Originally posted by: Zerohm
/agree with skace.
Rbachman, I understand that you believe WoW generally has a younger audience, and you believe that generally the younger audience prefers PvP. However, to express that belief by saying the average age of WoW players is 13 is insulting to older players, and it hinders your credibility. Particularly since most of the people I even associate with in game are in their 20s, or at least late teens.
WoW does an excellent job of making everyone have to actually play the game for themselves with the variable loot rules, Bind on Pick-up/Equip items, instances, etc. and they were the first, as far as I know, to do most of that stuff. I think they also did a good job of making a game that a casual player can pick up, and a hardcore gamer can play 24/7. I guess I'm in between the two so I'm not really annoyed by either.
Originally posted by: TGS
I really doubt this has much to do with WoW, but more due to the anonymity given to people playing games over the internet. Not much different from the forum bravado most people exhibited here.
Edit: IE Text
Much of what you're talking about is post-planes - and I agree, the game got awful then. On LGuk, it was a problem which was quickly addressed by the RoK release.Originally posted by: skace
Just remember, all those discussing EQ are doing so through rose colored glasses. EQ had one of the worst track records ever created when it came to bugs and game content. Large quests to get keys just to enter a zone that wasn't finished, quests that took months and ended with a NPC eating the turn-in item, quests that went absolutely nowhere because they were never finished or were partially removed from the game, mobs would teleport, mobs could kill you from underneath the world, mobs would often attack through walls, dungeons that were so utterly completely full that level 5 rogues could walk to the end of the dungeon and beg for items (this is where the original NEED for instancing came from, thank you lguk), people would zone into a new area and end up naked with absolutely nothing in their bank and have to get restores, mob pathing that would cause a mob in front of you to turn around and run all the way through the entire dungeon to get to you, invis bugs where someone would be invis but still get seen by monsters that shouldn't see invis (often requiring every person to actively test their invis to see if they had the bugged invis).
Asshats have always been around. They played EQ in low enough numbers that it remained an enjoyable game, however. Sorta like how the "but a lot of adults play WoW and some kids are really mature" argument doesn't make the WoW playerbase any more mature. It's a statistics thing.Were the players any better? Let's see, training giants and spectres down the beach of oasis. Training spectres to the ogre starting city from POF portal. Shadowknights would HT mobs to kill steal (hence the need for encounter locks in EQ2 / WoW first hit claim). General loot whoring and bitchyness that went on in any raid guild. Ninja looting (hence the need for 90% of games after EQ having loot master modes / etc). Tons of duping, z-axis exploiting, path exploiting and other bug abusers. EQ had at least 2 massive 3rd party exploit programs.
Might as well just admit you have no argument, so you see nothing wrong with putting words in my mouth. Ok, well I think it's disgusting that you're a member of the KKK and engage in bestiality regularly.By now you'd probably think I hated EQ, but I didn't. I enjoyed it for what it was, just like I enjoy WoW for what it is. The difference is I can sit down and acknowledge that both games have pros and cons unlike RBachman who will spend 7 pages trying to sell you on the fact that EQ was perfect, the community was mature and WoW is a living hell.
Did you even read my posts? I'm talking about the gap between raid and non-raid gear becoming larger, not mudflation, which is all gear getting better as a game ages and expansions are released.Oh and Rbachman, the term you are looking for is "Mudflation", it is the term by which gear continues to improve at such large leaps and bounds until it is obsurd, trivializing previous encounters and ruining the game to a certain degree. It got its name because it was used extremely often in MUDs. And it started happening in EQ the second they added Kunark, you noting it in POP just shows your tolerance to it. Most people remember Kunark as the start of it, because Kunark added gear with other classes spells, something most people thought of as mudflation and the destruction of class dependancy.
Originally posted by: ArchAngel777
The WoW community in general is filled with azzholes all around. My experience has been 25% normal mature players and 75% azzbandits.
You really don't think a simpler, easier and more casual-focused game will draw in a younger & less mature playerbase?Originally posted by: Zerohm
Well, I see what you are saying, but this has not been by experience. I think all MMORPGs eventually fall victim to the previously mentioned Fvckwad theory and thus immature audiences and practices, especially after a year or so. It's a natural progression. If WoW progressed to an immature audience faster than most games, it was because it's a well made game that is fun to play, not because it's an easy game. I can't disagree that people act like jerks in game sometimes, but I have been able to avoid these people for the most part. It does take some effort sometimes but I think it's worth it.Originally posted by: ArchAngel777
The WoW community in general is filled with azzholes all around. My experience has been 25% normal mature players and 75% azzbandits.
Wow :Q (no pun intended)Originally posted by: TGS
Do you have any information on actual statistics on the WoW player base? Perhaps something to substantiate claims of the huge divide between age groups? If anything WoW(or players) could be faulted for the lack of public policing of attitudes. Though GM's do take behavioral issues seriously if they are brought to bare. To which one "youth" was spouting off in Ironforge general chat, a good multitude of players responded in kind with "reported" claims. I later received a message from the offending player, asking if I was the "chickensh1t" that turned him into the the GM's.
GM's exist for a reason, and to which if people are causing problems they exist to help alleviate your issues.
Don't you think the playerbase for EQ was "mature" due to the fact it was a new outlet, and that people more focused in the "annoyance of others" had yet to find? I play regularly with those much younger than I. I even play with a seventeen year old kid from australia. He presents a mature attitude much greater than good deal of players I've met up with. I think your problem with PvP, is that it introduces a greater chance of engaging with the "F-Wad" factor than you care to deal with. Just because that is the route you take to avoid those circumstances, gives you no credit to toss out generalities about anonymous players. For all you know the people with the biggest "F-Wad" chip on their shoulders could be people in your age bracket, looking for an outlet for their own brand of frustration.
