Diablo 3 Sucks

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BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
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Youll never see anything like that in D3 because the system just isnt there... Being able to use everything on the same character is a big joke, and with items being equally uninteresting... Yeah, what makes you unique? Absolutely nothing

It's funny because my mace wielding shield using Demon Hunter with traps, daggers, and exploding death is more than viable if I gear her right.

I had to listen to the same drab talk on the monk forum for the first few weeks.

Everyone went quickening and boon of protection because they were both glitched and OP. "Monks can't dps, we're garbage, Monks suck, boo hoo".

Now there are a couple 120k dps monks popping up on softcore rolling most of Act IV Inferno, outside a few packs like jailer/vamp fallen angles they have no problems at all.

You can make anything work it seems, so long as you gear correctly. I haven't seen any other sword and board Demon Hunters in my travels, but that doesn't mean they aren't viable - nor does it mean you won't later down the road. The game hasn't even been out for a month and everyone over the last few weeks has thought they'd figured everything out only to be proven wrong the next day.
 

WhoBeDaPlaya

Diamond Member
Sep 15, 2000
7,413
401
126
I start up Diablo II now, and my reaction is, 'how did I stand these horrible low-res graphics (800x600, increased from 640x480 with the expansion)?'
Hi res mod, look into it. I played through D2 + exp last Nov at 1920x1080
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Youll never see anything like that in D3 because the system just isnt there... Being able to use everything on the same character is a big joke, and with items being equally uninteresting... Yeah, what makes you unique? Absolutely nothing

I blame it all on WoW, it was the worst thing that happened to online games

Hmmm game that is barely a month old doesn't have the expansion and compatibility of a game that is 12 years old, of which I read until the expansion pack was a horrid mess. I see, your 1:1 comparative is exact

Ironically, WoW doesn't even offer a "all characters can do everything" play style - yet. As it is, some important abilities are still skill tree locked/driven. Maybe when Panda's launch this argument will have more truth. Until now it seems like a misguided jab.




On the subject of "versatility" after reading a lot of Monk threads I realized I've been playing my Monk wrong. Guess I should conform to the theory crafters since they usually know what to do best (odd I found similar threads about D2...), but nah my build is working just fine for me Maybe when I get to Inferno and my face meets my keyboard will I understand what they mean.
 

HeXen

Diamond Member
Dec 13, 2009
7,828
37
91
at first i thought this game looked interesting. but now that i read so many of these funky terminologies used in discussion of this game that remind me of a hard core D&D boardgame played between 5 geeks...think i'll definitely pass.
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
at first i thought this game looked interesting. but now that i read so many of these funky terminologies used in discussion of this game that remind me of a hard core D&D boardgame played between 5 geeks...think i'll definitely pass.

Too late. You're posting on the Anandtech PC Gamers forum. You are already a nerd for life. No denying it now.
 

thespyder

Golden Member
Aug 31, 2006
1,979
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...snip...

I can't change the fact that you don't feel the way that I feel. I will say that level appropriate means only that the gear you have is appropriate for the monsters you are facing. To example. My 37th level wizard is using a wand that is 25th level appropriate because it is the best weapon I have found thus far. The DPS is 56.4 and is only that high because of the socket and the Ruby contained therein. If you go to the Auction house, you can buy weapons for a 37th level wizard where the DPS is in the 70's and 80's that have an empty socket. This, I would deem to be Level appropriate. And I often find the game more challenging than I think appropriate Because I don't have a better weapon. Doesn't mean I CAN'T progress, but if I went to the auction house (see the hook) I could progress further more easily.

As far as paying for the blacksmith to be upgraded, I expect that the same effect could be done merely by having the blacksmith (and jeweler) level up with the character. But the developers chose to make it so the player had to pay to do this, thus making gold even rarer than it is now. Why so unless they were trying to suck out gold from the game. I don't have a problem with a living economy. But to appearances (or at least to my perceptions) these decisions were made expressly for the purpose of enticing you to use the auction house.

I am not trying to sway your thinking. If you believe differently, great. I, however, feel very strongly that the intent was to make it more about commerce rather than about making a good game. I get why they did it. If you could make a game that made you money once, or a game that made you that same money, but continued to make you money over the long haul, wouldn't you do the latter? I am just saying that I think they were a bit too obvious in their greed.

