Denuvo Anti-Tamper (anti-piracy solution)

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ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
If everyone thought like Davie we'd all still be living in Britain.

The thing that always gets me is the people who champion a black and white argument in these discussions don't stop and think about all the little laws they break daily. It's like a pastor who's molesting little boys preaching against sin. :whiste:
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,886
3,233
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So you didn't need to re-install windows at all ? It would have created registry entries not "embeds itself in the OS"

The problem with SecuROM (from what I remember) was installing a game on multiple computers , it did not like it. That stuff is in the past where it belongs

a lot of people like playing games from the past.
You cant throw your own preference on others.

To me DRM is a example of a person thinking he is the smartest out of everyone.

Life lesson will always be, you are not the smartest, there is ALWAYS someone out there who is smarter, hence why DRM's will always get cracked, and overall is a useless cost in production, which could be better funded to QoC which lately games LACK.
A Pirate will not crack a DRM.
They will wait for someone who is smarter then the DRM to crack it, and then Pirate it.

Which then in my eyes the DRM was just a added cost of nothing in the game, which will reflect either quality or cost in the overall package for the legal buyer of the game like me.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Good grief man; you do know that games were far more pirated on the 360 and Wii last gen than PC games?

Do you have any evidence for that?

This rabid belief that all PC gamers are pirates is a joke. Specially when DRM at one point was so broken that they were using said pirate cracks to fix the issues they create....*Ubisoft I'm looking at you*....

Where did I say all PC gamers are pirates? Obviously they're not, as I'm certainly not a pirate.

Thirdly Pirating has never been a lost sale. Industry is/was built upon people lending games to their friends; their friends going damn that's awesome I want it; then usually going out and buying it specially if they wanted multiplayer.

So when industry giants like Epic President Mike Capps say stuff like,”We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”

Source

It's all a lie, and he doesn't know what he's talking about. I guess I should believe actual pirates more than people that work in the industry

And lending someone a game is totally different compared to downloading it for free..

Pirating has and does with a lot of people turn into a try before you buy. If the game is lousy; no they won't buy, but if the game is good. People will go out and buy it. *Again I'm not advocationg piracy.*

This is the most BS argument of all. If you've gone to the point of bothering to download an entire game illegally over torrent, and it works fine, what's the incentive to go and buy it?

You already have it, and you have true ownership compared to those who purchased the game legitimately through Steam, Origin, Uplay etcetera and just have a license to play the game..

There's ZERO incentive to buy the game, once you've already committed yourself to downloading it illegally in the first place.. Sure, maybe some pirates have a sliver of honor and buy the games eventually, when it's on discount after some months. But don't blow smoke up my ass and tell me they pay full price for it..

In the end, ALL piracy comes down to a simple question. Do you believe that content creators have the right to be compensated monetarily for their efforts?

People that say yes, will find piracy to be extremely distasteful no matter what.. People that say no, will pirate away to their hearts content. People that say "depends," will come up with all kinds of excuses to justify their piracy, and wage internal wars within themselves over their guilt like what several people in this thread have done, or are doing.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
In many cases the developers.

If you look at the reasons cited for a lot of piracy you'll find that people often want to test the game works on their system correctly without game breaking bugs, crashes or severe performance issues. The general lack of demos, increased amount of lying and deception at game reveals/e3 etc. The general lack of polish and unfinished games with a release now and patch later mentality, the horrible descent into everything being a port. The lack of ability to return a game if it doesn't work.

Many of these factors encourage increased piracy.

More inaccurate B.S. Like someone in this thread said, piracy has been around for decades now. Even before high speed internet when game developers couldn't rely on post launch patches and had to release more polished titles, people would copy this and that and sell it, or give it to their friends. In many countries, the vast majority of media content comes from illegal piracy and not from legitimate channels. As long as the capability to duplicate media exists, people will take advantage of it. High speed internet has just made the distribution much easier, faster and cheaper..

Hence why DRM was created..
 
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digitaldurandal

Golden Member
Dec 3, 2009
1,828
0
76
So when industry giants like Epic President Mike Capps say stuff like,”We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”

So in your post you asked for evidence of someone else's claim. Please provide evidence of this. The issue is that CEOs are pressured to make these claims to protect themselves from the board and to protect share prices. If your game doesn't meet the predicted sales you stated, the excuses begin to flow.

What was the difference between previous sales and sales of the supposedly pirated product?

What portion of people who pirated the game were actual lost sales?

What portion of the pirating is from first world countries vs third world?

What portion of piracy was from areas that cannot legitimately get the product?

