Do AMD cpus at least give a smoother desktop experience w/more cores?

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Yuriman

Diamond Member
Jun 25, 2004
5,530
141
106
The replacement cycle being lengthened for desktops is not the same as "practically nobody buys a desktop anymore".

I know I'll eventually replace/update my desktop, won't you do the same?

I will, but I'm not the typical consumer.
 

CHADBOGA

Platinum Member
Mar 31, 2009
2,135
832
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I will, but I'm not the typical consumer.

I don't think having or buying a desktop is atypical.

I know plenty of people who aren't techies who have laptops, tablets and phablets and still use their desktop a hell of a lot.

The fact that computer speeds has improved so little since even Lynnfield, has undoubtedly had a major impact in why people have not bothered updating their desktops and this has allowed panic merchants to scream that the sky is falling and people who should know better, are believing the panic merchants.

Microsoft has even made their Operating Systems less demanding on hardware since Vista, so anyone who had a computer that could run Vista okay, has had little reason to update either.
 

VirtualLarry

No Lifer
Aug 25, 2001
56,453
10,120
126
^ Desktop Skylake i3's and above are fairly close to AMD's iGPUs, on average, from what I've seen. There are still cases where AMD pulls ahead significantly, most likely because Intel doesn't spend nearly as much time optimizing for specific games. If Skylake's iGPU is "mediocre", then so is AMD's... and I'd probably argue that, yes, they're both mediocre.
If comparing a Celeron/Pentium without a discrete GPU vs an A6 or A8, then yes, I'd say the AMD CPUs will have a broader range of usefulness. There are plenty of games where AMD APUs simply cannot provide a playable framerate at all, regardless of settings, but the number of games will be smaller than those chips equipped with, say, Intel's 510 iGPU.

Which setup would be better for SF V? An i3-6100 with HD530, or a G1820 with a 2GB GTX950?
 

Yuriman

Diamond Member
Jun 25, 2004
5,530
141
106
Which setup would be better for SF V? An i3-6100 with HD530, or a G1820 with a 2GB GTX950?

I want to say that's not a fair comparison, because the Celeron machine is ~$50 more expensive than the i3... but really, when building in that budget, the best system is the one whose parts are on sale at the time you need to buy.

All else being equal, in the case of that particular game, the i3 has nothing on the Celeron:



For something more like BF4 multiplayer, the i3 might maybe possibly have a case.
 

fourdegrees11

Senior member
Mar 9, 2009
441
1
81
I know this benchmark isnt everything (or anything) but I'm not seeing some mind boggling difference, especially when you consider the 8320E with a decent cooler cost me $150 (55c stress tested as shown)




Yes I'm not going to try and take my 8320E higher then that for the setup it's in, and the 4690k has an extra 500mhz on tap. This is just a clock for clock comparison for my own curiosity.
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
I know this benchmark isnt everything (or anything) but I'm not seeing some mind boggling difference, especially when you consider the 8320E with a decent cooler cost me $150 (55c stress tested as shown)
Well 1211 to 1908 is a ~33% difference and since any game, no matter how well threaded it is, will have at least one thread that will benefit heavily from running faster this does make a big difference.
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,001
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Well 1211 to 1908 is a ~33% difference and since any game, no matter how well threaded it is, will have at least one thread that will benefit heavily from running faster this does make a big difference.


For what it's worth, I don't think I own a game I play today that is not GPU-bound a big majority of the time. Even Grim Dawn (small developer, uses a single core from what I see) is GPU bound at my middling 19x12 resolution with my mildly overclocked 7970.
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
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Intel already fixed this bug and many MB vendors already included the fix in their BIOSes. You can stop trolling with this news now.

Well you can stop trolling for Intel while you're at it -- but I seriously doubt that will happen either.

Seriously, I run a Devil's Canyon -- but I don't have an Intel shrine in my bedroom like many on this forum.
 

dark zero

Platinum Member
Jun 2, 2015
2,655
138
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Well you can stop trolling for Intel while you're at it -- but I seriously doubt that will happen either.

