Disney cancels Star Wars: Attack Squadrons

Anteaus

Platinum Member
Oct 28, 2010
2,448
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I just hope this doesn't turn into a situation where the Attack Squadrons team gets retasked to some crappy Star Wars microtransaction mobile game.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I just hope this doesn't turn into a situation where the Attack Squadrons team gets retasked to some crappy Star Wars microtransaction mobile game.

Oh, I'm 100% positive that future Star Wars games will be loaded with microtransactions and half assed DLC. :/

I would expect most of the current crop of SW games in dev to be either scrapped or heavily retooled as they chunked all the Expanded Universe continuity.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,757
752
136
Disney, trashing everything since 1923.

Is that every game cancelled now or are they actually going to finish any of them?
 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
They're still working on Battlefront 3, no?

From what I've heard, Attack Squadron was rubbish. Nobody's ever going to make a true successor to X-Wing or Rogue Squadron. We're probably never going to see another KOTOR, Jedi Knight, or any other high calibre Star Wars game either. Disney is only really interested in movie tie ins and stuff like Infinity, where they can sell toys. With their partnership with EA (IIRC), things don't bode well for the franchise. Here's hoping the new movies are at least half way decent.
 

TeknoBug

Platinum Member
Oct 2, 2013
2,084
31
91
Oh, I'm 100% positive that future Star Wars games will be loaded with microtransactions and half assed DLC. :/
Like almost every other game out there now, plus early access so devs doesn't have to finish the game while still getting money. The early access trend is a whole other issue that can be discussed in another thread.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Disney has the moola to do it right but they certainly don't have the intelligence or team to do it right. Just my own opinion. They'd be better off sub contracting it out to someone who knows how to do it properly. Kind of makes me wonder if GL is laughing or crying about his decision to sell.
 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
Like almost every other game out there now, plus early access so devs doesn't have to finish the game while still getting money. The early access trend is a whole other issue that can be discussed in another thread.

EA and Ubisoft have been providing this kind of early access to PG gamers for over a decade now. ^_^

LucasArts was in pretty rough shape towards the end. Actually they've been in rough shape ever since they shut down the adventure gaming wing way back in 2003. Bet someone is still kicking themselves for that given how well Telltale has been doing lately.

I really don't know what studio(s) could really bring life back to Star Wars games. Bioware certainly couldn't after they released that idiotic MMO instead of a true KOTOR 3. As stoked as people are for Battlefront 3, it's just another Call of Duty/Battlefield type game, set in space. I think DICE is even the studio developing it, so it will probably be exactly like Battlefield.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Wasn't it just going to be 16 vs 16? Today there should really only be 3-4 types of shooter games - the CoD/Battlefield versions designed for people who want quick meatgrind style gameplay with no thought behind it, MMOFPS for hundreds of players, realism sims like ArmA, and completely twitch-only arena games like Quake.

And I know that using "shooter" to describe it is a bit odd since it's starfighters, but it's what I've got.

For me, though, the future is MMOFPS and unfortunately all we have is Planetside, which tries too hard to draw in the CoD crowd. Star Wars by definition should be shooting for an MMOFPS/Space game with interstellar travel and space navy combat.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,757
752
136
Wasn't it just going to be 16 vs 16? Today there should really only be 3-4 types of shooter games - the CoD/Battlefield versions designed for people who want quick meatgrind style gameplay with no thought behind it, MMOFPS for hundreds of players, realism sims like ArmA, and completely twitch-only arena games like Quake.

And I know that using "shooter" to describe it is a bit odd since it's starfighters, but it's what I've got.

For me, though, the future is MMOFPS and unfortunately all we have is Planetside, which tries too hard to draw in the CoD crowd. Star Wars by definition should be shooting for an MMOFPS/Space game with interstellar travel and space navy combat.

I think a Force Unleashed type of MMO would be quite good. I just can't see Disney doing anything good with Star Wars at all, not even the films.

I grew up on the mix of Duke Nukem, Doom, Quake & Unreal and I agree that "shooters" has become too generic and it's all down to CoD & BF getting the lion share of the market pushing out innovation in favour of formulaic tripe.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
I just can't see Disney doing anything good with Star Wars at all, not even the films.

