damage to them... then i went up and i was 1 shotting the enemies with the same magic LOL

i used the resolution fix...but i had to turn AA off or only a part of the screen was visible somehow.
The game looks ok now when you are close, but the landscape looks like shit :S very pixelated

anyway, im playing it like... 30 minutes per day...i play until i die and i say "fuck it, i need to play fucking 30 minutes to get to where i was" so i just close it
 

Ferzerp

Diamond Member
Oct 12, 1999
6,438
107
106
I'm not seeing either of these issues...so far my FPS never seems to dip, it doesn't "feel" slow, and controls are tight and responsive.

With the resolution fixes the game looks pretty good, people bitching about the graphics are just looking for things to bitch about and give credit to the ppl calling PC gamers graphics snobs. At the worst you could say the colors are bland and all the same, but I'm assuming that changes based on different areas you're in.

My biggest complaints are the camera controls (which is an issue with 99% of games of this type) and GFWL constant achievement BS (which you can shut off fortunately).

You might not notice it, but it's there. It plays exactly like it did on a console. I was hoping they would fix those issues. Part of it is just how slow your guy moves, but beyond that it feels like you're controlling him from a massive distance where it takes ages for him to realize what commands you have sent.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
You might not notice it, but it's there. It plays exactly like it did on a console. I was hoping they would fix those issues. Part of it is just how slow your guy moves, but beyond that it feels like you're controlling him from a massive distance where it takes ages for him to realize what commands you have sent.

Have they fixed the delayed reaction issue that was on consoles? It seemed like a random problem that an input would take a few seconds to register. Most of the time the controls were very tight. I haven't had a chance to first this game up yet on PC, but was just wondering if that was still an issue.


Also, has anyone invaded yet? Is there a large community ready to be decimated? I almost feel bad for all the new players I will be destroying.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Have they fixed the delayed reaction issue that was on consoles? It seemed like a random problem that an input would take a few seconds to register. Most of the time the controls were very tight. I haven't had a chance to first this game up yet on PC, but was just wondering if that was still an issue.


Also, has anyone invaded yet? Is there a large community ready to be decimated? I almost feel bad for all the new players I will be destroying.

I don't quite understand how that works? I saw one of those dark "eye" things and touched it not knowing what it was and it summoned someone who promptly killed me, after that, I just don't touch them...how do people invade w/o you inviting them in?
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I don't quite understand how that works? I saw one of those dark "eye" things and touched it not knowing what it was and it summoned someone who promptly killed me, after that, I just don't touch them...how do people invade w/o you inviting them in?

If you are alive (actually human, not undead) and are in an area where your soul level would be reasonably acceptable, someone can invade you. Once invaded, if they kill you, they receive you humanity and if you kill them you get theirs. IIRC, you do not lose your souls from dying while invaded, so it really is without risk. It is just the PVP aspect of the game.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
You a console boy? If so, I don't talk to console boys. Even if you have a PC and use a gamepad, you are a console boy in my opinion.

So no more talk. Enjoy your console world.

I don't think it's necessary to put down other PC gamers who want to enjoy the game, whether they prefer the mouse+kb or a controller for a certain genre of gaming is irrelevant. We all have our preferences. To imply that one is always better than the other is ignorance. If you are willing to miss this game because you hate gamepads that much, it's your loss really. Let's not project your preferences for M+K at all times onto others now.

Who is the moron here? :whiste: Why not just get a console instead of trying to make your PC into one?

Dark Souls on the PC has new content compared to the console versions, which is going to be released for the consoles at a later time as a paid DLC. Also, the graphics with the Durante mod fix are far superior to the console counterparts. Just because some games work better with a controller, doesn't mean it's still not preferable to play them on a console. To me Batman, Mass Effect, Dead Space all work better with a controller. I am not going to go out and buy a console to have inferior graphics to play those games. You seem to have strong aversion for consoles, but keep in mind that if Dark Souls wasn't developed for consoles in the first place, we probably wouldn't even have this game ever. Also, since game development has become very costly nowdays, it's fair to say that the only way blockbuster titles are manageable from a profitability perspective is because the developers/publishers can sell them across various entertainment devices, and that often includes the Xbox360/PS3 and PC. Games such as Battlefield series, Batman series, Mass Effect series, Dead Space series, Borderlands, the entire GTA series, etc. probably wouldn't even be possible if the developers only launched them on the PC. Even Crytek said they barely made any $ with Crysis 1. It was done to get their name out there and they only started to make real money with Crysis 2. Crysis 3 wouldn't be possible based on Crysis 1 sales alone. There isn't enough of a customer base on the PC to justify the current development and marketing costs for most games outside of strategy, MMOs and the top FPS games. Thus, you should be grateful that consoles even exist to allow us to enjoy these wonderful games. While I still prefer PCs, I don't bash consoles just because they use controllers of kids play them (along with adults), because I realize they are important from an economical point of view and their larger customer base is critical for the development of future games outside of MMOs, strategy games and Sims.

This is the PC gaming part of the forum. There is no room for people using console controllers for their PC in this part of the forum. They should instead head over to the console part of the forum to discuss their console controllers, along with the rest of the console boys.

Or have I missed anything here? :whiste:

So if I am gaming on a 37 inch screen with a controller and enjoying PC graphics, while using X-FI Platinum vs. you, stuck using a budget TN ASUS VK266H monitor with crappy onboard sound, I am a console fanboy? I'll take it over your 'hardcore' PC setup. I didn't know that if a PC gamers uses a large screen or a controller he is automatically a console fanboy. You should add that definition to urbandictionary.com.

