Diablo III requires constant internet connection

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Wyndru

Diamond Member
Apr 9, 2009
7,318
4
76
And I thought I was the odd ball playing HC. Almost got to lv 95, decided to unload goods into stock char, went into the portal with stock char, died at money land, sad, frustrated, bring 95, died at hydra pool, swear will never play that cursed game never again, new char in 20 minutes. Anyone understand?

lol, yeah, the game had me hooked for a while.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Disagree. I play a lot of games just for the achievements, so I can compare to my friend's achievements. A lot of the time I'm forced to play a game way, WAY past the point where it's fun in order to get the achievements.

dumbest comment of....forever!

games are to be played for fun. when it's not fun, why play?
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
You missed the point completely. There is no bug/hack free...always online or not.

Can you please show me how to dupe items world of warcraft?

Oh that's right, you can't. I wonder if that has anything to do with world of warcraft being online only? Hmm...
 

Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
Can you please show me how to dupe items world of warcraft?

Oh that's right, you can't. I wonder if that has anything to do with world of warcraft being online only? Hmm...

Bots are all over the place. Speed hacks pop up all the time too.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
his statement was about bugs/hacks, not just item duping

Exactly, which had nothing to do with my post which he replied to.

Speed hacks are annoying, but I'll accept minor issues with them as long as items are not getting duped. I'd expect any blatant speed hackers get banned in Wow anyway. Can you show different?

Bots are kinda impossible to completely eliminate, how do you tell the difference between a bot and a human playing multiple accounts at the same time who has little time to give each account full attention? I don't really have anything against bots. If a game is stupidly simple enough that a computer can play it better or more efficiently than a human, that is fine by me. Doesn't sound like a game I would enjoy playing though.
 
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Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
Maybe you didn't hear me. I asked if you could dupe items in world of warcraft. Your response has nothing to do with duping.

Maybe you didnt' read the post you replied to. Or if you think only dupes are "bugs/hacks" then I really don't have anything further to discuss with you.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Maybe you didnt' read the post you replied to. Or if you think only dupes are "bugs/hacks" then I really don't have anything further to discuss with you.

Uh, the post I replied to was a response to another post of mine, which was a followup from this post...
It has everything to do with it. It's inevitable that a game will have some bugs, and some of those bugs will be exploitable. That is okay, because they can patch those bugs and fix the exploits, possibly even roll-back characters if necessary.

If you can play without connecting and patching, than cheaters can just play without patching to the latest version that fixes the exploits.

I never said being always online = bug and hack free.

I said, to be bug and hack free, you must be always online.

There is a subtle difference. It's impossible to be bug and hack free without being always online, but if you are always online it's not guaranteed to be bug and hack free, it is merely possible. With an always online game, while some hacks or bugs may exist, they can be fixed. Also, if a hack or exploit results in dupes, characters can be rolled back. This is contrary from a not-always online game, where any bug or hack that is ever found could be used forever, since without going online you are not patching to the latest versions and no fix implemented by blizzard will ever touch your system.

But whatever. I can see you just want to look back one post, instead of actually reading the whole discussion. If you had you would have realized I had already directly responded to this line of argument, which is why I was so terse in my previous response.

TL;DR- If you are going to be anal about reading the post before the post you respond to, maybe you should read the whole line of discussion to make sure you don't make yourself look like a hypocrite.
 

Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
There's no need for me to go back a page/day in the thread to address the post I originally responded to. You cherry picked one point to try and prove your argument.

Your duped wow items response to tedrodai was wrong (due to the items I pointed out) no matter what you're post from yesterday might have said. tedrodai was correct. There is no such thing as a bug/hack free game. Online or offline. You're whole premise is based on a "well, its possible" line of reasoning.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
There's no need for me to go back a page/day in the thread to address the post I originally responded to. You cherry picked one point to try and prove your argument.

Your duped wow items response to tedrodai was wrong (due to the items I pointed out) no matter what you're post from yesterday might have said. tedrodai was correct.

Cherry picked? What do you think tedrodai's post was? He pulled one line of of my post which was part of a whole line of reasoning, and choose to respond to that one line in isolation. If it's cherry picking to go back and pull the original post this whole tangent came from, than I am indeed a cherry picker. If you aren't interesting in having a discussion but would rather simply attack one statement taken out of context, I think it's rather hypocritical for you to call anyone else a cherry picker.
 

stlcardinals

Senior member
Sep 15, 2005
729
0
76
There is no such thing as a bug/hack free game. Online or offline. You're whole premise is based on a "well, its possible" line of reasoning.

