Despoiler
Golden Member
- Nov 10, 2007
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When there is a need for something, everything happens faster. Even DX11 did not take long to be used. DX11 was there the moment the first DX capable cards were sold (AMD 5000 cards), and the first game came soon after with Dirt 2.
With Mantle exposing the problems of DX, I'm sure it won't take all that long. DX9 was also used quite quickly. DX10, on the other hand, took a long time and never did become widespread.
We'll have to wait and see about Dx12.
Sure, the DX11 feature set was finalized with Nvidia, AMD, and game devs well before the functional parts were released. That is normal with a standards process. Everyone has to be on board so they can design the chips and games for a target launch. No one, but MS knows anything about DX12, which alludes to the very beginning of development. At best they started when Mantle was announced. If that turns out to be the case, and it's a very good bet, we are looking 1-2 years from now for release and early adoption. Remember that AMD has been working on Mantle for 2-3 years and they didn't worry about backwards compatibility.