Diablo 3 Sucks

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evident

Lifer
Apr 5, 2005
12,018
629
126
this game really blows. it's so easy, but i can't even finish nightmare because i get so bored and turn the game off after trying to play it for 15 minutes. it's like farmville for "true gamers"
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
this game really blows. it's so easy, but i can't even finish nightmare because i get so bored and turn the game off after trying to play it for 15 minutes. it's like farmville for "true gamers"

Care you discuss your gripes? Theres plenty of debate about the flaws and successes going on here, "this game blows" isn't contributing much.
 

ShadowVVL

Senior member
May 1, 2010
758
0
71
I knew it was gonna suck.But is single player half decent or is it crap as well?

And how is the story?
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
I knew it was gonna suck.But is single player half decent or is it crap as well?

And how is the story?

So, you did zero to very little research on the game, yet you knew it would suck. If you had even the most basic amount of interest in the game, you would have known long before launch that there is no single player. The fact that you even ask about the story indicates you probably havent had much experience with D1/D2 or pretty much any other ARPG in the same vein as the Diablo series (to answer your question, the story does suck).

These are the kinds of people game reputations are made on. Sad.
 

ShadowVVL

Senior member
May 1, 2010
758
0
71
So, you did zero to very little research on the game, yet you knew it would suck. If you had even the most basic amount of interest in the game, you would have known long before launch that there is no single player. The fact that you even ask about the story indicates you probably havent had much experience with D1/D2 or pretty much any other ARPG in the same vein as the Diablo series (to answer your question, the story does suck). These are the kinds of people game reputations are made on. Sad.

I've been keeping up with videos on youtube for a wile now so far no mention of if it was online or offline.I have been playing d2 since 2001.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
So, you did zero to very little research on the game, yet you knew it would suck. If you had even the most basic amount of interest in the game, you would have known long before launch that there is no single player. The fact that you even ask about the story indicates you probably havent had much experience with D1/D2 or pretty much any other ARPG in the same vein as the Diablo series (to answer your question, the story does suck).

These are the kinds of people game reputations are made on. Sad.

Your posts are extremely aggressive and unpleasant to read.
Just saying.
 

DrunkenSano

Diamond Member
Aug 8, 2008
3,892
490
126
Your posts are extremely aggressive and unpleasant to read.
Just saying.

Probably because it's the truth. Most haters and people who shit on the game don't even play the game or have some crazy misconception of what the game is suppose to be. Diablo 3 is not suppose to be a Diablo 2 clone with updated graphics, to expect something like that is retarded.

For example, the one guy who said he knew the game was going to suck. Either he has great prophetic powers or he was using youtube as evidence of game suckage, which is even more retarded.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
You knew coming into this thread that there would be people who can see this game (at least they can) for the turd it is and the stark departure from the traditional Blizzard quality. No need to get bent about it. There is a huge stickied thread to pay homage to this steaming pile up at the top of this sub-forum

This whole argument becomes invalid with this paragraph right here.

No offense, but sporting your opinion as absolute fact, makes anyone sound ignorant.

Was D3 a success (in my opinion) Yes.
Do I enjoy playing D3 (In my opinion) Very Much so.

Do I think it is their best work and/or the best game I have ever played? (In my opinion) No.

But just because you don't like it, or if people you know don't like it, does in no way mean it is a bad/"turd" game. If many of the 'bashers' of any game understood this, we could have much more civilized discussions on what is/isn't up to par and what improvements a game could have.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I knew it was gonna suck.But is single player half decent or is it crap as well?

And how is the story?

Knew it was gonna suck? to me I like the game alot. Maybe not your cup of tea.

Story, in my opinion, is the only thing that absolutly failed about D3. I still quite enjoy it though. (Still enjoying it at 100 hours strong though. Playing 2 chars in Inferno right now.)

The story was simple (Much like D2's story), and worse yet is (unless it is in some of the books I have yet to find in game) that there are some important unanswered questions on what happened between D2 and D3's time.

From my experience on the discussions of D3 right now I see 3 very common trends of why people are against it so harshly they feel like bashing it every time they comment on it. And I am not just talking about the basica people who have a complain or 2 about the game, but a complaint on the whole game itself.

