- Aug 17, 2009
- 5,195
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ooo WRC. Yes!
I love true sims, and I like the slightly more approachable games as well.
For PC racing, with current graphical engines and whatnot, NFS: Shift is my racing sim. It takes a little modifying of the parameters, but the hardcore sim engine underneath definitely shines - it's just a little tweaked by default.
Dirt 2 has gotten a lot of play on my PC as well. Really enjoy the game - handling could be a little more sim, but I can tolerate it the way it currently plays.
Definitely going to buy Dirt 3 - love what the different media outlets have said about the game thus far.
And while GT5's all-out approach can be a little annoying, they still do it right imho. Codemasters hasn't really pushed the Sim envelope, straying more to the arcade play though not insanely arcade. GRID, I'm not a huge fan of - not sim enough, not arcade enough. It's a mix that doesn't work for me, not when NFS: Shift completely outshines the game. The in-car view, with my G25 wheel, is just amazing in Shift and makes up for ever-so-slightly-less-than hardcore sim handling.
I'm really hoping Polyphony treated the WRC license as well as I expect. I'd definitely play GT5 a lot, just for the WRC, if it plays well. And then the other racing disciplines in the same package will be great. No NASCAR for me though.
I saw a video of GT5 rally, and I'd have to say im disappointed. Its still the same super slippery tracks with barriers everywhere and the car bouncing off everything (red & white tape for example) Don't even get me started on the damage. It was beta thought so it still might improve. I still think they should have forgotten useless stuff like recreating all the graffiti on the nurburgring and focus on the damage for example.