And I never used the word "Require". That was your choice. You clearly are not required to use the auction house. It is all voluntary in nature, but the structure is there and pretty clear to my eyes, that they would much prefer you use the auction house and more specifically the real money auction house as that makes them money. And they made it a suitably slippery slope to get there.
 
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thespyder

Golden Member
Aug 31, 2006
1,979
0
0
Eh, what? There are several skills and multiple runes for each skill, I'm not exactly sure what you're trying to say, I don't know of any infinite possibilities games.

There is tons of variability, sorry if you can't see it. I'm not really sure what you're expecting though.

Softcore has always been a joke, RMAH just gives people a safer way to purchase items than they had in D2 where gold was utterly worthless. I have no problem with the RMAH, they aren't charging me a subscription and Hardcore doesn't even have it, to each their own.

No one is saying there isn't variety. What I was saying was that there is no skill/rune combination that can't be exactly replicated by any character of the same class and level.

Play Diablo 2 sometime. There are a wide variety of flavors of each class. And one character focusing on one group of feats can't just change to another group of feats at a moments notice. You may want too be able to do that. I think it makes everything very generic and gives no reason to replay a given class. What's the point when you can merely switch abilities around on the character you have?
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
I can't change the fact that you don't feel the way that I feel. I will say that level appropriate means only that the gear you have is appropriate for the monsters you are facing. To example. My 37th level wizard is using a wand that is 25th level appropriate because it is the best weapon I have found thus far. The DPS is 56.4 and is only that high because of the socket and the Ruby contained therein. If you go to the Auction house, you can buy weapons for a 37th level wizard where the DPS is in the 70's and 80's that have an empty socket. This, I would deem to be Level appropriate. And I often find the game more challenging than I think appropriate Because I don't have a better weapon. Doesn't mean I CAN'T progress, but if I went to the auction house (see the hook) I could progress further more easily.

Like I said, level appropriate is a meaningless term. Its either a useful piece of equipment or its not. Not every level 37 weapon has 70 dps, and there are weapons out there that are useable at a lower level but have more dps. Just because the auction house is there and makes the game easier, is in no way an indication that Blizzard is pushing you to use it. Diablo 2 was the exact same way if you played through it normally. You ended up using gear far past its 'level range' because it was the best gear you had found. If you went out into the trading games (or just followed around a mf bot for free gear drops) you could easily find FAR superior gear to what you would find in 10 regular playthroughs. Are you suggesting that Blizzard designed D2 to push people into trading? Its just the nature of the game man, you aren't supposed to find all the best gear as you play through the game normally, you aren't supposed to have the highest dps weapon available, its the same in D1, D2, Titan Quest, Torchlight (though TL is admittedly a more casual and easier game in general, so its not a big deal that you are wearing inferior gear), and all of the new batch of coming soon ARPG's are going to be the same way (Grim Dawn, Path of Exile, TL2).

As far as paying for the blacksmith to be upgraded, I expect that the same effect could be done merely by having the blacksmith (and jeweler) level up with the character. But the developers chose to make it so the player had to pay to do this, thus making gold even rarer than it is now. Why so unless they were trying to suck out gold from the game. I don't have a problem with a living economy. But to appearances (or at least to my perceptions) these decisions were made expressly for the purpose of enticing you to use the auction house.

This is pure nonsense. You are turning a completely normal and expected game mechanic (pay money to craft better gear) into the boogey man. You are LOOKING for problems where there are none. Would you even imagine that there was some secret agenda behind this mechanic of there was no auction house? Would you think anything strange of it at all? What is your response to the fact that Blizzard has acknowledged that upgrading and crafting is too expensive currently and they are going to tone it down?

I am not trying to sway your thinking. If you believe differently, great. I, however, feel very strongly that the intent was to make it more about commerce rather than about making a good game. I get why they did it. If you could make a game that made you money once, or a game that made you that same money, but continued to make you money over the long haul, wouldn't you do the latter? I am just saying that I think they were a bit too obvious in their greed.

