DirectX 12 improves performance on Phenom II by 250%?!

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Timur Born

Senior member
Feb 14, 2016
277
139
116
Really guys. I'm only around this forum for a few days and the ongoing Intel vs. AMD nonsense is already getting on my nerves. It's not even so much what is said, but how it's said. Every other thread is full of this. Get over it and use what you want. But keep the threads so that reading remains fun, not a burden.
 

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
7,548
2,547
146
I just got this on sale, now to try it out.
 

Shmee

Memory & Storage, Graphics Cards Mod Elite Member
Super Moderator
Sep 13, 2008
7,548
2,547
146
Hmm, I got a consistent 60 FPS pretty much lol. And apparently I was never GPU bound.
 

Zor Prime

Golden Member
Nov 7, 1999
1,023
588
136
Really guys. I'm only around this forum for a few days and the ongoing Intel vs. AMD nonsense is already getting on my nerves. It's not even so much what is said, but how it's said. Every other thread is full of this. Get over it and use what you want. But keep the threads so that reading remains fun, not a burden.

It's been going on 17+ years here ... you'd be the first person people listened to.
 

ultimatebob

Lifer
Jul 1, 2001
25,135
2,445
126
The FX haven't aged well. Its directly awful.

And I think you will be sorely disappointed in the dreams of the DX12 savior as games comes. The AMD sponsored AOTS will pretty much be the best case possible for AMD products we will see.

http://www.computerbase.de/2016-02/ashes-of-the-singularity-directx-12-amd-nvidia/5/

You can just as well use an i3 instead of an FX.

Yeah, It's kinda hard to base the performance improvements of DirectX 12 as a whole from just one unfinished game.
 
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Aug 11, 2008
10,451
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Yeah, It's kinda hard to base the performance improvements of DirectX 12 as a whole from just one unfinished game.

Yea, eerily similar to the hype that accompanied Mantle, and that pretty much ended up having zero effect. DX12 will undoubtedly eventually have wide adoption, in contrast to mantle, but I still think a modern powerful cpu will be required for optimal gameplay. Despite how lazy they are, I just cant see devs not programming games to take advantage of something like a 6700k or 5820k in comparison to an ancient phenom or core 2, especially with all the gpu power we will supposedly have with next gen dgpus.
 

jpiniero

Lifer
Oct 1, 2010
14,845
5,457
136
Despite how lazy they are, I just cant see devs not programming games to take advantage of something like a 6700k or 5820k in comparison to an ancient phenom or core 2, especially with all the gpu power we will supposedly have with next gen dgpus.

If anything they will continue to design games around the consoles. So don't expect too much from DX12 on something like a 6700K.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
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Yep, there is no lack of highend CPUs under recommendations in DX12 only titles. Not to mention minimum demands.
 

cytg111

Lifer
Mar 17, 2008
23,561
13,122
136
Unless it comes from Raja I am sure you would reject it.
Dont drag me into your alternate universe where thinking stuff up magically makes it reality.

Only with AMD cards since AMD didn't do any DX11 optimization.

So, per your usual tactic of ambushing anything AMD, preferbly by second post, you spew some generic bs like this, in effect starting the derailment - as usual.
You were pleasantly vacant from AMD subjects some time back, did you perhaps have the mod-cuffs on? Any chance we can get em back on again?
 

Gikaseixas

Platinum Member
Jul 1, 2004
2,836
218
106
Yep, there is no lack of highend CPUs under recommendations in DX12 only titles. Not to mention minimum demands.

You should be happy for all those people gaming on older hardware but i guess since the AMD name is associated with this thread you just couldn't help yourself. By the way, Celeron users will benefit too.

Since consoles don't have the fastest cpu's by today's standard, i believe DX12 will be easy for low end and older cpu's to handle. Blame Mantle which i believe was a masterful plan by whoever created it.
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
Yea, eerily similar to the hype that accompanied Mantle, and that pretty much ended up having zero effect. DX12 will undoubtedly eventually have wide adoption, in contrast to mantle, but I still think a modern powerful cpu will be required for optimal gameplay. Despite how lazy they are, I just cant see devs not programming games to take advantage of something like a 6700k or 5820k in comparison to an ancient phenom or core 2, especially with all the gpu power we will supposedly have with next gen dgpus.

Think of it as targeting a modern Core i3-if you can make the game tolerable on lower end systems, you significantly increase your potential market.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
You should be happy for all those people gaming on older hardware but i guess since the AMD name is associated with this thread you just couldn't help yourself. By the way, Celeron users will benefit too.

Since consoles don't have the fastest cpu's by today's standard, i believe DX12 will be easy for low end and older cpu's to handle. Blame Mantle which i believe was a masterful plan by whoever created it.

Try keep focus on the ball instead of going for the person.

As always when resources gets freed, developers tend to use them elsewhere to improve the experience. Low end CPU users isn't going to get a free lunch.
 

Dresdenboy

Golden Member
Jul 28, 2003
1,730
554
136
citavia.blog.de
As always when resources gets freed, developers tend to use them elsewhere to improve the experience. Low end CPU users isn't going to get a free lunch.
Of course not. But as long as the 1 to 7 cores not running the main and/or gfx driver thread are at 20%, 40% or 60% utilization for example, there's still something to gain. OK, depending on the game some used MT concepts might still suffer from low ST performance even with DX12/Mantle/Vulkan, but not all.
And if developers use the resources only to improve IQ, the settings could be tuned back to some point >= original quality to get higher fps for example.
 

Timur Born

Senior member
Feb 14, 2016
277
139
116
But as long as the 1 to 7 cores not running the main and/or gfx driver thread are at 20%, 40% or 60% utilization for example, there's still something to gain.
In this example I wonder, though: Where is the gain when three cores run at 20%, 40% and 60% at lower frequency versus one core running the same load at 100% at higher frequency?

The one core being fully utilized even has the benefit of having data for all three threads in the very same cache. At least it's not unlikely that those concurrently running threads work on some shared data. If not much data is shared then using more cores with their respective own cache (size) might be beneficial. That is, if games are affected much by CPU cache size anyway.
 

NTMBK

Lifer
Nov 14, 2011
10,269
5,134
136
In this example I wonder, though: Where is the gain when three cores run at 20%, 40% and 60% at lower frequency versus one core running the same load at 100% at higher frequency?

The one core being fully utilized even has the benefit of having data for all three threads in the very same cache. At least it's not unlikely that those concurrently running threads work on some shared data. If not much data is shared then using more cores with their respective own cache (size) might be beneficial. That is, if games are affected much by CPU cache size anyway.

Most modern processors share last-level cache anyway, so different cores will just be pulling in from L3 instead of L2/L1. It's still a big win over going back out to main memory.
 

Headfoot

Diamond Member
Feb 28, 2008
4,444
641
126
Phenom II master race. I still pine for a world where Phenom got iterative improvements instead of bulldozer happening. I loved my my old PII x4 955, first time I ever overclocked with an unlocked multiplier
 
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