1) People complaining that Diablo 3 is not a diablo 2 clone with more content/graphics. When in reality as I stated before D3 is a whole new game compared to D2, not an expansion. So things did change, some for the better some for the worse [most were suggestions by the diablo 2 community to blizzard]. (There are so many changes between EQ1 and EQ2, Asheron's Call 1 and Asheron's call 2, etc.)

1a) A huge change from D2 to D3 is a difference in how the game relates to a persons psycological well-being. As 1 uses a Reward/addiction loop and another uses a frustration loop, to force you forward. Someone wrote a great article on this somewhere.

2) People saying it is a bad game, because their opinion on it is so skewed against it because it is not their cup of tea. Just like myself, I Loathe FPS games. So simple, and nothing special since the dawn of them as nothing much changed between them beyond processing speed/graphics, but that doesn't mean that factually they are bad games is my opinion.

3) People loathing the game's Auction House and Real money auction house, because it makes getting gear "too easy" and / or it is online only. As losing connection = D/C
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
This is a reasoned critique. Unfortunately, a lot of people invest themselves emotionally into games, or really any product, and cannot accept criticism, so dismiss it as simply "hating".

Unfortunately, a lot of people invest themselves emotionally against games, or really any product, and cannot accept positive reviews, so dismiss it simply as "fanboying".
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Story, in my opinion, is the only thing that absolutly failed about D3. I still quite enjoy it though. (Still enjoying it at 100 hours strong though. Playing 2 chars in Inferno right now.)

The story was simple (Much like D2's story), and worse yet is (unless it is in some of the books I have yet to find in game) that there are some important unanswered questions on what happened between D2 and D3's time.

I find this point interesting when brought up by people because after reading Madcow's interview with the original Diablo series creator, he praised their story line. He said something along the lines of 'they really worked on it unlike us where it was usually tacked on."

I'm not sure if it's age or maybe the storyline for D1 and D2 is just that simple, but I seem to find less on those two in terms of lore versus D3. Of course, I'm keeping in mind it is age (D3 is more recent so of course more info.) Even the Wikipedia's for D1/D2 are just a blurt for plot.

I think the story of the series is in the written books more than the games. I found the D3 storyline satisfying, I wasn't expecting Shutter Island/Sixth Sense style plot twists, and frankly after playing too many games anyways - it always seems like storylines are cliches.

I enjoyed finding the books, so many books to find in the game each with a little more to add to the environment's history.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Unfortunately, a lot of people invest themselves emotionally against games, or really any product, and cannot accept positive reviews, so dismiss it simply as "fanboying".

This is a problem with society. It is like the middle ground is not allowed to be stood. (which I normally stand)

-Politics? People who run have to be all conservative (R) or Liberal (D) Can't have a middle ground candidate, that would make too much sense. [Middle ground is someone who is conservative in some ideals and liberal in others]

-Gamers? People always call each otehr Haters or Fanboys. Never a middle spot, in which someone likes a game, but also has a few suggestions or ideas that to them would make the game better. No, to most people it seems you either have to love it thouroughly, and true or hate it on everything as if it was the plague.

- Proof/Religion/Science? When it comes to proving something is true. You have Believers and non-believers. No middle ground, no "Eh I dont know I want to look between the 2+ options to see which one is more realistic to me". And there is one of my favorite quotes on this: " There will always be enough evidence for believers, and there will never be enough to persuade non-believers".
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,079
136
if this game didn't have all the connectivity issues it had in the first couple of weeks, would we even be having this discussion?

I didnt buy the game simply because of the always-online DRM.
If it had no connectivity problems I still wouldnt be happy. The fact it DOES have issues only helps support my decision.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I find this point interesting when brought up by people because after reading Madcow's interview with the original Diablo series creator, he praised their story line. He said something along the lines of 'they really worked on it unlike us where it was usually tacked on."

I'm not sure if it's age or maybe the storyline for D1 and D2 is just that simple, but I seem to find less on those two in terms of lore versus D3. Of course, I'm keeping in mind it is age (D3 is more recent so of course more info.) Even the Wikipedia's for D1/D2 are just a blurt for plot.

I think the story of the series is in the written books more than the games. I found the D3 storyline satisfying, I wasn't expecting Shutter Island/Sixth Sense style plot twists, and frankly after playing too many games anyways - it always seems like storylines are cliches.

I enjoyed finding the books, so many books to find in the game each with a little more to add to the environment's history.

This is true, I did read the books after playing D2 a while back.

