Inspired by another thread, I have been thinking about this recently. If the purchase price of a game used to factor in programming, development, physical reproduction, packaging, shipping, distribution, and a variety of other "physical tasks" to "get it to the store", and Digital Downloads bypass a great deal of this process, then forgetting about inflation, price adjustment, or what have you, why has the cost not been lowered for games? If it used to cost $49.99 or thereabouts to make the game and get it to the stores, why would it not be less expensive to release it on Digital Download?