Do you play Evil? Or Good?

UpgradeFailure

Golden Member
Feb 29, 2004
1,672
0
0
In games like Fable, Oblivion, Mass Effect, etc. Do you help everyone, do all the good quests? Or do you kill and be bad, to get more power for yourself?

I always end up playing good, but for some reason I think I might have to be evil in Infamous
 

TitaniumJohnson

Senior member
Feb 26, 2002
627
0
0
Originally posted by: UpgradeFailure
In games like Fable, Oblivion, Mass Effect, etc. Do you help everyone, do all the good quests? Or do you kill and be bad, to get more power for yourself?

I always end up playing good, but for some reason I think I might have to be evil in Infamous

Usually both. I tend to play games that have a moral choice through twice, more so if the game is designed to offer up separate experiences.

From what I've heard/read, inFAMOUS will be a wholly different beast depending on how you swing. Too evil and you have the cityfolk harassing you and actually trying to impede your progress. Sounds .... delightful!
 

gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
Depends... the good side on certain games end up in decent rewards that you wouldn't have otherwise. Like in Fallout 3, you can either save a town or nuke it from orbit. If you save the town you get your own place there, and it's a good hub for buying/selling/etc... If you nuked it the game could get kind of difficult depending on when you did it. You'd also miss out on missions if you didn't get through them all in the first place.
 

Yreka

Diamond Member
Jul 6, 2005
4,084
0
76
Always good first.. I am evil IRL, so I know how that usually turns out :evil:
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
I play like the character would. In GTA I was bent on revenge. Spider-man: WOS I was heroic. In Infamous I think good is the way I'll go, although seeing Cole getting stoned by the citizens looked funny. I'll see how the game unfolds, as in most games there are no consequences for playing either way. Most dont warrant a second play through, but Infamous might be the exception, as different powers are one thing, but seeing the city itself change would be a totally different experience.
 

AstroManLuca

Lifer
Jun 24, 2004
15,628
5
81
I am pretty much all good in all games. I can't bring myself to be mean even to imaginary computer people.

I do tend to play my "good" characters with a fair amount of reckless desire for revenge and justice, though.

One good example was in Mass Effect, where V nyybjrq gur greebevfg thl gb xvyy n srj pvivyvnaf fb V pbhyq xvyy uvz. V npghnyyl cynlrq vg obgu jnlf - gur "tbbq" cngu vf gb fnir gur pvivyvnaf ohg nyybj uvz gb rfpncr, juvyr gur "onq" cngu vaibyirf fnpevsvpvat gurz gb fgbc gur greebevfg.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Oblivion:
I have so far killed every character that has come across me. My magical and Physical capabilities are beyond reason, I have killed so many Imperial guards in the Imperial City that my PS3 literally slows down as soon as I enter the Imperial City due to the hundreds of bodies lying around the place, it's interesting. Additionally, there are no more characters alive in the waterfront district, all are dead. Thieves guild, dead all of them, Mage guilds....dead in every town,...fighters guild...they ran away.....There are no more deer or antlers in the forest, they are all dead, last time I spotted a Bear in the forest was right after I peeled the shrink wrap of the game disc itself, Rats have gone extinct, I managed to spot a Mountain Lion a couple of weeks back, it managed to jump of a cliff tough....it was sad....I didn't get the chance to blast it myself and extract it's soul.

Surprisingly enough, I am a nice guy in the real world.....maybe I am just waiting for a special moment.....maybe I just get my fix in games....who knows...
 

BoberFett

Lifer
Oct 9, 1999
37,563
9
81
Depends on the game. The more interesting the NPCs are, the harder time I have being evil.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Good, I feel guilty being bad in video games as most of them offer no significant reason to be evil other than for just being evil.

What many of the Bioware games lack is a path for lawful evil characters that have a purpose (power / great wealth) rather than just being evil for kicks.
 

KoolDrew

Lifer
Jun 30, 2004
10,226
7
81
For some reason I always start off being good, but end up evil in the end. Oh well, at least I try.
 

DarkThinker

Platinum Member
Mar 17, 2007
2,822
0
0
Originally posted by: KoolDrew
For some reason I always start off being good, but end up evil in the end. Oh well, at least I try.

Yes just like my case....I guess it's the thought that counts?
 

BD2003

Lifer
Oct 9, 1999
16,815
1
76
Originally posted by: BoberFett
Depends on the game. The more interesting the NPCs are, the harder time I have being evil.