How many of the downloads were from users who own the game but were frustrated by DRM issues (I have had to pirate a game I owned before during the Securom times?)

Why do other companies have no issues making sales and growing in the PC market such as CD Projekt Red?

If users are not willing to purchase games and are instead pirating causing indie developers to shut down why has Kick Starter and Greenlight been so successful?

What is the trend of PC game sales over the last few years and how do those trends compare with console game sales?

How many sales are lost by console pirates?
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
So in your post you asked for evidence of someone else's claim. Please provide evidence of this.

I did not make the claim. Mike Cappa did, so asking me for evidence is futile.

The issue is that CEOs are pressured to make these claims to protect themselves from the board and to protect share prices. If your game doesn't meet the predicted sales you stated, the excuses begin to flow.

And pirates have no ulterior motives when they claim piracy is harmless right? Don't make me laugh D: If anything, pirates are even more dishonest and deceitful.

I have no doubt that piracy isn't as bad as the devs are claiming, and that they are probably overblowing it. But, I also have no doubts that it's harming the industry, despite what the lying pirates believe..

How many of the downloads were from users who own the game but were frustrated by DRM issues (I have had to pirate a game I owned before during the Securom times?)

Do any games even use Securom anymore? Securom is dead as far as I know.. The popularity of account based DRM/digital distribution platforms like Steam killed that aggressive and harmful form of DRM.

Why do other companies have no issues making sales and growing in the PC market such as CD Projekt Red?

No one said you couldn't succeed in the PC gaming market, despite piracy. Piracy just makes it harder. And speaking of CDPR, the Witcher series has been pirated to death.

Witcher 2 pirated 4.5 million times according to CEO.

You're probably going to accuse him of ignorance or straight up lying as well right?
 

PrincessFrosty

Platinum Member
Feb 13, 2008
2,301
68
91
www.frostyhacks.blogspot.com
More inaccurate B.S. Like someone in this thread said, piracy has been around for decades now. Even before high speed internet when game developers couldn't rely on post launch patches and had to release more polished titles, people would copy this and that and sell it, or give it to their friends. In many countries, the vast majority of media content comes from illegal piracy and not from legitimate channels. As long as the capability to duplicate media exists, people will take advantage of it. High speed internet has just made the distribution much easier, faster and cheaper..

Hence why DRM was created..

This is a straw man of my position. I never said that all people pirate media and later pay for it, in fact I've explicitly acknowledged in my posts that some people pirate games they can afford to buy and still don't pay, and that them people are a-holes.

Please stop mis-representing my position, it's incredibly dishonest.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
This is a straw man of my position. I never said that all people pirate media and later pay for it, in fact I've explicitly acknowledged in my posts that some people pirate games they can afford to buy and still don't pay, and that them people are a-holes.

Please stop mis-representing my position, it's incredibly dishonest.

I never said that you said that all people pirate media and later pay for it.

My point was to dismiss your claims that people pirate for valid reasons, ie the try before you buy argument as illogical and contrary to human nature.

Do you honestly believe someone that downloaded a perfectly working game illegally for free is going to purchase a legitimate copy when there are practically no incentives for doing so, but rather several drawbacks?

Maybe a small percentage are like that, but the majority? I don't think so man..

The fact that piracy has been with us for so long and is so pervasive across so many forms of media and software, underscores the error in your philosophy.

The main reason why people pirate stuff whether it be games, music, movies, operating systems, various software etcetera is because they can get something they want, for no monetary cost.
 

digitaldurandal

Golden Member
Dec 3, 2009
1,828
0
76
I did not make the claim. Mike Cappa did, so asking me for evidence is futile.

You posted it as a refutation, you are pushing the claim by proxy. Don't quote someone as a refutation and then say you don't have any responsibility to back up the claim. Otherwise I will just start finding quotes from other people pushing agendas I want and be like well there I have won.

My statement was never that games weren't pirated. My statement was that there is more to it than OMG we lost 4.5 million sales. If Witcher 2 was downloaded 4.5 million times illegally that does not translate into 4.5 million lost sales.

My statement was not that CEO's are lying but they like to give the impression that every download is a lost full price sale. It is business and their main duty is to the shareholder.

It is irrelevant that Securom is gone, it was an example, there have been other DRMs that have given users issues and while I have not had to do so in a while I have seen other posters frustrated that their game did not work and had to pirate it. SimCity might be a recent example but I don't remember specifically.
 

Rakehellion

Lifer
Jan 15, 2013
12,182
35
91

digitaldurandal

Golden Member
Dec 3, 2009
1,828
0
76
People that say yes, will find piracy to be extremely distasteful no matter what.. People that say no, will pirate away to their hearts content. People that say "depends," will come up with all kinds of excuses to justify their piracy, and wage internal wars within themselves over their guilt like what several people in this thread have done, or are doing.