The questions however is, no one explains how the black soulstone collected the 5 previous destroyed souls of Hell, when in Diablo 2, you smashed 2 stones holding Meph and Diablos soul. And at the end of the game you still had the stone containing Baal's soul.

But on top of that, the 2 lesser evils, that we killed in D2 that sided with the prime evils, Andriel and whoever that other one was. Why did their souls go to a black stone? We killed them and never collected their souls. So did their souls just float around until the Black soulstone was created? And then they magically wound up in the stone?

It are points like this that bother me, as there are just some plot points between D2 and D3 that makes no sense, or have no explaination.

Then also, it annoyed me in act 4, the lead angel whats his face, gets all mad when you enter the heaven relm to save it. Especially after he already got his ass handed to him by 'The prime evil'.

The story transition between D1 and D2 was great. D2 was ok, but for the most part there was no story or lore beyond the main quests. D3 story was ok, but too many unaswered questions between D2 and D3.

Though some of the in game and out of game books have helped, some questions still remain.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
The questions however is, no one explains how the black soulstone collected the 5 previous destroyed souls of Hell, when in Diablo 2, you smashed 2 stones holding Meph and Diablos soul. And at the end of the game you still had the stone containing Baal's soul.

But on top of that, the 2 lesser evils, that we killed in D2 that sided with the prime evils, Andriel and whoever that other one was. Why did their souls go to a black stone? We killed them and never collected their souls. So did their souls just float around until the Black soulstone was created? And then they magically wound up in the stone?


Then also, it annoyed me in act 4, the lead angel whats his face, gets all mad when you enter the heaven relm to save it. Especially after he already got his ass handed to him by 'The prime evil'.

Well, we don't know the exact details but D3 tells you that in the 20 years between D2 and D3, Adria is responsible for the souls entering the black soulstone. I think the general consensus right now is that during those two decades she trekked round the world, tracking down the Evils' souls or their remains or whatever it is that she needed to mark them in such a way that when the Black Soulstone was activated they would be drawn into it. It is definitely murky.

Also I think the Imperius character is believable. He's arrogant and has a long standing hatred for humanity and the Nephalem and despises Tyrael for embracing them. From the outside in, Imperius looks stupid trying to refuse their help, but he is fallible. And from his perspective, would you rather die or be saved by the thing you hate most?

If you ever saw Crash, it's kind of like when the cop who sexually assaults a woman when he pulls her over stop then has to rescue her from a burning car crash and you can tell she's almost reluctant to be saved even when faced with fiery death.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Well, we don't know the exact details but D3 tells you that in the 20 years between D2 and D3, Adria is responsible for the souls entering the black soulstone. I think the general consensus right now is that during those two decades she trekked round the world, tracking down the Evils' souls or their remains or whatever it is that she needed to mark them in such a way that when the Black Soulstone was activated they would be drawn into it. It is definitely murky.

Also I think the Imperius character is believable. He's arrogant and has a long standing hatred for humanity and the Nephalem and despises Tyrael for embracing them. From the outside in, Imperius looks stupid trying to refuse their help, but he is fallible. And from his perspective, would you rather die or be saved by the thing you hate most?

If you ever saw Crash, it's kind of like when the cop who sexually assaults a woman when he pulls her over stop then has to rescue her from a burning car crash and you can tell she's almost reluctant to be saved even when faced with fiery death.

Yet the Black soulstone was created and hidden by Zolton, and no one but him knew where it was.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
The story was simple (Much like D2's story), and worse yet is (unless it is in some of the books I have yet to find in game) that there are some important unanswered questions on what happened between D2 and D3's time.

I wouldn't be surprised if the answers are in one of the books. World of Warcraft's story is that way. For example, when the Cataclysm expansion's world-changing major patch came out, Varian Wrynn just appeared back as the king of Stormwind. He's been missing since Vanilla WoW, but if you read the books, you know everything about where he's been and how he got back. You get tidbits of what happened when you play the game, but it's all very awkward at times.

Maybe that is part of the reason why I don't care nearly so much about quests anymore? There's too much junk being filled in with books.

People complaining that Diablo 3 is not a diablo 2 clone with more content/graphics.

I guarantee you that people would have complained if Diablo III were too much like Diablo II.

Ultimately, I think a lot of people just spew vitriol about the game because of the game's launch issues. Although, it looks like Blizzard has been putting in methods to help alleviate any server-related issues such as the game limit.