Yep. In GTA, I find great satisfaction from shooting pedestrians and just raising hell. Had a bit of a hard time with those missions where you had to choose who to kill though.

In oblivion, I had a lot of fun as a thief and murderer, and had few moral qualms, but I didnt just go around chopping heads.

I had quite a bit more difficulty blowing up megaton and generally shooting people in the face in fallout 3. After I did nuke it and came back to the site and found the goofy shopkeeper girl walking around as a ghoul, I actually felt guilty. I put the poor thing out of her misery, but that felt wrong too.
 

erwos

Diamond Member
Apr 7, 2005
4,778
0
76
Originally posted by: BD2003
I had quite a bit more difficulty blowing up megaton and generally shooting people in the face in fallout 3. After I did nuke it and came back to the site and found the goofy shopkeeper girl walking around as a ghoul, I actually felt guilty. I put the poor thing out of her misery, but that felt wrong too.
Yep, I'd also say Fallout 3 was the game I had the most difficult time with going totally crazy in. There are just huge consequences to your actions, and some of the ones you'll make playing "pure good" and "pure evil" are going to be detrimental to what you want as a player. Even as an evil character, nuking Megaton took some real willpower, because it's simply a very handy outpost, and the reward for doing it doesn't really seem all that great.

Likewise, pursuing some of the non-violent solutions as a good character also took some self-control, because, man, I could solve a lot of these problems a lot faster with a burst to the face.

I also had a similar experience with Fable 2. That game is a bit more subtle in how your small actions lead to dramatic outcomes, but it was still a shock to me how much the first quest in the game affected the world so dramatically. Fable 2 might have be a divisive game, but it's very hard to deny how innovative it was/is.
 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
Originally posted by: erwos
Originally posted by: BD2003
I had quite a bit more difficulty blowing up megaton and generally shooting people in the face in fallout 3. After I did nuke it and came back to the site and found the goofy shopkeeper girl walking around as a ghoul, I actually felt guilty. I put the poor thing out of her misery, but that felt wrong too.
Yep, I'd also say Fallout 3 was the game I had the most difficult time with going totally crazy in. There are just huge consequences to your actions, and some of the ones you'll make playing "pure good" and "pure evil" are going to be detrimental to what you want as a player. Even as an evil character, nuking Megaton took some real willpower, because it's simply a very handy outpost, and the reward for doing it doesn't really seem all that great.

The house in Megaton I think is critical to the game since it gives you a stable place you can warp to when you're health is down. I can't bring myself to nuke those poor people but taking the evil side in Tenpenny Tower was oddly satisfying. I hated that scenario since if you messed up a single conversation you couldn't go back and try again later, unlike most other sidquests.

I can just never bring myself to be evil in most games. Even if I try to start out as evil, I always end up going back to playing as good. Infamous sounds like it's going to be a good game like Fallout. They want $70 for it here in the Great White North so I think I'll end up waiting a couple of months for a used copy at a more reasonable price.
 

UpgradeFailure

Golden Member
Feb 29, 2004
1,672
0
0
I was listening to The Giant Bombcast and they were saying how much better the Evil powers in Infamous are. But then I got to thinking, and I bet i'll end up playing good. I've never played evil and I always say I will, but most of the time I'm just a goody-two-shoes. Dammit
 

Yreka

Diamond Member
Jul 6, 2005
4,084
0
76
Originally posted by: mmntech
Originally posted by: erwos
Originally posted by: BD2003
I had quite a bit more difficulty blowing up megaton and generally shooting people in the face in fallout 3. After I did nuke it and came back to the site and found the goofy shopkeeper girl walking around as a ghoul, I actually felt guilty. I put the poor thing out of her misery, but that felt wrong too.
Yep, I'd also say Fallout 3 was the game I had the most difficult time with going totally crazy in. There are just huge consequences to your actions, and some of the ones you'll make playing "pure good" and "pure evil" are going to be detrimental to what you want as a player. Even as an evil character, nuking Megaton took some real willpower, because it's simply a very handy outpost, and the reward for doing it doesn't really seem all that great.

The house in Megaton I think is critical to the game since it gives you a stable place you can warp to when you're health is down.

