Anybody else playing this? It has some of the best production values I've seen from an indie title. I think it is a must-have for any turn based RPG fan.
I played ~4 hours back at the beginning of early access and didn't come back until full release day. I liked it enough that I didn't want to get tired of it before the complete experience was released.
http://store.steampowered.com/app/262060/
From what I gather, there's been a little backlash over how difficult they made the game over the course of development. Honestly, it doesn't seem that different to me. It was rock hard before and it still is.
I played ~4 hours back at the beginning of early access and didn't come back until full release day. I liked it enough that I didn't want to get tired of it before the complete experience was released.
http://store.steampowered.com/app/262060/
From what I gather, there's been a little backlash over how difficult they made the game over the course of development. Honestly, it doesn't seem that different to me. It was rock hard before and it still is.
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
The Affliction System battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
Striking hand-drawn gothic crowquill art style
Innovative turn-based combat pits you against a host of diabolical monsters
Narration system to celebrate your successes...and failures
14 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
Camp to heal wounds or deliver inspiring speeches.
Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replay