For the average user, heck, even the mostly clued in tehcnically savy user however, the difference between which Dll library is doing the heavy lifting between Dx 9.0L, Dx9.0EX, DX 10.1... etc is somewhat moot.
The operating system, by default, comes with the option to support older render paths without having to jump through particularly exotic hoops. Edge cases regarding bad installs, hardware conflicts or the like excluded, there is no separate, binned out class of games that will not run on a windows OS that supports a higher version of Direct X than the game in question.
The point is that at present, people have no problem handling directX 9.0c, SM 3.0 type games on 8.1 or windows 7. Those OS's support DX 11, sure, but they still run 9.0 games. Much older games, harkening back to direct X 7 or so, sometimes not so much, but those are almost always a candidacy for software emulation anyway.
While old games may not be able to access any of the new advantages of a newer iteration, it's typically been the case that older code paths have at least some level of support baked into the OS, and the average user doesn't have to worry about it too much (note, not not at all, just not a frequent issue).
Drilling down into which version of which developer build of which library is being accessed in each patch level of each OS is... extremely specific. I think the higher level takeaway of importance is that it isn't super likely that everyone is going to have to dual boot into win 9 and 7 or 8.1 or else abandon access to all their existing games. Nor are they likely to have to completely upgrade their graphics card to even run the new OS. Now, if developers want to make the silly choice to render massive tracts of the market unable to play their game by making games ONLY DX 12 compliant in the near future...that's their folly. But I think the same beaten dead horse that continually points out how easy it is for PC games to be ported from consoles...consoles that are running sub- 7850 class APU's makes it unlikely that that market will also be abandoned.
Three or four years after launch, some DX-12 only features are lilkely, but even then, it will be slow, steady, and likely irrelevant, as most people will have had plenty of time to catch the upgrade bus and keep up.