.

I think you may be right about the games unless they trust the developers that are working on them. I disagree about the films though. They have done more in the past year to bring Star Wars back to glory than George Lucas has in two decades.

1. JJ Abrams - Known and respected science fiction director with impressive feature film resume. If they wanted a studio lackey who would do whatever Disney wanted to they got the wrong guy.

2. Original Cast - Due to the attention of private trainers and slim fast, fit and ready to go.

3. Back to basics - Miniatures and real sets! Seriously, this could have been my one example. CG is great, but Lord of the Rings would have looked half as good in a 100% CG world. Episodes I-III was of lesser quality in spite of all the amazing CG. Seriously, wouldn't it be awesome if they dusted off the Episode VI MF model, touched up the paint, and put it right back in front of the camera?

4. Real film - JJ Abrams said screw digital cameras, regardless of the additional cost.

There are more, but I'll stop long enough to say this: Thank god it isn't Michael Bay directing! He's practically on salary at Disney.
 

DeathReborn

Platinum Member
Oct 11, 2005
2,757
752
136
I think you may be right about the games unless they trust the developers that are working on them. I disagree about the films though. They have done more in the past year to bring Star Wars back to glory than George Lucas has in two decades.

1. JJ Abrams - Known and respected science fiction director with impressive feature film resume. If they wanted a studio lackey who would do whatever Disney wanted to they got the wrong guy.

2. Original Cast - Due to the attention of private trainers and slim fast, fit and ready to go.

3. Back to basics - Miniatures and real sets! Seriously, this could have been my one example. CG is great, but Lord of the Rings would have looked half as good in a 100% CG world. Episodes I-III was of lesser quality in spite of all the amazing CG. Seriously, wouldn't it be awesome if they dusted off the Episode VI MF model, touched up the paint, and put it right back in front of the camera?

4. Real film - JJ Abrams said screw digital cameras, regardless of the additional cost.

There are more, but I'll stop long enough to say this: Thank god it isn't Michael Bay directing! He's practically on salary at Disney.

Yeah but Disney + Sc-Fi = John Carter. Disney hasn't made a good Sci-Fi film in decades in my opinion and that in itself is worrying, whoever they hire to make it. Keep an eye out for Lens Flare though, both Abrams & Bay are prodigious users of it.

Disney killed off all my hopes of any even half good Star Wars games when they halted/cancelled 1313. Now I expect mobile/tablet games and crappy ports to consoles/PC afterwards.
 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
JJ Abrams Star Trek films were more like a Star Wars movie. Good action romps in space. So you sort of know what to expect. Can't wait till next year to see it. Whatever comes out, it will be better than the prequels. There's a reason those movies stunk to high heaven. Namely lazy filmmaking and a director who surrounded himself with yes men.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
...Keep an eye out for Lens Flare though, both Abrams & Bay are prodigious users of it.

So true. Lens flare is to JJ Abrams what pinch harmonics are to Zakk Wylde. I bet in JJ Abrams contract it cites that he gets creative over all lens flare contribution.

From the contract:

"In context to whatever terminology is used to describe Mr. Abrams use of lens flare in this project, the word "ludicrous" can only be used as a favorable response. It addition, any camera shake performed during shooting must be applied directly by Mr. Abrams."

 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
Lol. I do recall him recently admitting that he overdoes lens flare. So unlike Michael "Moar Explosions" Bay, at least he learns.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
I really don't know what studio(s) could really bring life back to Star Wars games. Bioware certainly couldn't after they released that idiotic MMO instead of a true KOTOR 3. As stoked as people are for Battlefront 3, it's just another Call of Duty/Battlefield type game, set in space. I think DICE is even the studio developing it, so it will probably be exactly like Battlefield.

Chris Roberts could I'm thinking but he has his own space game in development. Not sure he would be interested in SW to begin with. It comes with some baggage.
 

ToySoldier

Member
Dec 17, 2003
186
0
76
Chris Roberts could I'm thinking but he has his own space game in development. Not sure he would be interested in SW to begin with. It comes with some baggage.

