But it doesn't matter in practice because according to some users who only buy NV from one generation to the next, future proofing for VR, DX12 on Kepler or Maxwell is irrelevant since by the time these features are actually widely utilized/needed, they will have upgraded to Pascal or Volta, and so on. There is certainly some truth to this because realistically speaking next generation 2016-2018 DX12 games should in theory bring more advanced graphical effects/features that will overwhelm existing GPUs. Having said that, a lot more gamers are now prolonging the time between GPU upgrades, and thus I am not sure if this argument is valid for the general PC gaming population. What makes it more disingenuous in my eyes is that NV was marketing full DX12 support and having the most future-proof DX12 GPUs but now we find out that Maxwell's AC engines are broken/possibly catastrophic for DX12 and VR? Not cool as this is GTX970 marketing fiasco #2:
Had NV not done that, all of this wouldn't be such a big deal but it seems the current hardware may or may not back up the claims of their marketing team/slides.
Seeing a November 2013 $699 780Ti being outperformed by a $280 GTX970 in September 2015 is a eye-opener; and as always a great reminder why buying $600+ flagship cards in hopes of "future-proofing" for 4-5 years is a waste of $. This has been true for as long as I can remember.
That's why I am generally against recommending $600-1000+ GPUs for 'future-proofing' beyond 2, maybe 2.5 years. If a gamer cannot afford to buy flagship cards every single generation, it's far better to buy a $300-350 GPU and in 2-3 years another $300-350 GPU rather than buying a $600-700 flagship card and keeping it for 4-5 years. In that sense getting an R9 290/290X/390/970 as a stop-gap GPU (unless you can find a B-stock GTX980 for $370) seems like the smarter bet right now. I think that goes for both AMD and NV because Fury X is limited to 4GB HBM, while Maxwell's performance in VR/DX12 is uncertain. Next generation should bring 8GB HBM2 (and higher), and most likely far more capable DX12/VR architectures from both AMD and NV and a more advanced video decoding/encoding engine and possibly other features.
Why is that an eye opener? Video cards have always been like this since the Voodoos.