Most of us have moved past the control issues already by playing with a 360 controller. It's the superior input method for this game. Deal with it. If you refuse to play a game because of your silly aversion to gamepads, then that's entirely your loss. I have never seen someone so incredibly narrow-minded that they can't understand how different controllers work better for different games. I have no empathy for you at all.

Bravo! Excellent post. While I would prefer to listen to Mozart delivered by a live orchestra, I can still appreciate the music via speakers or headphones. Missing out on this game by not even giving the controller a chance is a shame.
 
Last edited:

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
This looks like a good game. I am thinking about picking it up... How involved is the co-op? I looked at the link found two posts above this... Just not entirely sure how the game plays to be honest.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
So... I'm still not very far in Dark Souls. I just defeated the gargoyles at the top of Undead Parrish, and now I've headed into the "Lower" Undead Berg.

Is it bad that I'm occasionally consulting a walkthrough for this game? I try to avoid walkthroughs when I can, but it's extremely difficult to know where to go next, and it's very easy to miss hidden stuff.

When I passed through Undead Parrish, I went immediately into Darkroot Garden and got destroyed. After looking at a walkthrough, I realized there was a whole other portion of Undead Burg that I apparently missed... and probably should've gone through first. It would've taken me a long time to guess that the random "basement key" unlocked a small door all the way on the other side of the map, which led to a whole new area.

This game seriously doesn't hold your hand. This is both a good thing and a bad thing. Good, because it requires exploration and figuring things out for yourself, but it's also bad because there are basic game mechanics that aren't explained properly at all. I've had to use Google in many such cases. There's just lots of little things that are so vague and unexplained that it makes me hesitant.

I also didn't realize after a while that the currency you use for buying things (Souls) are also used for leveling up. I feel like I've wasted too many Souls on repairing weapons and buying shit, rather than leveling up. Isn't it more "worth it" to save those souls for leveling up? I look at it this way: leveling up is permanent. Repairing your sword is not. Is this the right kind of attitude to have? Is it possible to screw yourself over early on in the game if you do this, or is there something else I'm missing?

For the record, I'm a level 24 warrior right now. I have some nice reinforced armor and a Drake sword, which the dragon drops on the bridge entrance to Undead Parrish.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
Ok, I actually asked around on /vg/, and apparently upgrading your gear is far more important than leveling up. Also, souls are easy to come by if you help other players defeat bosses. Help someone kill the first boss? 1k souls. Second boss? 5k souls. 4th boss? 12k souls (10k?). I'll have to try that eventually.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
So... I'm still not very far in Dark Souls. I just defeated the gargoyles at the top of Undead Parrish, and now I've headed into the "Lower" Undead Berg.

Is it bad that I'm occasionally consulting a walkthrough for this game? I try to avoid walkthroughs when I can, but it's extremely difficult to know where to go next, and it's very easy to miss hidden stuff.

When I passed through Undead Parrish, I went immediately into Darkroot Garden and got destroyed. After looking at a walkthrough, I realized there was a whole other portion of Undead Burg that I apparently missed... and probably should've gone through first. It would've taken me a long time to guess that the random "basement key" unlocked a small door all the way on the other side of the map, which led to a whole new area.

This game seriously doesn't hold your hand. This is both a good thing and a bad thing. Good, because it requires exploration and figuring things out for yourself, but it's also bad because there are basic game mechanics that aren't explained properly at all. I've had to use Google in many such cases. There's just lots of little things that are so vague and unexplained that it makes me hesitant.

I also didn't realize after a while that the currency you use for buying things (Souls) are also used for leveling up. I feel like I've wasted too many Souls on repairing weapons and buying shit, rather than leveling up. Isn't it more "worth it" to save those souls for leveling up? I look at it this way: leveling up is permanent. Repairing your sword is not. Is this the right kind of attitude to have? Is it possible to screw yourself over early on in the game if you do this, or is there something else I'm missing?

For the record, I'm a level 24 warrior right now. I have some nice reinforced armor and a Drake sword, which the dragon drops on the bridge entrance to Undead Parrish.

The thing about the game is, you can actually beat any of it at any level. It just might be more difficult than if you went to an "easier" section. And yes upgrading weapons is one of the best things you can do. Also, lightning is the best element. You won't get anything with it until Anor Lando I believe. As far as walkthroughs, I don't see them as a bad thing. I watched a few videos on youtube from epicnamedude just to see how he played certain parts.


And don't worry about souls. 12k is absolutely nothing compared to later in the game. I've lost stacks of 100k and just shrugged it off.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
im playing it...a bit... but it doesnt seem to hook me. I dont like dying and replaying 30 minutes of gameplay ... and with the "surprises" the game gives you, you always die, which is fine, what is not fine is that you have to replay a lot

i was in underburg (1st section) and there were some stairs going down and a guy with an armor. So i targeted and shot him with my soul arrow.... he ended being super powerful and killed me without me being able to do much. Those are the things i dont quite like... dont place a corridor with a impossible enemy next to the low level section im doing without a warning or a door with a key that i wont be able to get.

I wouldnt mind that in any other game in which i can save before TRYING that new guy... but in this game is particularly annoying.
 

PhatoseAlpha

Platinum Member
Apr 10, 2005
2,131
21
81
Ah, you met Havel.

I usually take him out before I kill the first real boss. He's intimidating the first time you meet him. But once you know his weaknesses, you can take him out with a basic dagger. It's slow, but worth it since he drops his ring, which is incredibly valuable at that point.


Incidentally, if you didn't have the master key, you wouldn't have been able to get in there to begin with.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
there are a lot of stats to level up and i didnt find any information on them like what is each stat do, or what is the main stat of my class so i had to look that up in google :S

i have a sorcerer, im giving my stats to intelligence, and a bit to vitality from time to time.... how important is to level attunement?
 
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