According to Chris Roberts, Star Citizen is being designed to take full advantage of mods. Wouldn't take much to convert Star Wars to CryEngine 3+ engine.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
I really don't know what studio(s) could really bring life back to Star Wars games. Bioware certainly couldn't after they released that idiotic MMO instead of a true KOTOR 3. As stoked as people are for Battlefront 3, it's just another Call of Duty/Battlefield type game, set in space. I think DICE is even the studio developing it, so it will probably be exactly like Battlefield.

Do we even know if it's going to be set in space? Original Battlefronts technically had space but it was so crappy...and even if they improve the physics and starfighter play, if it's just going to be big ships sitting still waiting for you to fly and land and continue infantry fighting, pleez, we need an MMO with BIG spaces and manned corvette size ships at least.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
According to Chris Roberts, Star Citizen is being designed to take full advantage of mods. Wouldn't take much to convert Star Wars to CryEngine 3+ engine.

But you need the right lead developer/designer to pull it altogether.
 

ToySoldier

Member
Dec 17, 2003
186
0
76
But you need the right lead developer/designer to pull it altogether.

Star Wars inspired Chris Roberts to make Wing Commander, Privateer, FreeSpace and now Star Citizen. If he could get rights to the Star Wars universe and works with JJ Abrams... a modded Star Wars using the Star Citizen engine would be mind blowing.

Plus using the SC engine, anyone could setup their own server in their home. Possibilities would be endless.

THIS is already being done using the older FreeSpace 2 Open engine designed by Chris Roberts:

Star Wars: The Original Trilogy Mod

The objective of this project is to utilize warfull's Open Star Wars Mod to recreate the feel from the films. To the best of our ability we have tried to mimic the same style and overall atmosphere of the Original Trilogy space battles. So what does that mean, and how does it differ from conventional FS2O ships? For one all these ships have relatively high velocities, a focus on primary weapons, and are very maneuverable. Additionally, just as in the movies, encounters are deadly and only survived by those with experience, teamwork, and some skillful use of the force...
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
I don't understand the hate of the lens flares. Its entirely due to the fact that they used an anamorphic lens to film the movies. Its the reason why the shots look so good, bit they are also very susceptible to flares. All the flares were real and not added later.
 

Anteaus

Platinum Member
Oct 28, 2010
2,448
4
81
I don't understand the hate of the lens flares. Its entirely due to the fact that they used an anamorphic lens to film the movies. Its the reason why the shots look so good, bit they are also very susceptible to flares. All the flares were real and not added later.

There is nothing wrong with lens flare. We just like hounding JJ Abrams about it because it's his tour de force. He is always one or two lens flare shots away from ridiculous, yet it generally works out to the benefit of the film

For me, it's the humor equivalent of Christopher Walken doing the sketch on SNL where he kept saying that the song needed more cowbell.

I agree with you about the flares. If they are organic and are real, I think they can certainly add depth to shots. I love JJ Abrams' films. I loathe his television shows.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Star Wars inspired Chris Roberts to make Wing Commander, Privateer, FreeSpace and now Star Citizen. If he could get rights to the Star Wars universe and works with JJ Abrams... a modded Star Wars using the Star Citizen engine would be mind blowing.

Plus using the SC engine, anyone could setup their own server in their home. Possibilities would be endless.

THIS is already being done using the older FreeSpace 2 Open engine designed by Chris Roberts:

Star Wars: The Original Trilogy Mod

The objective of this project is to utilize warfull's Open Star Wars Mod to recreate the feel from the films. To the best of our ability we have tried to mimic the same style and overall atmosphere of the Original Trilogy space battles. So what does that mean, and how does it differ from conventional FS2O ships? For one all these ships have relatively high velocities, a focus on primary weapons, and are very maneuverable. Additionally, just as in the movies, encounters are deadly and only survived by those with experience, teamwork, and some skillful use of the force...

Another thing CR has going for him is that he doesn't have any publishers telling him to get it out the door finished or not. He only has to listen and answer to his fans. Its a gamble of course but he seems to be on the right track. The guy isn't dumb that's for sure.
 
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