No Adaptive VRR was a half assed half baked standard, FreeSync just copied it, G-Sync was a fully developed standard with harsh quality requirements: complete refresh range (1Hz to 120Hz), Variable OverDrive, HDR with local dimming .. etc, FreeSync lacked all of that.
Good to know there are people gaming out there at 1 fps. . .
Seriously though, almost everything you're mentioning has nothing to do with VRR. Local dimming, what does that have to do with VRR? Nvidia had an expensive solution for VRR which meant that the monitors that came with it were going to be expensive. Instead of making it work through the established standard and make it cheap, they kept it as a premium solution and so to support a premium brand, they had to make sure that the monitors that had Gsync were premium monitors to justify the price. That's it. It was a marketing play, not some great technical achievement that all Gsync monitors had so many features. Freesync changed all that and gave VRR to pretty much any monitor that wanted to implement the standard which was really cheap to do. This forced Nvidia to eventually support Freesync monitors with their Gsync compatible marketing.
AMD patched it later with FreeSync 2, but still not to the full extent as NVIDIA.
How do you patch marketing? That makes no sense. BTW, AMD has moved past Freesync 2 and now was a couple of tiers I believe (Premium and Pro or something like that). Again, this is just marketing that says these monitors with these stickers have a minimum set of features, there's nothing technical about it.
G-Sync Ultimate remains the leading VRR with HDR standard to this day.
As was already pointed out, Gsync didn't have HDR from the beginning because HDR didn't exist when Gsync launched. "Freesync 2" with HDR support was actually announced at the same time Nvidia announced HDR support for Gsync although (if memory serves me correctly) it took a while for monitors supporting either to actually come out.
One model with lackluster refresh range (that doesn't include 1Hz) is barely any good.
35 - 144 Hz is lackluster range? What? How many Gsync monitors actually go down to 1 Hz? How many go below 30 Hz? I'll give you a hint, it's zero. That was the whole purpose of LFC which AMD enabled through its drivers (more on that next).
Driver level is not the same as the monitor supporting it. Driver level was very limited to certain monitor capabilities.
AMD's solution happens at the driver level so it's not about the monitor supporting it. The only caveat is that there needs to be a wide enough range in VRR for it to be activated. Same as Gsync.
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