I notice in post after post you push your suppositions as fact. Who in this thread is waging an internal war within themself?
 

Rakehellion

Lifer
Jan 15, 2013
12,182
35
91
You already have it, and you have true ownership compared to those who purchased the game legitimately through Steam, Origin, Uplay etcetera and just have a license to play the game..

There's ZERO incentive to buy the game, once you've already committed yourself to downloading it illegally in the first place.. Sure, maybe some pirates have a sliver of honor and buy the games eventually, when it's on discount after some months. But don't blow smoke up my ass and tell me they pay full price for it..

In the end, ALL piracy comes down to a simple question. Do you believe that content creators have the right to be compensated monetarily for their efforts?

People that say yes, will find piracy to be extremely distasteful no matter what.. People that say no, will pirate away to their hearts content. People that say "depends," will come up with all kinds of excuses to justify their piracy, and wage internal wars within themselves over their guilt like what several people in this thread have done, or are doing.

More false dichotomies and unfounded assumptions. Get off your high horse and attempt to understand what's being said here.

It's impossible to talk to someone who has such a black and white view of the world and thinks their opinion is law.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
More false dichotomies and unfounded assumptions. Get off your high horse and attempt to understand what's being said here.

It's impossible to talk to someone who has such a black and white view of the world and thinks their opinion is law.

The issue here is quite simple.
You have hardcore gamers who believe that a game is a MUST play. They believe that people HAVE to play Dragon Age Inquisition and thus if the game has uncrackable DRM, then people will buy it because they HAVE to play it.

They fail to understand that people can simply pirate another game.

That's what it boils down to.
 

Annisman*

Golden Member
Aug 20, 2010
1,918
89
91
You can't argue with people who pirate, they'll find any excuse to clear their conscious no matter how ridiculous it sounds, they depend on it to not feel all bad about themselves.
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,886
3,233
126
I honestly think u guys are looking at a dead end here with pirates.

Pirates will always be Pirates.
Even if the game was laced with DRM's, they wont buy the game.
They will wait for it to get cracked.
Assuming that a pirate will buy the game because it has a DRM is a false assumption.
They will wait, or just not play it at all.


Also any of u guys remember Deus Ex Revolution and the leaked technical sample?
If i recall, it increased the preorder sales due to it being incomplete, and the pirates wanting to complete it.

Im not promoting pirates at all, but not always has there been a negative impact.

Lastly, the best DRM is this..
https://torrentfreak.com/game-pirates-whine-about-piracy-in-game-dev-simulator-130429/
"A few hours into the game players of the “cracked” copy see a rather depressing in-game note, telling them that their virtual game is being heavily pirated.

Soon after that the player’s funds start to decrease. The other games they release are hit by piracy as well, resulting in the bankruptcy of the virtual gaming company they had just built up.

“Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers,”"
You guys remember when the dev released a pirate version.

That is what i call an EFFECTIVE DRM!!!
 

Rakehellion

Lifer
Jan 15, 2013
12,182
35
91
You can't argue with people who pirate, they'll find any excuse to clear their conscious no matter how ridiculous it sounds, they depend on it to not feel all bad about themselves.

This isn't a pro piracy stance, it's anti-DRM and shady business practices.
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
So when industry giants like Epic President Mike Capps say stuff like,”We still do PC, we still love the PC, but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”

Source

It's all a lie, and he doesn't know what he's talking about. I guess I should believe actual pirates more than people that work in the industry
A lie requires believing it to be false. Someone in that position has a vested interest in believing that external forces are harming them, rather than their competencies or business model. I do believe most such people do not have a clue, because that is in their best interests, and I have seen the same thing in management of completely unrelated fields. The future came for them, and they didn't want it to. Today, they allow for licensing UE in a way that takes from total revenue, rather than huge costs to access it.

Today, I have more access to indie dev creations than ever before, and they have means for funding they did not have even 10 years ago, allowing them to create quality titles, without psycho girlfriend relationship of having a major publisher. I can think of two fairly recent enjoyable games that would not have been made, were it not for a string indie gaming marketplace, and crowd funding: GS: TD, and D: OS.

