Red Hawk said:Quote:
Well anyone who didn't get all the squad members' loyalty at the end of 2 was just lazy and deserved that.
Noooo... I played my character from 1-3 exactly how I wanted to. That's kinda the point...
..Then either you made a stupid decision or you were too lazy to keep your options open.
The only thing I'm disappointed is the fact that they did not show a single cinematic wrt the krogans, asari, turbans, the rachni queen and the bloody Geth Prime. So much coolness opportunity wasted.
Posted from Anandtech.com App for Android
yup. Was expecting an epic battle scene based on what races you had collected to help you but nope: generic human battles fighting. No Rachi ship, no geth, no quarians nothing blah blah. All the races you have "helping" you are just little numbers in the background that mean jack diddily squat.
When a sinister conspiracy targets Commander Shepard, you and your team must uncover the truth, through battles and intrigue that range from the glamour of the Citadels Wards to the top-secret Council Archives. Uncover the truth and fight alongside your squad as well as the cast from the original Mass Effect and Mass Effect 2.
When the adventure is over, reconnect with your favorite characters from the Mass Effect Trilogy, try your luck at the Citadels Silver Coast Casino, blow off steam in the Armax Combat Arena, or explore and furnish Shepards own living quarters on the Citadel. With unique content and cinematics featuring your friends and romance interests in the Mass Effect trilogy, Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances.
Final Mass Effect 3 DLC announced.
As to the OP's question, no, Mass Effect 3 does not suck. It's a great game, definitely worth playing.
Many, many who played the game, including myself would strongly disagree with you. The entire game basically was a rehash of the 2nd game, only instead of building up loyalty among your crew you were building up loyalty from various races. And the ending was the most disappointing I have ever seen. It was so bad that I said then and there I would never touch anyting to do with Mass Effect again.
Many, many who played the game, including myself would strongly disagree with you. The entire game basically was a rehash of the 2nd game, only instead of building up loyalty among your crew you were building up loyalty from various races. And the ending was the most disappointing I have ever seen. It was so bad that I said then and there I would never touch anyting to do with Mass Effect again.
Final Mass Effect 3 DLC announced.
As to the OP's question, no, Mass Effect 3 does not suck. It's a great game, definitely worth playing.
Now the DLC on the other hand.... I refuse to buy the Omega DLC on principle, because it's price is greater than it's value since you can't even revisit Omega or use it as a hub after the mission is finished.
Hopefully this new DLC will be worth it..
Many, many who played the game, including myself would strongly disagree with you. The entire game basically was a rehash of the 2nd game, only instead of building up loyalty among your crew you were building up loyalty from various races. And the ending was the most disappointing I have ever seen. It was so bad that I said then and there I would never touch anyting to do with Mass Effect again.
Technically they couldn't do this due the limitations of the xbox 360 and ps3. In multiplayer we can't have more than 8 enemies on a map at once because it would "blow the game up" on the consoles. . Being built to play on 7-8 year old consoles just plain sucks. That's one reason I'm really looking for to next gen consoles. The PC versions of games won't be as crappy.
Honestly,and the different ways it can happen, is one of the greatest scenes in a video game ever IMOMordin's death,
multiplayer is a blast
the game gets such shit on
absent some story stuff the game is fantastc
Unfortunately, if you're not already well involved in the multiplayer, it's entirely pointless to do so now. The game heavily rewards investment of playtime. With all the kits they've added, and weapons, the chances of getting one you like anytime soon is pretty small. The chances of getting a decent weapon up to a reasonable level is even lower.
HarvardAce said:Quote:
Originally Posted by Red Hawk
I don't know if it's one of the greatest scenes ever, but it definitely was a powerful moment. I played as a renegade and never had a problem pulling the trigger on an interrupt, but I hesitated for a moment because he was one of my favorite characters. Still pulled the trigger though, although I felt bad about it the rest of the game.
Red Hawk said:Quote:
Honestly, Mordin's death, and the different ways it can happen, is one of the greatest scenes in a video game ever IMO -- which makes how the ending turned out all the more baffling. The outcry against the game's ending was caused just as much by how good the rest of the game was as it was caused by how bad the ending was. There was such a dissonance between the rest of the game and those last 10-15 minutes.
But the story IS the point of the game to me, especially in the third game of a trilogy, in which your decisions in the first two games are supposed to affect the ending. Basically the ending is an in your face insult giving you three choices, all of which are arguably a worse outcome than if Shepard had done nothing and just let the reapers cycle continue.
Pulled the trigger? You shot him? I don't get you. Doesn't Mordin die sacrificing himself for the Krogan cure?
Posted from Anandtech.com App for Android
Exactly. I probably would buy Omega if it provided an area you could revisit afterwards, much like how the "Lair of the Shadow Broker" DLC for ME2 provided the Shadow Broker's base to revisit and do a few things in. As it is, the content Omega provides does not seem to justify its price to me, so no sale. This "Citadel" DLC seems like it will provide an area to revisit afterwards, though, so I'm optimistic.
How is the game a rehash of ME2? The structure is entirely different; securing the assistance of other races is nothing like gaining the loyalty of squadmates in ME2. And, for lack of a better word, Mass Effect 3 had more moments that gave me "feels" -- iesacrifice/murder,Grunt's stand, making a capsule with Liara, etc. Overall, I felt that while ME2 took more time to develop each squad mate, the development in ME3 was more related to the actual plot, and Shepard received a lot more development.Mordin's
Honestly,and the different ways it can happen, is one of the greatest scenes in a video game ever IMO -- which makes how the ending turned out all the more baffling. The outcry against the game's ending was caused just as much by how good the rest of the game was as it was caused by how bad the ending was. There was such a dissonance between the rest of the game and those last 10-15 minutes.Mordin's death,