And I never used the word "Require". That was your choice. You clearly are not required to use the auction house. It is all voluntary in nature, but the structure is there and pretty clear to my eyes, that they would much prefer you use the auction house and more specifically the real money auction house as that makes them money. And they made it a suitably slippery slope to get there.

This isn't really a subjective matter. Obviously everyone is entitled to an opinion, but if you have nothing besides your general 'feelings' about certain mechanics, it would be nice if you didn't spam it over and over in a 'D3 sucks' thread as if it was a fact. Here is an objective thought test for you - if there was no auction house, would the game need to be balanced any differently? Is there a need to change any part of the game if the auction house didn't exist? The answer is no. This is objective 'proof' (I'm using the term very loosely, since this isn't really a scientific investigation) that the game is not designed to force or even gently push people towards the use of the auction house. You are seeing things that aren't there, because you are actively looking for them.

There is a much more rational and less devious reason for Blizzard to make the AH and RMAH. Diablo 2 trading was a nightmare, there was no way to know the real value of an item unless you spent 8 hours scoping out different prices for it from different people, or went out to fan forums to get info. Sitting in trading games, throwing up your items in the trade window and looking through other peoples items one at a time, huge pain in the ass and a time sink. The other problem with D2 was the massive underground trading community, namely the dozens of websites selling items for real money, and of course D2JSP. Blizzard has no way of controlling these, and theres nothing they can do about it. They destroy the economy, and make it impossible for most casual players to ever get access to any of the high level stuff because they don't know about these 3rd party sites, or are smart enough to stay away from them. By putting in the RMAH, they give clear and unfettered access to all the items in the game to everyone, in a safe and easy interface. They also allow these casuals to participate in selling their items for some money without having to worry about being scammed, having their computer infested with malware from visiting a shady 3rd party site, having their information stolen, or getting cheated because they can't figure out what their items are really worth. And all of this without affecting anyone who doesn't want to participate in any of it.
 
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waterjug

Senior member
Jan 21, 2012
930
0
76
I'm so sick of hearing about people bitch about this game not being good. After D2 fans had a mountain of requests; most of what you see in D3 is a DIRECT RESPONSE TO REQUESTS FROM FANS. They put all this stuff in.....and people bitch about them being in the game.
 

Gordon Freemen

Golden Member
May 24, 2012
1,068
0
0
I'm so sick of hearing about people bitch about this game not being good. After D2 fans had a mountain of requests; most of what you see in D3 is a DIRECT RESPONSE TO REQUESTS FROM FANS. They put all this stuff in.....and people bitch about them being in the game.
D2 was a good game in it's day but D3 did not even live up to it and boy has the day changed after what 10 years since D2 somehow all D3 is comprised of is "Cashcow" for Bliz.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
...snip...

Like I said, I can't change your point of view if you can't see it. Or if you wish to defend to the nth degree opinions of others.

However, I am just as entitled to my opinion as anyone else here. And I see no reason to request someone not share their opinion.

Thanks for playing.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Like I said, I can't change your point of view if you can't see it. Or if you wish to defend to the nth degree opinions of others.

However, I am just as entitled to my opinion as anyone else here. And I see no reason to request someone not share their opinion.

Thanks for playing.

One day you will realize how lame an excuse 'its just an opinion' is. Or maybe you won't. Thanks for not responding to anything I said though, really shows how well thought out your 'opinion' is.
 

Glitchny

Diamond Member
Sep 4, 2002
5,679
1
0
Like I said, I can't change your point of view if you can't see it. Or if you wish to defend to the nth degree opinions of others.

However, I am just as entitled to my opinion as anyone else here. And I see no reason to request someone not share their opinion.

Thanks for playing.

Nice way to back out of the argument without responding to any of the opposing points.

My opinion is that your opinion is clearly and laughably wrong.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
Nice way to back out of the argument without responding to any of the opposing points.

My opinion is that your opinion is clearly and laughably wrong.

So I put up some fairly substantial perspectives along with supporting arguments. The other poster flatly ignored everything I said and didn't support his perspective very well. However, I respected his right to have an opinion.

i would appreciate it if you both would respect my right to my opinion.

You think the game is better than sliced cheese, that is your right to think that. I think the game was average and designed mainly to entice people to spend yet more money. And that it could have and should have been better. That is my opinion.

