Do you think violent video games are bad for kids/teens? With poll!

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FelixDeCat

Lifer
Aug 4, 2000
29,299
2,097
126
or posting on ATOT like you've done 25000 times

AT is the art of sharing and expanding worthwhile tidbits of information during in a transformative epoch of human consciousness that began the day I joined that is beyond your comprehension to enjoy to the extent I do.

 

positivedoppler

Golden Member
Apr 30, 2012
1,112
174
106
I've always dismiss the notion of video game violence influencing real life. I've been playing since the original Mortal kombat 1 days and always argue no matter how real VG graphic gets, it is buffered by the understanding that its not real. Example, it's more difficult for me to watch a broken leg unfold in real time during a football game versus a very realistic action movie of people limbs getting torn up. My mind can accept the movie knowing its fiction but a real life bent leg is hard to stomach. I just argue this point with my gf a few weeks ago and boy was i wrong.

That's what I've always thought until I saw the preview of Mortal Kombat 11. The combination of realism, violence, and purposeful torture to death of opponents in the most gruesome way imaginable has finally reached a level I find queasy. I stumble upon a few youtube videos of the most disturbing things in video games and I'm shocked at this point. I no longer believe video game violence is without consequence. This type of exposure to kids can't possibly bd a positive thing on young minds.
 

Fritzo

Lifer
Jan 3, 2001
41,892
2,135
126
Fox News did to old people what they said video games would do to young people...
 

Hugo Drax

Diamond Member
Nov 20, 2011
5,647
47
91
I think whats bad is people haivng kids and by 3 giving them an iPad to keep them quiet and out of the way
 

MagnusTheBrewer

IN MEMORIAM
Jun 19, 2004
24,135
1,594
126
Where's the option for video games, violent or not, are bad for teens and kids? My grandson asking my daughter for money to buy coins/stars/gems made me want to accidentally step on his game pad.
 

Captante

Lifer
Oct 20, 2003
30,305
10,804
136
There's plenty of well-documented evidence that seriously violent video-game based training eventually desensitizes trained adult soldiers to real-life violence in combat.

So really how much of a stretch is it to say that young children with no real concept of right and wrong might be harmed by the same?
 

whm1974

Diamond Member
Jul 24, 2016
9,460
1,570
96
There's plenty of well-documented evidence that seriously violent video-game based training eventually desensitizes trained adult soldiers to real-life violence in combat.

So really how much of a stretch is it to say that young children with no real concept of right and wrong might be harmed by the same?
I think there is difference being violent during combat and acting non-violently during normal live. Of course this may not apply to those who enjoy violence and/or killing.

The latter depends on the child and how his/her parents are raising and teaching them.
 
Reactions: Captante

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
There's plenty of well-documented evidence that seriously violent video-game based training eventually desensitizes trained adult soldiers to real-life violence in combat.

So really how much of a stretch is it to say that young children with no real concept of right and wrong might be harmed by the same?

There's a distinct difference in being trained to kill and playing a game. I know this because I went through that training as well as normal training. I've also been playing video games since I was 4. You have to have 'issues' already for video games to lean you towards killing. Sure people can be desensitized, but that alone doesn't make someone murder someone else. The bigger issue is impulse control and lack of fear of repercussions.

I believe disturbed people with violent tendencies are going to be violent regardless of video games, and regardless of guns. I will say that movies/video games might give those people ideas they may not have had, but statistically few incidents mirror things that happen in them. It does happen - like the recent Slenderman stuff.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
Yes, they are, and not because the games make the kids into murderers. Rather, it's other effects, but they include teaching people to view conflict and defeating people as the way to address things, to sort of dehumanize people, in subtle ways so that it does not encourage people to really value all people and demand solutions to issue that respect life. It makes it all the easier for people to 'not care' about things like violence to others overseas and policies that let bad things happen to 'other groups'.

I guess an analogy might be expecting to have someone play a game that's a realistic rape simulator where they go around raping thousands of women a day for hours a day to 'win' the game not have any effect on how they view women's issues in the real world. A reason we react to that with 'who would want to play that' is because it conflicts with our basic values - and that's the sort of conflict that should exist for caring about others instead of viewing thousands of refugees as some sort of horde that's only a threat to keep out and not people to help. There are other reasons also, but I think there are subtle effects on people's world views they can have. But I suspect one is some decrease in empathy.

It's a challenge to get people to care about problems, like, say, poverty or inflated jail sentences or bad jail conditions - we can use more things that increase a sense of citizenship, morals, empathy, rather than things that reduce the caring for people. It's interesting to compare the effects of various media. I think the news can also have some desensitizing effect, putting (fill in number) of (fill in group of others) harmed by (fill in cause of harm) stories over and over daily leaving people sort of drained from wanting to do much about any of it. In contrast, novels are a sort of engaging, personalized experience that seem to encourage empathetic responses. As is art. While music seems to largely not have much effect either way. Movies can go either way, depending how they're done.
 

Craig234

Lifer
May 1, 2006
38,548
349
126
There's plenty of well-documented evidence that seriously violent video-game based training eventually desensitizes trained adult soldiers to real-life violence in combat.

So really how much of a stretch is it to say that young children with no real concept of right and wrong might be harmed by the same?

I was writing my post as you wrote that one. It's a good point. I could go on about how I think there are some parts of the brain that involve the rational processing of empathy, the natural abhorrance of real violence, that can be manipulated and bypassed. There are interesting studies that say that traditionally in war through WWII, as many as 90% of soldiers could not actually shoot to kill because it was so difficult to do so for people naturally.

Naturally, the military officials didn't get a warm fuzzy feeling about that and the humanity of it but saw it as a bad thing to solve, which they did. They began reviewing training of troops to find out how to overcome the resistance to killing, and found more and more techniques to get soldiers to shoot to kill first as an immediate response that bypassed the rational hesitation, that reduced the rates of not shooting to kill through the Korrean war, Vietnam, and finally got it to near zero in later conflicts. I suspect that while 'effective', these techniques might have some role in causing later psychological issues for soldiers who deal with what they've done. This is not the same issue as 'violent video games', but it is interesting on a related topic.

It's long been a question, how do a few bastards at the top of countries get millions of people to go out and kill and risk their lives for the bastards' benefit? And obviously, there are answers because never in human history has there been much shortage of troops to do so.

But it's a question how to get a society to better ask questions of war and to oppose unnecessary war, as well as to demand justice in economic policies, in fighting poverty globally, and so on. The interview of a Nazi official as he awaited trial after the war is pretty telling about this issue.


We got around to the subject of war again and I said that, contrary to his attitude, I did not think that the common people are very thankful for leaders who bring them war and destruction.
“Why, of course, the people don’t want war,” Goering shrugged. “Why would some poor slob on a farm want to risk his life in a war when the best that he can get out of it is to come back to his farm in one piece. Naturally, the common people don’t want war; neither in Russia nor in England nor in America, nor for that matter in Germany. That is understood. But, after all, it is the leaders of the country who determine the policy and it is always a simple matter to drag the people along, whether it is a democracy or a fascist dictatorship or a Parliament or a Communist dictatorship.”
“There is one difference,” I pointed out. “In a democracy the people have some say in the matter through their elected representatives, and in the United States only Congress can declare wars.”
“Oh, that is all well and good, but, voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country.”​
 
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