Does FAr cRy game require a 256 mb card?

Apocalypse23

Golden Member
Jul 14, 2003
1,467
1
0
Im curious, i tried playing it with full settings on with filtering off from the back. But the game wasn't as smooth as I wanted it. It sort of felt like it needed more ram to cover the map space. I have a bfg fx5900 , 2500+ barton, 2x256 dual channel pc3200 fomr ocz, 80gigs, abit nf7-s 2.0 board. Help me out here. I think this game requires a 256 mb card and id say possibly 1gigs of ram with a 2.5 ghz processor speed to run fully. Or am i wrong?

I was getting frames from 30-70. This game eats alot of graphics memory.
 

Tab

Lifer
Sep 15, 2002
12,145
0
71
Originally posted by: Apocalypse23
Im curious, i tried playing it with full settings on with filtering off from the back. But the game wasn't as smooth as I wanted it. It sort of felt like it needed more ram to cover the map space. I have a bfg fx5900 , 2500+ barton, 2x256 dual channel pc3200 fomr ocz, 80gigs, abit nf7-s 2.0 board. Help me out here. I think this game requires a 256 mb card and id say possibly 1gigs of ram with a 2.5 ghz processor speed to run fully. Or am i wrong?

I was getting frames from 30-70. This game eats alot of graphics memory.

 

par

Senior member
Jan 14, 2004
624
0
0
runs great on my 9500, of course i don't dare max out the settings
 

kylebisme

Diamond Member
Mar 25, 2000
9,396
0
0
heck, i have a 9800xt, a barton@3000+ and a gig of ram but i don't max the settings. i like the silky smooth peformace and it still looks great with everything on a mix of medium and low.

ohh ya, i ment med/low aside from texture qaulity which is at very high.
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,980
126
It'll probably require 256 MB VRAM to run well at the highest settings.
 

Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
Originally posted by: high
evertying maxed at 1600x1200 runs about 70 atleast, with 4xAA 16xAF

I have serious doubts about the validity of this comment.
 

kylebisme

Diamond Member
Mar 25, 2000
9,396
0
0
the game is rather cpu bound on a strong setup as you don't loose much going from a mear 640x480 to 1600x1200. but 70fps at least? i think high just needs to lay off the bong.
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Runs pretty good on my 9800pro 2.8c 512mb pc3200. (everythings maxed except texture quality which defaults to medium)
1gb of ram should be essential here I think. Not sure for 256mb gpu though...
 

Excelsior

Lifer
May 30, 2002
19,048
18
81
Originally posted by: Ackmed
Originally posted by: high
evertying maxed at 1600x1200 runs about 70 atleast, with 4xAA 16xAF

I have serious doubts about the validity of this comment.

Agreed. Unless he is using a 256MB 9800XT overlocked and an OCed A64 FX51 then I highly doubt this is possible.
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
11
81
It runs better with 1GB of ram vs 512MB. A 26MB card can't hurt but I don't think it's necessary.
 
Jun 14, 2003
10,442
0
0
i lose completely in this game..........i have a 9500pro, xp 2000, 512 pc2100 and the game decided everything should be put to medium..........ha one look at the island and i begin to watch a 1024x768 slide show!!!! hahahahaha

plus the lag wit firing the gun ticked me off........so i jus deleted the game.......it didnt look that realistic any way......i mean it looks good...better than most.....but i kinda had the feeling i was playing a cgi kids movie with guns!!! abit too shiny if you know what i mean
 

jim1976

Platinum Member
Aug 7, 2003
2,704
6
81
Originally posted by: otispunkmeyer
i lose completely in this game..........i have a 9500pro, xp 2000, 512 pc2100 and the game decided everything should be put to medium..........ha one look at the island and i begin to watch a 1024x768 slide show!!!! hahahahaha

plus the lag wit firing the gun ticked me off........so i jus deleted the game.......it didnt look that realistic any way......i mean it looks good...better than most.....but i kinda had the feeling i was playing a cgi kids movie with guns!!! abit too shiny if you know what i mean

The lag is somethin very annoying in the game. IMO I believe and hope that this is a bug
of the demo version and eventually they will fix it in the full version. Lets wait for the beta to see...
 

ErikS

Senior member
Oct 12, 1999
366
0
0
I'm not 100% sure if the v-card will help. It seems to me that the game is a memory hog, it doesn't seem to realease anything from RAM. If I play the demo over a few times I'll end up with an "almost out of virtual memory" message (512mb actual, 1gb swap). If I run through the game once I won't get that messge. Others have reported that using the cheats & exploring the back side of the island results in a lockup - again it seems due to RAM issues.

My guess is that the code hasn't been optimized to release RAM & that might be one of the last things they work on (it's one of the last things I do in coding - get it working, address logic errors, check mem leaks, optimize for RAM usage).
 

Johnbear007

Diamond Member
Jul 1, 2002
4,570
0
0
Nothing requires that much vram and wont for at least another 6 monts to 1.5 years.

I am guessing upping your system ram would help a bit more.

 
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