Nuff said.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
So I put up some fairly substantial perspectives along with supporting arguments. The other poster flatly ignored everything I said and didn't support his perspective very well. However, I respected his right to have an opinion.

i would appreciate it if you both would respect my right to my opinion.

You think the game is better than sliced cheese, that is your right to think that. I think the game was average and designed mainly to entice people to spend yet more money. And that it could have and should have been better. That is my opinion.

Nuff said.

Oh, I get it now. You are delusional. Well carry on then.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
0
Like I said, level appropriate is a meaningless term. Its either a useful piece of equipment or its not. Not every level 37 weapon has 70 dps, and there are weapons out there that are useable at a lower level but have more dps. Just because the auction house is there and makes the game easier, is in no way an indication that Blizzard is pushing you to use it. Diablo 2 was the exact same way if you played through it normally. You ended up using gear far past its 'level range' because it was the best gear you had found. If you went out into the trading games (or just followed around a mf bot for free gear drops) you could easily find FAR superior gear to what you would find in 10 regular playthroughs. Are you suggesting that Blizzard designed D2 to push people into trading? Its just the nature of the game man, you aren't supposed to find all the best gear as you play through the game normally, you aren't supposed to have the highest dps weapon available, its the same in D1, D2, Titan Quest, Torchlight (though TL is admittedly a more casual and easier game in general, so its not a big deal that you are wearing inferior gear), and all of the new batch of coming soon ARPG's are going to be the same way (Grim Dawn, Path of Exile, TL2).
Ok, so let me take your response at face value. Regardless of what you claim “Level appropriate” means, the simple fact of the matter is, if you go to the auction house, you can find better stuff than what you can pick up in drops. At the very least you can find stuff quicker and more easily. Hence the ease of the Auction house.
This is pure nonsense. You are turning a completely normal and expected game mechanic (pay money to craft better gear) into the boogey man. You are LOOKING for problems where there are none. Would you even imagine that there was some secret agenda behind this mechanic of there was no auction house? Would you think anything strange of it at all? What is your response to the fact that Blizzard has acknowledged that upgrading and crafting is too expensive currently and they are going to tone it down?
On its own (having to pay to upgrade the Blacksmith) this may not be a smoking gun. I never said it was. But put it in with the fact that equipment sells for nothing to the vendors, yet costs a bunch. And that here is yet another way that money is getting syphoned out of the player’s pocket, AND the fact that they created the Auction house and the RMAH (which makes the company money), it is reasonable to assume that they obviously had some sort of agenda in including the auction house. And since they obviously put reversers like making you pay to upgrade the blacksmith and jeweler for a reason, it doesn’t take rocket science to see that they were trying to push the auction house to be more than merely an afterthought. I don’t see any Boogey man here, but plain cold hard facts.
This isn't really a subjective matter. Obviously everyone is entitled to an opinion, but if you have nothing besides your general 'feelings' about certain mechanics, it would be nice if you didn't spam it over and over in a 'D3 sucks' thread as if it was a fact. Here is an objective thought test for you - if there was no auction house, would the game need to be balanced any differently? Is there a need to change any part of the game if the auction house didn't exist? The answer is no. This is objective 'proof' (I'm using the term very loosely, since this isn't really a scientific investigation) that the game is not designed to force or even gently push people towards the use of the auction house. You are seeing things that aren't there, because you are actively looking for them.
Unless your intent it to troll these forums, I would highly recommend that you actually read some of my other posts on the subject. And then I suggest that you not ASK someone for their opinion and then tell them not to post that opinion when it differs from yours.

As for you saying that objectively the game would not be balanced differently without the auction house, where is your proof positive? Can you see into an alternate dimension where the game was developed without it? Were you on the Blizzard panel who reviewed the inputs from Beta and then compared them to the end marks that upper management set for them? If so, please let us know that. Transcripts of those meetings would be invaluable. Short of that, there is no proof.