The questions however is, no one explains how the black soulstone collected the 5 previous destroyed souls of Hell

I was wondering why there's any difference between destroying a soul in the black soulstone versus a normal soulstone? It seemed pretty obvious that there was a bit of duplicity going on with the insistence on gathering all of the souls in one place.

The story transition between D1 and D2 was great. D2 was ok, but for the most part there was no story or lore beyond the main quests. D3 story was ok, but too many unaswered questions between D2 and D3.

I was watching Zero Punctuations review on Diablo III, and one thing I noticed is that he never picked up on the link between Diablo and Diablo II. I wonder if quite a few people don't realize that the hero from Diablo is the Dark Wanderer in Diablo II?
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Yet the Black soulstone was created and hidden by Zolton, and no one but him knew where it was.

Hence why Adria couldn't actually do what she did in D3 all on her own; well even if she could she would have had to wait for Belial and Azmodan to reveal themselves.

I think the fact that she knew of the Black Soulstone's existence but knew it wasn't 'ready' (without Bel and Az) nor that it was accessible (I guess Leah possesses powers as the offspring of a Demon and Human that Adria could not to restore Kulle) meant that she was relegated to essentially 'laying the trap' for when the BSS would finally be used.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I was watching Zero Punctuations review on Diablo III, and one thing I noticed is that he never picked up on the link between Diablo and Diablo II. I wonder if quite a few people don't realize that the hero from Diablo is the Dark Wanderer in Diablo II?


Actually more accurately the barbarian hero becomes the Dark Wonderer. The ranger/archer/rogue class becomes the ... what is the name, just cant remember it. The red archer person in Act 1 that you have to kill, 2nd or 3rd quest in D2. And the sorcerer type class becomes the summoner bad guy in D2. All 3 classes corrupted. Though the other 2 beyond the Dark wanderer isn't directly stated in the game much.

yea the lead up of 1 -> 2 was great because here we have a hero that leaves as a wanderer, and the start of 2 is RIGHT after D1 (no time passed) as these heros were too late to the cleansing of eveything in D1. So immediatly you check for any signs of what has happened (act 1) and then learn of the Dark wanderer and follow him learning his true identity and try to stop him.
 
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diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
Hence why Adria couldn't actually do what she did in D3 all on her own; well even if she could she would have had to wait for Belial and Azmodan to reveal themselves.

I think the fact that she knew of the Black Soulstone's existence but knew it wasn't 'ready' (without Bel and Az) nor that it was accessible (I guess Leah possesses powers as the offspring of a Demon and Human that Adria could not to restore Kulle) meant that she was relegated to essentially 'laying the trap' for when the BSS would finally be used.

Correct, but how did the previous 5 souls get into a soulstone, if it was hidden in some magical barrier and such until the moment you free and kill Zolton.

I assume Zolton, based off lore I have read was "dead / cut in pieces" before D2, as he has no involvement of D2, but was around the time of D1 to emprision the other prime evils, in which Diablo tries to free them.

Thinking back on the books I have read, kidna sad that the great celestial star-dragon "god" of the universe/dead (don't remember his name) didn't make an appearance, as he was essential in the War of Sin when Nephlams were first discovered and had their powers unlocked.
 

diesbudt

Diamond Member
Jun 1, 2012
3,393
0
0
I wouldn't be surprised if the answers are in one of the books. World of Warcraft's story is that way. For example, when the Cataclysm expansion's world-changing major patch came out, Varian Wrynn just appeared back as the king of Stormwind. He's been missing since Vanilla WoW, but if you read the books, you know everything about where he's been and how he got back. You get tidbits of what happened when you play the game, but it's all very awkward at times.

Actually, Varian returned much before Catacylsm. he was around for WOTLK. As He has some "spats" against Garrosh in Dalaran before Ulduar was researched by raid teams. And the ToC raid instance, and him helping lead an advanace on ICC. And returning Bolvar's shield to him after the Wrathgate incident, which more or less ticked Varian off blaming the horde for everything. (Who can blame him?)

