I had lo s of issues with dead space. Am I the only one who had hitching that ruined the control?
Would I be missing out on anything if I jumped to DS3 without trying the first two?
Probably. If you don't want to play the first 2, I suggest watching a youtube video or something that covers the story of both of them.
If that's the case, I will just get the first two and wait for 3 to come down on price.
Would I be missing out on anything if I jumped to DS3 without trying the first two?
Dead Space 3 shows a series that is a victim of its own success. Playing it is like seeing Metallica in 2007 at the 90,000-seat Wembley Stadium versus a 1982 show at the 1,000-seat Whisky a Go Go. The same essential pieces are there, but changes were made along the way to fill that giant venue. Publisher Electronic Arts’ investment in the Dead Space series has grown so large that Clarke and company need to find a huge audience to be successful. The easiest way to do that is to cut away what gave the franchise its edge and uniqueness, taking it from a killer niche experience to something more generic in nature.
Dead Space series has grown so large that Clarke and company need to find a huge audience to be successful. The easiest way to do that is to cut away what gave the franchise its edge and uniqueness, taking it from a killer niche experience to something more generic in nature.
OMG, I am about finish the game (Chapter 18) and I am running low on freaking bullets. The difficulty spike was definitely the reason I started using more clips because I had a lot of extra bullets until now.I've spent some more time with the game and have some further impressions. First off, I was wrong about the time it takes for a playthrough. According to the in game progress I'm about 50% complete and have logged in just upwards of 11 hours. Some of this was due to the extra time spent tinkering with the crafting station but the game is a lot larger than the previous two and will probably take twice as long to complete.
The biggest change to the game is the feel of the gunplay due to the weapon crafting system and overhaul of the necromorph's behavior. This doesn't mean it's become a call of duty type action fest like many feared, it just feels different than the other games and you can no longer plow through the game with a plasma cutter and line gun like the previous two.
The weapons crafting system takes some time to learn. There's no in depth tutorial so you learn by tinkering. It takes a while to figure out how the crafting works and even more time in figuring out what guns you want. While a gun may look like a good idea on paper it might not behave the way you think against necromorphs. There's a weapons arena that lets you craft/test the weapons but even so it takes a while until you're comforatable with the crafting system and a good amount of time testing until you come up with the guns you like.
I've been playing on the normal difficulty and the game has seemed very easy and I only died maybe once or twice. That was until I encounted the second boss-type necromorph. He was rather tough (I died the first time against him because I had harldy been paying attention to my rig health since the game was so easy up until then) and he turned out to be a difficult challenge. After him all the necromorphs have toughned up and have been giving me a challenge. I noticed the necromorphs growing tougher as I played through the game but this was a spike in difficulty. Maybe the beginning was designed to be easy because at first you're trying to figure out the weapon crafting and gather the components for better weapons. Where I'm at now I understand the crafting and have some pretty good weapons so maybe that's why visceral decided to spike the difficulty at that point. So for those who are upping the difficulty because the beginning is too easy I'd caution against upping it too far since you might face an extremely difficult challenge later on in the game.
From what I've played so far the weakest part of the game seems to be the execution of the story. On paper, everything is fine. The plot of the game, the mythos of the Dead Space universe, the character of Isaac are all very good. It's just that the execution is flat.
As said by the characters it's the end of the world and if the mission the crew are on fails than that's it for humanity. However, the game fails to convey that sense of doom and everything feels rather tepid. The dialouge is tepid, the sense of epicness is tepid and the horror/creepiness is tepid. It's not the execution I expect of a AAA title and I don't feel emotionally invested in it as I would have if it was executed properly. It's not like the execution is bad or campy, it's just lukewarm.
Still, the game is fun so far and I still have half a way to go so maybe the story will pick up. It's definitely a good game and worth playing but it would need a better execution to come up to the bar of truely gaming experiences such as the Witcher 2, ME series, etc.
OMG, I am about finish the game (Chapter 18) and I am running low on freaking bullets. The difficulty spike was definitely the reason I started using more clips because I had a lot of extra bullets until now.
EDIT: Just finished the game doing main story line only. Took me about 11 hours to complete it and the main story line ended for me at 75.3% completion.
Overall it was a good experience, much more action packed than I would want in a title like this. I would give it a 7.5 because the gameplay was fun, crafting and upgrading was fun, and the story line was decent. Some quirks for me were the obvious puzzles and areas that were designed for co-op. I didn't get to craft any of the high end weapons though since I simply didn't accumulate enough wealth. It's probably so you have something to do should you replay it.
The three side missions I've played so far all resulted in bonus resources so that might have been one of the reasons you were running low. The side missions are as good as the rest of the game and have taken around 30-40 minutes each. My playtime also might be up a little since instead of pausing the game when I'd take a quick break I just let the game run so I wouldn't have to wait for my bot to get back to the bench.
My main weapon is a line gun/shotgun and my other is a machine gun/ripper (mostly used for the hoards). I'm still not completely satisified with them so I'll continue to tinker.
You won't miss anything just get the cheapest price you can find or whatever platform.Ummmm Holy crap (dust myself off after crawling out from under rock)
1 & 2 are SOLID 9's across the board. Where the HELL have I been?
Ok, SORT of a hijack. DO I MISS anyhing If I play 1&2 on XBOX?
Since I have upgraded my PC, I have left console world for a bit.
Cheapest I can find 1 & 2 is 20 each or a 39 dollar combo for download at Gamestop.
XBOX... 7 and 9 dollars respectfully. Used of course..
Please let me know. Here in the NE as long as power holds up its gonna be a gaminng weekend!!!!!
Maybe some sex... Wait.. Long time married... Who am I kidding?