Nor does there need to be. This is an opinion thread, and my opinion is that the game ‘Feels’ like it was made primarily around the auction house and that it could have been better if they had taken less away from what D2 was and put less focus on the auction house. Before you jump on that, the fact that they put anything at all, which they did, on the auction house, means they could have taken some away from it.
There is a much more rational and less devious reason for Blizzard to make the AH and RMAH. Diablo 2 trading was a nightmare, there was no way to know the real value of an item unless you spent 8 hours scoping out different prices for it from different people, or went out to fan forums to get info. Sitting in trading games, throwing up your items in the trade window and looking through other peoples items one at a time, huge pain in the ass and a time sink. The other problem with D2 was the massive underground trading community, namely the dozens of websites selling items for real money, and of course D2JSP. Blizzard has no way of controlling these, and theres nothing they can do about it. They destroy the economy, and make it impossible for most casual players to ever get access to any of the high level stuff because they don't know about these 3rd party sites, or are smart enough to stay away from them. By putting in the RMAH, they give clear and unfettered access to all the items in the game to everyone, in a safe and easy interface. They also allow these casuals to participate in selling their items for some money without having to worry about being scammed, having their computer infested with malware from visiting a shady 3rd party site, having their information stolen, or getting cheated because they can't figure out what their items are really worth. And all of this without affecting anyone who doesn't want to participate in any of it.
Blizzard saw an opportunity here clearly. As you rightly say, the way D2 happened, buying and selling items was a nightmare. I am not faulting them for capitalizing on a cash opportunity. Not at all. I just feel that they could have focused less on that and more on game play. My opinion is that the main focus was on the auction house. Again, you asked for my opinion.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,110
1,260
126
At some point Blizzard has managed to evolve into the Apple of PC gaming.

They could take a dump in a paper bag and release it and some would trip over themselves to explain why it's so great.

That's Diablo 3. A big bag of shit.

Just sayin.
 

festa_freak

Member
Dec 2, 2011
136
0
0
You think teleporting around like that is fun? Blizz has said that they didn't want to have that kind of gameplay. You just skip over everything and only play one thing, baal, or another boss. Now, you actually play a game and destroy elites as well as bosses. You gotta do a lot better than that man. 2/10
 

festa_freak

Member
Dec 2, 2011
136
0
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Goes to show how much D3 sucks LOL.

Some people actually have fun playing it. I have had fun. Was it worth $60? Very hard for a game to do that, I wish it was cheaper for what you get but it looks like blizz will support it well. I don't regret buying it, even with all the server crap.
 

ShadowOfMyself

Diamond Member
Jun 22, 2006
4,227
2
0
Huh, the argument that D3 is bad because it just launched is horrible

Blizzard worked on it for SIX YEARS, so how the hell did they manage to come up with something so uninteresting? They could have moved D2 to the new engine, left everything else the same, and it would be a better game

Imagine if a musician had to learn how to play an instrument all over again each time they tried to learn a new song... LOL

Yes, a lot of blame goes for the general population for asking for retarded crap like respecs... Dont they get all the replayability from D2 came from doing characters over and over, trying to find the perfect one? If you can just respec, all of that is gone

Then theres the lvl 60 cap taken straight out of WoW... Some of the most fun I had in D2 was rushing to the cap on ladder resets, but here all of that is gone since lvl 60 is a joke and everyone can achieve it casually

In other words, as others have said, they took D2 and made it completely mainstream, thats all... If you are a casual gamer, youll probably like it more than the previous ones, but if you are a hardcore one, dont waste your time
 

QuantumPion

Diamond Member
Jun 27, 2005
6,010
1
76
Blizzard games generally have the expectation of being AAAA+ and providing infinite replayability and getting hundreds of hours out of them. I would say that it is a failure for them in that regard. Diablo 3 was fun up through hell. I got a good ~50 hours play out of it, and it was worth my money. Will I continue to agonizingly farm for gear on inferno, just so I can farm for more gear on inferno? No. I'm mostly done with the game at this point.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
Blizzard games generally have the expectation of being AAAA+ and providing infinite replayability and getting hundreds of hours out of them. I would say that it is a failure for them in that regard. Diablo 3 was fun up through hell. I got a good ~50 hours play out of it, and it was worth my money. Will I continue to agonizingly farm for gear on inferno, just so I can farm for more gear on inferno? No. I'm mostly done with the game at this point.

Well...it's Diablo. What do you expect to do, not farm for gear? I don't really understand what people were expecting out of this game lol.
 
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