Diablo 3 Expansion announced!

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CWRMadcat

Senior member
Jun 19, 2001
402
0
71
Inferno was dumb and uninteresting, and the game pretty much trolled you constantly with retarded affixes on items. Haven't touched it in over a year, and this expansion can suck it.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
I don't remember gear hunted as being anywhere as near necessary in two. Compound that with them picking the crappiest loot system when three launched, and you have blah.

It wasn't. D2 was pretty easy. D3 added a much harder difficulty and seems to have been designed around multiplayer. They took the classic WoW dungeon concept and morphed it into ARPG mode. You needed a tank, a couple DPS, and someone who could heal. If you pulled more than one pack in Inferno, you wiped.
 

santz

Golden Member
Feb 21, 2006
1,190
0
76
The game was easy as shit to begin with, I hated it, and then only after completing the game in normal could I play it at a higher difficulty. What a mess, beat it once and deleted it.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
D3 ... seems to have been designed around multiplayer.

This is my main complaint about the game. Whereas you could easily play D1 and D2 as a single player game OR a multi-player game, D3 appears to have been designed to be heavily shifted towards the Multi-player. Not that you couldn't play it single player, but there was a much more obvious and heavier focus towards the online crowd than previous games in the series or in the genre (that was pretty much defined by D1).

Oh, and it would appear that it was designed with a console port in mind as well.

At the end of the day, give me Titan Quest or Torchlight or Borderlands or D2 over D3 any day of the week.
 

silverpig

Lifer
Jul 29, 2001
27,703
11
81
Untrue actually.

You can clear inferno with effort and learning all the ins and outs with the best gear you find (I did so prior to the paragon and MP additions).

What the AH truly changed was people seeing the best gear others were getting (and selling on AH). Thus their "good pieces" were actually crap. Which is like a hit on ones ego. Its upsetting or depressing.

In D2 you normally didn't have an easy time seeing top gear, or other people's gear. So what you found was usually good. And you didn't feel depressed about it in the end.

While Mechanically the AH did no changes, it really changed the psychological and gamer psyche standpoint to make one think they have to get the best gear to clear the inferno mode.

And for anyone who plays wow, you can think of gold in more of a Valor Points idea they put together. Except player run, and not NPC vendor. You play long enough and sell enough items you can afford the awesomest piece you wanted.

That might be true if the AH only allowed you to view other items and not actually buy them.

The AH lets you buy better items, which lets you play at a higher difficulty. In response, the devs just added more difficulty levels to outpace the gear somewhat again.
 

Skyclad1uhm1

Lifer
Aug 10, 2001
11,383
87
91
D2 endgame was pure farming. It was highly addictive, but still it was pure farming with the risk of being killed by hackers (I always played HC). If you weren't extremely lucky yourself you either had to rely on trading and hoping you didn't get screwed over by someone scamming you or by someone trading duped equipment, or you had to bot (and most likely then trade too).

I spent many weeks or even months in total playing time in D2 and never got the really high runes. Due to those being duped so much I wasn't going to trade for them either.

D3 so far just hasn't been able to give me the same feeling as D2, and I therefor couldn't be bothered to farm for ages either. But at least with the AH there's a safe way to trade, and with the increased droprates it will be easier to improve equipment for casual players.

Even if the die-hards still need to farm for ages to get the perfect gear at least the average players will be able to get equipped a bit faster and may play a bit more again therefor. That, combined with the Crusader class, makes me consider playing once in a while again. Just wish I wasn't already playing several games at the same time, have to divide my time between them.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
This is my main complaint about the game. Whereas you could easily play D1 and D2 as a single player game OR a multi-player game, D3 appears to have been designed to be heavily shifted towards the Multi-player. Not that you couldn't play it single player, but there was a much more obvious and heavier focus towards the online crowd than previous games in the series or in the genre (that was pretty much defined by D1).

Oh, and it would appear that it was designed with a console port in mind as well.

At the end of the day, give me Titan Quest or Torchlight or Borderlands or D2 over D3 any day of the week.

I think Blizzard felt / knew the multiplayer aspect is what made Diablo 1 and then 2 a huge success. So they used that as an excuse to impose online DRM, ignoring their single player base. Maybe they felt the extra buyers they would achieve by DRM outweighed those that only played single player.

It's funny though, D1 and D2 I mostly played with other random people. D3 has only been with friends / family, and probably 90%+ with just my wife. I would have been fine with offline + LAN most likely.
 

Gunslinger08

Lifer
Nov 18, 2001
13,234
2
81
I'm not sure if I will play another Blizzard game. I'm about finished with RTS due to time concerns and general boredom, they really messed up D3, and I just don't care about MMOs.
 

Snock514

Golden Member
Jul 20, 2009
1,071
2
81
The game was easy as shit to begin with, I hated it, and then only after completing the game in normal could I play it at a higher difficulty. What a mess, beat it once and deleted it.

ahahahahah :biggrin:

This whole thread is pretty hilarious, keep it coming please!
 
Last edited:
Aug 30, 2013
34
0
0
I think Blizzard felt / knew the multiplayer aspect is what made Diablo 1 and then 2 a huge success. So they used that as an excuse to impose online DRM, ignoring their single player base. Maybe they felt the extra buyers they would achieve by DRM outweighed those that only played single player.

It's funny though, D1 and D2 I mostly played with other random people. D3 has only been with friends / family, and probably 90%+ with just my wife. I would have been fine with offline + LAN most likely.

My thoughts exactly, almost the same scenario with me, although i played D2 with a lot of schoolmates before, and Yeah, it would have been better with offline+LAN.
 
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