Despoiler
Golden Member
- Nov 10, 2007
- 1,967
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1: If developers asked for Mantle. Why is everyone avoiding it then, unless they are heavily sponsored?
http://www.amd.com/us/products/technologies/mantle/Pages/mantle.aspx#2
2, 3 and 4:
Mantle is a stillborn API. It only works on GCN with 35% dGPU and 18% CPU share, both declining, specially the last one. Consoles rejected it as well. Also the Frostbite3 engine was to have Mantle build in. Yet no other Frostbite3 games besides BF4 seesm to be getting Mantle at all now.
The future is DirectX and OpenGL. Mantle is no part of that future.
A year ago AMD said DX was dead and there would be no DX12. And if GCN1.1 is the competition to Maxwell. Its clear what happend. AMD ran out of R&D funding.
No one is avoiding Mantle. AMD is purposely limiting the amount of devs that have access to it while it's in development. aka typical alpha/beta limited user testing. You have no evidence for your claims.
http://youtu.be/sSY2KXBoro0?t=25m28s