Seriously, I run a Devil's Canyon -- but I don't have an Intel shrine in my bedroom like many on this forum.
They don't have an Intel Shrine: they have the AMD chamber of Torture instead.
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
For what it's worth, I don't think I own a game I play today that is not GPU-bound a big majority of the time. Even Grim Dawn (small developer, uses a single core from what I see) is GPU bound at my middling 19x12 resolution with my mildly overclocked 7970.

Then don't compare yourself to an i5,if you'r gonna be GPU limited anyway than it doesn't matter if you have an fx-4xxx a i3 or even a pentium.
 

fourdegrees11

Senior member
Mar 9, 2009
441
1
81
I'm not really concerned with gaming performance with this comparison, and this thread isnt supposed to be either...

That 33% IPC disadvantage gets to go against i3's that cant be OC'd, and that is the real comparison for an 8320E based on price.
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,001
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Then don't compare yourself to an i5,if you'r gonna be GPU limited anyway than it doesn't matter if you have an fx-4xxx a i3 or even a pentium.


Actually, I will compare it to the i5. In a thread about real, practical use, I added my real world use experience. You have to have a fast enough CPU to be GPU bound, otherwise you'd be CPU-limited...
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
Actually, I will compare it to the i5. In a thread about real, practical use,
If your real, practical use is with your CPU at 100% all the time then sure,but how real and practical is that for the average joe?
The moment you are not at 100% is when a program (or all your software combined) can't use all cores,most of the times that means that it will run on only one core...
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
You have to have a fast enough CPU to be GPU bound, otherwise you'd be CPU-limited...
Yes,yes in deed, you do have to have a fast enough CPU...

And you have the single thread speed(Dx11 driver/main game thread) of a celeron...
 
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MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
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lmfao, in what kind of bizarro world does having an IPC advantage equate to being a disadvantage?

It's a huge disadvantage if you've only got 2 threads for heavy multithreaded apps/games (versus a slower IPC quad). All the IPC in the world couldn't make up for my G3258 which was a dual core living in the now-quad core world -- way too many games stuttered because a mere 2 cores just can't run multithreaded games well.
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,001
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lmfao, in what kind of bizarro world does having an IPC advantage equate to being a disadvantage?


In a world where the clockspeed could scale high enough to make up for it while still being competitive in regards to power. AMD and Intel both took a swing at it, and missed. I doubt we'll see that approach again.
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
0
The bug is fixed, any Skylake user testing with Prime95 and other similar loads knows.

And no performance penalty either. Thought luck the ADF cant use it anymore. It was fixed very fast, perhaps that why some people are so behind the curve

I guess removing overclocking doesn't count as a performance penalty by your standards. LOL
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
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I guess removing overclocking doesn't count as a performance penalty by your standards. LOL

It was removed in a later microcode version 0x76, and only for non K CPUs. Something that was never officially allowed. The bug was fixed in 0x74. But I can understand your confusion when you dont follow it so you end up mixing it together to make a wrong conclusion.
 
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myocardia

Diamond Member
Jun 21, 2003
9,291
30
91
It's a huge disadvantage if you've only got 2 threads for heavy multithreaded apps/games (versus a slower IPC quad). All the IPC in the world couldn't make up for my G3258 which was a dual core living in the now-quad core world -- way too many games stuttered because a mere 2 cores just can't run multithreaded games well.

He wasn't talking about a dual-threaded CPU, though. He was talking about a quad-threaded CPU.
 

MiddleOfTheRoad

Golden Member
Aug 6, 2014
1,123
5
0
It was removed in a later microcode version 0x76, and only for non K CPUs. Something that was never officially allowed. The bug was fixed in 0x74. But I can understand your confusion when you dont follow it so you end up mixing it together to make a wrong conclusion.

I actually followed it very well -- do I really need to quote how many cheerleader posts you wrote about overclocking non K Skylakes?
 
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