cmdrdredd
Lifer
- Dec 12, 2001
- 27,052
- 357
- 126
- the pacing of the game is a bit strange. It's more "stay in orbit and select your next mission" rather than a big world. Again, could be because it's beta and only limited things are available (one zone pretty much, but it has several places to visit).
Anyway, this game is no Borderlands 2 (I saw someone trying to compare it to BL2). Borderlands 2 feels like a huge world that you can explore, Destiny Beta feels like a mission picker.
1) Changing special and heavy weapons removes all ammo. No idea if this is intended? I hope not, cause it's rather annoying... Especially for the rare heavy ammo.
2) Can't open some loot chests - the icon shows up, I press and hold square (PS4) and the wheel almost fills up. Then it just disappears and the chest doesn't open. I tried several times. I found this buggy chest in Skywatch, where you hunt for dead ghosts. There's a cave next to a chopper from which some of the Fallen spawn. Inside it was the buggy chest.
5) Enemy AI - seems the enemy, if you attack from far away, does not really react. They move around a bit but not really engage you (or at least head towards your location - I just killed one of them!).
6) LOOONG loading times - especially when going to the Tower. The loading times are really noticeable, which is surprising since the PS4 has 8GB of memory and the locations aren't really *that* big.... No idea if anything can be done about this so late in development? Having to go to the Tower all the time doesn't really help forget about the long loading either
1) The explore part of the game is where the open world is or when you're on a mission and go get yourself sidetracked. It is far from a mission picker. When you go to a mission you don't actually have to go one linear direction either, there's no walls to block you, the whole world map is open to you.
2) The load times in the tower are because of the game having to instance your cryptarch, messages, vanguard ranks, inventory timers for the npcs, the inventory the npcs have, as well as load in all the players that may be there.
3) The weapons use different ammo, so yeah it's intended. You should (I hope you are buying them) bring the ammo packs from the weapon npc. Heavy ammo drops like water from a leaky faucet for me. I see it all the time, and generally you shouldn't be using up your heavy ammo that much anyhow.
4) The enemy AI doesn't react much if you're far away probably because they cannot tell what direction you are shooting from. If they can see you, they will attack you. I've had some enemies start attacking me from considerable distance. Across the map no, but pretty far away.
5) I've found some spinmetal plants that wouldn't allow me to pick them up. As if the server would not sync to me. I came back in a few minutes and it worked fine. Perhaps your chest was the same way.
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