Isn't there a path to get a house the other way ? I seem to recall if you speak to the man in the bar before you nuke, you get a suite in tenpenny tower. If you nuke without doing that part, then no house though.
 

mxyzptlk

Golden Member
Apr 18, 2008
1,893
0
0
I'm evil as fuck. no rhyme or reason either, straight chaotic evil. If a game gives me the option of being evil, I'm going to be evil just for the fuck of it. I don't care how it affects the story or gameplay. I don't mind if it makes the game harder or not. In Fallout 3, I stole anything that wasn't nailed down and tried my hardest to blow up megaton (still havent found tenpenny tower) I also killed that bully AND his mom, AND my "friend" AND her dad.. infact, I tried to kill everyone in the bunker, but im sure i missed a few... In inFamous, I plan on frying the fuck out of citizens just to watch them spark. In GTA4 I drive on the sidewalk to paint the front of my car blood red. In any game where you're given optional dialog, I always pick the meanest thing to say.. i played Deus Ex like it was a straight up shooter and EVERYONE was an enemy combatant.
 

R Nilla

Diamond Member
Jul 26, 2006
3,835
1
0
I always play good first to get it out of the way, plus it's usually in line with the choices I'd make anyway. I find evil is more tantamount to just screwing around in the game, and once I've done that I think it would be hard to go back through and play it more seriously. For instance, in Fallout 3 if I play as evil it's tempting to just straight up murder just about everyone, and I'd rather save that for later after I've had a more serious playthrough of the game.

Playing Fable II as an evil character just revealed to me how broken and impossible to lose that game is and I quickly lost interest altogether. I played through as good the first time and really enjoyed it, but now I really have no desire to play it anymore.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Originally posted by: Schadenfroh
What many of the Bioware games lack is a path for lawful evil characters that have a purpose (power / great wealth) rather than just being evil for kicks.

The closest thing was the closed fist path in Jade Empire, but it wasn't quite there.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
I almost always play as the good character/route. Every once in a while after I beat a game "good" I'll replay it and try to play "evil."
 

warcrow

Lifer
Jan 12, 2004
11,093
11
81
Originally posted by: Yreka
Originally posted by: mmntech
Originally posted by: erwos
Originally posted by: BD2003
I had quite a bit more difficulty blowing up megaton and generally shooting people in the face in fallout 3. After I did nuke it and came back to the site and found the goofy shopkeeper girl walking around as a ghoul, I actually felt guilty. I put the poor thing out of her misery, but that felt wrong too.
Yep, I'd also say Fallout 3 was the game I had the most difficult time with going totally crazy in. There are just huge consequences to your actions, and some of the ones you'll make playing "pure good" and "pure evil" are going to be detrimental to what you want as a player. Even as an evil character, nuking Megaton took some real willpower, because it's simply a very handy outpost, and the reward for doing it doesn't really seem all that great.

The house in Megaton I think is critical to the game since it gives you a stable place you can warp to when you're health is down.

Isn't there a path to get a house the other way ? I seem to recall if you speak to the man in the bar before you nuke, you get a suite in tenpenny tower. If you nuke without doing that part, then no house though.

That's right. There is a suite at the top of Tenpenny available to everyone. It's also possible to get both.

Speaking of good and evil--when it comes to games with real moral effects that actually effect the game enough to make a difference then I usually play them twice. The first time I always play good and then I follow it up as evil. I'm working on my second playthrough of Fallout 3 right now and it really became apparent to me that evil is much more fun in this game (but it's riddled me with guilt in some cases). I built my character to be really good as sneaking, lockpicking and pickpocketing. Before doing a single mission in Megaton I had 1000+ caps because I was stealing so much stuff and selling it.

Now with Mass Effect I just keep playing the game over and over and over, and I flip-flop between good and evil. I'm fairly certain ME2 will be the death of me.
 

Injury

Lifer
Jul 19, 2004
13,066
2
0
Originally posted by: AstroManLuca
I am pretty much all good in all games. I can't bring myself to be mean even to imaginary computer people.

I do tend to play my "good" characters with a fair amount of reckless desire for revenge and justice, though.

One good example was in Mass Effect, where V nyybjrq gur greebevfg thl gb xvyy n srj pvivyvnaf fb V pbhyq xvyy uvz. V npghnyyl cynlrq vg obgu jnlf - gur "tbbq" cngu vf gb fnir gur pvivyvnaf ohg nyybj uvz gb rfpncr, juvyr gur "onq" cngu vaibyirf fnpevsvpvat gurz gb fgbc gur greebevfg.

wat

I don't have a decoder ring.
 
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