Sorry, that's your own bias/perception, the sources I quoted agree with the consesnsus that DLSS 2 looks as good or better than native resolution + TAA, especially during motion where TAA blurs everything out.
View attachment 19894
SURE!
Native 1440p:
https://static.techspot.com/articles-info/1992/images/F-31.jpg
DLSS 2.0 1440p:
https://static.techspot.com/articles-info/1992/images/F-32.jpg
Look at the yellow wall, is DLSS wall darker? Does DLSS wall have less detail?
Look at the wall board that has paper in it. Does the DLSS one looks like crap? Does the DLSS color look monotone and bland? Does the text look blurry as hell and unreadable in the dlss one?
Focus on the wooden box now, does it look monotone and bland and blurry compared to native 1440p?
Yeah thought so!
Okay you say, DLSS 2.0 is CRAP rendering 1440p, its only good for 4k, fine lets see the 4k images!
Okay lets take these images: native 4k
https://static.techspot.com/articles-info/1992/images/F-19.jpg
dlss 4k:
https://static.techspot.com/articles-info/1992/images/F-20.jpg
Lets focus on the yellow wall again. Is the wall darker compared to the native 4k? Look at the shadows on the wall, the floor. Are DLSS shadows more monotone and bland? 4k native the shadows are crisp and big array of coloers blending in, DLSS on the other hand is monotone, has blocking, is lower detail, etc...
How about the white board? Again the white color is now darker in DLSS pic, the images on the white board are extremely blurry and monotone, ALL of the colors in the whole image are worse with DLSS 2.0, they all seem bland, washed out.
Lets focus on the hair now, DLSS does it look plasticky and darker and more monotone?
How about the metal object there? Does the DLSS one has less detail? Does it look blocky on the edges?
Your image according to eurogames uses low textures. Why play at 4k and use lowe textures? Who does that? Its a paid comparison, they disclose it in their youtube video.