In the end, ALL piracy comes down to a simple question. Do you believe that content creators have the right to be compensated monetarily for their efforts?
No, it does not come down to that. That's an ideological question, and has very little bearing. It comes to a very different question, which only on the surface appears simple: how many people with an interest in your product will be willing to pay your asking price for your product? Whether someone deserves anything by some moral system doesn't matter, as far as the behavior of a population that does not bind themselves to others' morals.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
No, it does not come down to that. That's an ideological question, and has very little bearing. It comes to a very different question, which only on the surface appears simple: how many people with an interest in your product will be willing to pay your asking price for your product? Whether someone deserves anything by some moral system doesn't matter, as far as the behavior of a population that does not bind themselves to others' morals.

Basically you are saying that stealing is a moral issue, and should be ignored, because of moral diversity? Seriously, on just about any level, it is wrong and it is illegal.

If a game is not worth is price, just don't buy or play the game. Wait for the price to come down, or play a cheaper priced game. If you don't like the DRM, buy a game you prefer.

I keep hearing how it is ok to pirate. It is illegal, in every way. There isn't a justification for illegal practices, unless it is about just surviving. Games are not about surviving. Heck, I bet a good number the pirates who have posted here have very costly systems.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Basically you are saying that stealing is a moral issue, and should be ignored, because of moral diversity? Seriously, on just about any level, it is wrong and it is illegal.

If a game is not worth is price, just don't buy or play the game. Wait for the price to come down, or play a cheaper priced game. If you don't like the DRM, buy a game you prefer.

I keep hearing how it is ok to pirate. It is illegal, in every way. There isn't a justification for illegal practices, unless it is about just surviving. Games are not about surviving. Heck, I bet a good number the pirates who have posted here have very costly systems.

And the discussion goes over the head of another one....

This topic is a lot like talking to religious people.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
And the discussion goes over the head of another one....

This topic is a lot like talking to religious people.

The problem I have is you are trying to justify, or make pirating about a moral issue, when it is a legal one. One that anyone can see is also immoral.

Yes, you might not like DRM, or the cost of a game, but that doesn't mean you have any right to pirate it. If you simply "buy" games that don't do what ever it is you dislike, the publishers and dev's would see the numbers and buy in.

The only problem is, those dev's who follow the rules you claim to want, still get just as much pirating.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
You posted it as a refutation, you are pushing the claim by proxy. Don't quote someone as a refutation and then say you don't have any responsibility to back up the claim. Otherwise I will just start finding quotes from other people pushing agendas I want and be like well there I have won.

I didn't post it as an outright refutation. I posted it as contrary evidence. As has been said many times in this thread, absolute proof is hard to come by in debates about piracy.

There is only evidence, and Mike Capp's comments provide a strong counterargument against what MeldarthX was saying, which is that piracy has never resulted in a lost sale.

My statement was never that games weren't pirated. My statement was that there is more to it than OMG we lost 4.5 million sales. If Witcher 2 was downloaded 4.5 million times illegally that does not translate into 4.5 million lost sales.

Not all of those sales are lost of course, but it's naive to think that a very popular game like the Witcher 2 didn't suffer because of piracy.

The game was reputedly pirated more than it was purchased legitimately. That is definitely NOT good, and goes to show how pervasive piracy is.

My statement was not that CEO's are lying but they like to give the impression that every download is a lost full price sale. It is business and their main duty is to the shareholder.

And it's no different than pirates and their defenders claiming piracy has no effect on sales whatsoever. Making blanket statements like these is foolish for both sides. The truth is likely somewhere in between.

It is irrelevant that Securom is gone, it was an example, there have been other DRMs that have given users issues and while I have not had to do so in a while I have seen other posters frustrated that their game did not work and had to pirate it. SimCity might be a recent example but I don't remember specifically.

If you want to blame someone for DRM, blame the pirates. Content creators created DRM specifically as a response to rampant piracy of the fruits of their labors.
 

tential

Diamond Member
May 13, 2008
7,355
642
121
Simple question then Carfax:

What percentage of people who pirate a game, will purchase that game (instead of pirate a different game), if DRM is implemented that is uncrackable?
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
The problem I have is you are trying to justify, or make pirating about a moral issue, when it is a legal one. One that anyone can see is also immoral.

Yes, you might not like DRM, or the cost of a game, but that doesn't mean you have any right to pirate it. If you simply "buy" games that don't do what ever it is you dislike, the publishers and dev's would see the numbers and buy in.

The only problem is, those dev's who follow the rules you claim to want, still get just as much pirating.

No, your problem is you are only looking at it from one perspective. It isn't a black/white area. You (and others) are also trying to say people are saying piracy is ok. While there may be a bit of truth to that, it isn't at all the point anyone is making.


And Carfax, you seem to be forgetting resale too..you know..DRM wasn't just for piracy, but believe what you want.
 
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