Yea, I have read most the Warcraft and Diablo books. I just haven't read one that linked D2 and D3. Most diablo books are pre diablo and how sanctuary became a battle ground or other stories about evil and the classes/people in the game.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Actually, Varian returned much before Catacylsm. he was around for WOTLK. As He has some "spats" against Garrosh in Dalaran before Ulduar was researched by raid teams. And the ToC raid instance, and him helping lead an advanace on ICC. And returning Bolvar's shield to him after the Wrathgate incident, which more or less ticked Varian off blaming the horde for everything. (Who can blame him?)

Yea, I have read most the Warcraft and Diablo books. I just haven't read one that linked D2 and D3. Most diablo books are pre diablo and how sanctuary became a battle ground or other stories about evil and the classes/people in the game.

That's pretty bad that I forgot all of the WotLK events that he was in! I actually really like the Warcraft lore, which is why I find it a bummer that I have to read the books to fill the gaps. Back in the early days, I used to sit there reading all the books in the game, and then I found out that you can just read them all in one huge chronological compendium online.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
I remember Wrynn coming back a long time before that, well not back to the kingdom, but introduced as a character. There was a world event to save him from that prison island - alcatrz or something. Before that, he was an NPC on the island off Theramore.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I remember Wrynn coming back a long time before that, well not back to the kingdom, but introduced as a character. There was a world event to save him from that prison island - alcatrz or something. Before that, he was an NPC on the island off Theramore.

There was a quest line that dealt with the mysterious prisoner that was kidnapped by the Defias, but that quest line just ended abruptly. They found him on Alcaz Island in the game, but Blizzard never used it.

I think the only quest line in the game that was more annoying in regard to its abrupt ending was the Shady Rest Inn, which also took place in Dustwallow Marsh. Fortunately, they eventually tied that one up, and I believe that was added in Cataclysm... I think. Frankly, it all blends together at this point, which means I may be wrong again!
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Again you are making assumptions and marginalizing game play styles to make your point. And using terms like "Most Players" or trying to marginalize my experiences as "non standard" is only dodging the point.

The fact remains (yet again) it makes no difference how many people use (or that you believe use) a given tactic, more exist than you are giving credit for.

I can say that everyone in the US is rich and no one is really poor. And if they are poor, they don't count towards my assessments because they aren't very important. I would be wrong and a jerk for saying that, but it is exactly what you are saying.

See my comments above about the true difference between Diablo 2 and 3 (strategy vs tactics) and you might understand my perspective better.

I'm simply speaking to what's true in practice, not in theory. In theory, just about any build works in D2 because the game is very undemanding of the player. In practice, you still saw the players gravitating towards the same builds and same skills that were most effective for their desires.

It's like if someone offered you a $50 gift card, a $25 gift card, a $10 gift card, or a $5 gift card for free. Yes, you have the option to take any of the four possibilities and they will all scan at the store and give you credit, but there are very few (if any) compelling reasons to take anything other than the $50 gift card aside from a matter of 'taste'.

Those choices exist in D3 as well. You can use one of the well established templates from the forum or you can pick and choose completely arbitrarily to suit your own tastes.

I actually think in this sense that D3 provides more options than D2, because in D3 at any given time you have a full stable of 20+ equally capable skills to choose your 6 from, whereas in D2 with every possible skill point, you couldn't even fully max 6 skills; and aside from certain utility abilities (teleport, salvation, vigor, that kind of thing) you normally would allocate the maximum skill points possible to the skills you used most. Again, in theory you didn't have to, but in practice that's how it played out. So while there are more different ways to 'max out' a character in D2, a 'maxxed out' character in D3 is going to be a much more diverse character.

WRT strategy and tactics, I just don't think building in D2 is that strategic because your choices don't have much consequence; the difference between each skill point and each ability point is pretty trivial. While there are a lot of choices you can make, again it essentially boils down to whether your character is good, great, or godlike. A poor allocation of skill points simply meant you were 'less perfect', not 'bad' really. Which is probably good for some people; it means it's less about the power game.

I think it's a fundamental difference in the appeal that comes with building; for you it seems to be about the control and variety, and for me its about the 'skill' and I guess complexity. When I think about building, the eminent example is NWN where knowledge and experience is power and building complete, powerful, well rounded characters was a skill in itself; I spent hours mapping them out and it was an absolute blast for me learning the unique rules of each module to find what was strong or what was the best. I just never got that in D2 because in the skill tree progression of A > B > C > D, most of the time optimal power simply came from maxxing D. In D2, what was 'best' was usually pretty clear cut, which made it a very shallow system for me.
 
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