With Blizzard using the client/server model requiring online, they are able to apply hotfixes without needing to patch the client. This goes a long way to combating bugs/hacks.
 

Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
With Blizzard using the client/server model requiring online, they are able to apply hotfixes without needing to patch the client. This goes a long way to combating bugs/hacks.

Not all blizzard hotfixes can be done solely server side. Yes it does help, but the original point still stands. There is no "hack free".
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Not all blizzard hotfixes can be done solely server side. Yes it does help, but the original point still stands. There is no "hack free".

You are being pedantic. WoW is largely hack free. Most people would say it is hack free. Fact is, occasionally a hack is discovered, abused, and patched. Those that abused it are banned, and ill-gained items or gold are rolled back. While the hack existed briefly, the game returns to it's hack-free state soon after.


Can a game be 100% hack free always forever 100% of the time? Maybe not. But can a game be hack-free in all useful meanings of the words? Yes. But only if it's an always-online required game. Thus my statement.
 

Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
Cherry picked? What do you think tedrodai's post was? He pulled one line of of my post which was part of a whole line of reasoning, and choose to respond to that one line in isolation. If it's cherry picking to go back and pull the original post this whole tangent came from, than I am indeed a cherry picker. If you aren't interesting in having a discussion but would rather simply attack one statement taken out of context, I think it's rather hypocritical for you to call anyone else a cherry picker.

Pointing out what he disagreed with isn't what I'd call cherry picking. He made a fairly broad statement in response to your post and you laser focused on one aspect while ignoring all the others that didn't fit your point. You went after him to try and score internet points and it didn't work out the way you intended.

The whole point of the (side) discussion is to debunk the idea that D3 being online only has to do with blizzard intending to do away with hacking. The difference in what we want to discuss is that you think online "might" get rid of all hacking. Convenient, no one can really ever disprove that theory. Just like this rock I keep in my pocket might have been what's kept me from being attacked by tigers all this time.
 

Pens1566

Lifer
Oct 11, 2005
12,214
9,016
136
You are being pedantic. WoW is largely hack free. Most people would say it is hack free. Fact is, occasionally a hack is discovered, abused, and patched. Those that abused it are banned, and ill-gained items or gold are rolled back. While the hack existed briefly, the game returns to it's hack-free state soon after.

Yeah, I'm the one that is trying to thread a needle.


Can a game be 100% hack free always forever 100% of the time? Maybe not. But can a game be hack-free in all useful meanings of the words? Yes. But only if it's an always-online required game. Thus my statement.

One part of this comment is a rather bold statement that has nothing backing it up whatsoever. I'll let you figure it out.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
The difference in what we want to discuss is that you think online "might" get rid of all hacking.

No. Wrong. Quit putting words in my mouth.

Let me spell it out as simple as possible.

Without online play being required, duping is going to be possible. I am 100% certain someone could find a way to dupe items in any game that you can play from the original release offline without ever patching.

With online play being required, duping (and other hacks) can be eliminated. See post above for specifics, if you want to argue edge cases.

Given that, there are two possible paths blizzard could take.

1- online play not required- there WILL be dupes
2- online play required- there might or might not be dupes

I do not want dupes. I pick choice two, because it has a chance of being dupe free.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
dumbest comment of....forever!

games are to be played for fun. when it's not fun, why play?

I know someone who buys games SOLELY to get achievement points. Even if he doesn't like the game. He will play one game until he gets 1000/1000, then start the next one. He has a huge collection of games, many of which haven't even been opened.

I don't understand at all. Once in a while I'll do something specifically for an achievement if it isn't too time consuming. But I don't give a shit about grinding achievements.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,464
6
81
I know someone who buys games SOLELY to get achievement points. Even if he doesn't like the game. He will play one game until he gets 1000/1000, then start the next one. He has a huge collection of games, many of which haven't even been opened.

I don't understand at all. Once in a while I'll do something specifically for an achievement if it isn't too time consuming. But I don't give a shit about grinding achievements.

http://www.youtube.com/watch?v=TCeYsY-Q33w
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I know someone who buys games SOLELY to get achievement points. Even if he doesn't like the game. He will play one game until he gets 1000/1000, then start the next one. He has a huge collection of games, many of which haven't even been opened.

I don't understand at all. Once in a while I'll do something specifically for an achievement if it isn't too time consuming. But I don't give a shit about grinding achievements.

I've played games because they had achievements before, but if I don't like it I won't stick with it. Achievements are a great way to get the most value out of a game.
 
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