I understand that the only things that go into RaM are TSRs, and instructions for each program... and RaM does NOT house actual files...
Speculation:
If all you are doing is gaming, then all you'd need is 128mb.
If you are rendering or editing, it seems all you need is ~384mb.
The only reason you'd need >1gb is if you had a server that is performing multiple tasks with mulitple programs at a time.
Testing:
so... if someone has some time, I would like to see if this is true.
-Render or edit something that is intensive enough where it is believed that RaM is important on a 500-800 mhz machine, and then try it on a ~1.4 ghz machine with similar specs. Use 256mb on each and time it. Then, use 512mb on each and test it. I guess 1gb wouldn't produce different results....
What I noticed was it took the same amount of time on the same machine with different RaM amounts, adding some effects to an mpeg file. The difference was quite noticeable between the 2 different cpus.
Anyone else have any thoughts on this?
...or am I completely wrong? ( ya gotta prove it though! )
Speculation:
If all you are doing is gaming, then all you'd need is 128mb.
If you are rendering or editing, it seems all you need is ~384mb.
The only reason you'd need >1gb is if you had a server that is performing multiple tasks with mulitple programs at a time.
Testing:
so... if someone has some time, I would like to see if this is true.
-Render or edit something that is intensive enough where it is believed that RaM is important on a 500-800 mhz machine, and then try it on a ~1.4 ghz machine with similar specs. Use 256mb on each and time it. Then, use 512mb on each and test it. I guess 1gb wouldn't produce different results....
What I noticed was it took the same amount of time on the same machine with different RaM amounts, adding some effects to an mpeg file. The difference was quite noticeable between the 2 different cpus.
Anyone else have any thoughts on this?
...or am I completely wrong? ( ya gotta prove it though! )