I've inferred, alluded to and stated outright what type of gameplay and traits a game must have to be good, and given examples both past and future (the present holds no good MMORPGs). Read more, spout off less.You have yet to address, what type of game would be more condusive towards your type of gameplay. Omitting a single player game of course.
Entirely different, you may as well discuss the finer points of an effective fastball as it relates to making a 3-point shot.Now again before you leap to conclusions, I come from an older console RPG era. So of course I can greatly enjoy a indepth single player(read PvE) experience. The last interesting "RPG" I played was Morrowind. Before that I believe Neverwinter Nights, Baldurs Gate, and possibly a Final Fantasy title.
Originally posted by: RBachman
Wow :Q (no pun intended)Originally posted by: TGS
Do you have any information on actual statistics on the WoW player base? Perhaps something to substantiate claims of the huge divide between age groups? If anything WoW(or players) could be faulted for the lack of public policing of attitudes. Though GM's do take behavioral issues seriously if they are brought to bare. To which one "youth" was spouting off in Ironforge general chat, a good multitude of players responded in kind with "reported" claims. I later received a message from the offending player, asking if I was the "chickensh1t" that turned him into the the GM's.
GM's exist for a reason, and to which if people are causing problems they exist to help alleviate your issues.
Don't you think the playerbase for EQ was "mature" due to the fact it was a new outlet, and that people more focused in the "annoyance of others" had yet to find? I play regularly with those much younger than I. I even play with a seventeen year old kid from australia. He presents a mature attitude much greater than good deal of players I've met up with. I think your problem with PvP, is that it introduces a greater chance of engaging with the "F-Wad" factor than you care to deal with. Just because that is the route you take to avoid those circumstances, gives you no credit to toss out generalities about anonymous players. For all you know the people with the biggest "F-Wad" chip on their shoulders could be people in your age bracket, looking for an outlet for their own brand of frustration.
1) I never said I avoid PvP gameplay to avoid the asshats. It's not the first time people have put words in my mouth. Seems a popular debate tactic for many who lack a point and the ability to argue it
I avoid PvP because I find it incredibly boring and pointless. That it's also a way to avoid most of the asshats is a nice added bonus and more evidence on the already-huge pile that a PvP focus corellates with a younger age.
Originally posted by: RBachman
So, essentially, anything you like is normal and right, anything you don't is wrong - and those who like it are assholes? One might draw a conclusion about your age from that stance We're done kiddo, have fun "pwnz0r1ng t3h l33t" in the battlegrounds :thumbsup:
2) Are you actually claiming that WoW's playerbase is not younger on average than other MMORPGs', including EQ circa 2000? :laugh: I'll stop reading your posts now
I've inferred, alluded to and stated outright what type of gameplay and traits a game must have to be good, and given examples both past and present. Read more, spout off less.You have yet to address, what type of game would be more condusive towards your type of gameplay. Omitting a single player game of course.
Entirely different, you may as well discuss the finer points of an effective fastball as it relates to making a 3-point shot.Now again before you leap to conclusions, I come from an older console RPG era. So of course I can greatly enjoy a indepth single player(read PvE) experience. The last interesting "RPG" I played was Morrowind. Before that I believe Neverwinter Nights, Baldurs Gate, and possibly a Final Fantasy title.
And on EQ - yeah, I sure did like it. Explaining how it was to someone who didn't experience it would be like describing color to the blind. There's currently nothing out there that comes close, and there may never be, as MMORPGs are big business now which must appeal to the masses and show a profit. Vanguard may be pretty good though, although I doubt it has much appeal to the PvP crowd, thus you likely won't try it.
Originally posted by: RBachman
You really don't think a simpler, easier and more casual-focused game will draw in a younger & less mature playerbase?
Originally posted by: Zerohm
Originally posted by: RBachman
You really don't think a simpler, easier and more casual-focused game will draw in a younger & less mature playerbase?
As you know, there are really 2 sides to the game: pre level 60 and post level 60.
Casual, simple, and easy are not words any WoW player would associate with Zul Garub, Molten Core or Blackwing Lair. (I believe BWL hasn't been defeated yet after months of being open)
However, there IS lag in WoW which isn't in other MMORPGs; how long does it take you to get your mail during prime time? How long do you have to sit there waiting for the items you're selling to a vendor finally sell to him after you click?
Originally posted by: RBachman
Well... The game itself is good. It isn't what I want in an MMORPG, but then it wasn't meant to be. While I prefer a complex and immersive game with minimal PvP that goes heavy on alternate advancement and tradeskills, WoW is a simple and PvP-oriented game that makes everything easy, and as immersive as any game where the average player thinks saying "4 wut 2 y plz b ur ne1 u" is roleplaying... which brings me to "on the other hand"... Why play an MMORPG if not for the playerbase? And if the playerbase is so important, do you want one made up primarily of 12 year olds? WoW's is... All that being said, I'm playing it. Not because I like it, but because it's the best thing out there (which is sad). Overall I had to vote that no, it's not a good game, as I don't really enjoy it.
While I prefer a complex and immersive game with minimal PvP that goes heavy on alternate advancement and tradeskills
All that being said, I'm playing it. Not because I like it, but because it's the best thing out there (which is sad). Overall I had to vote that no, it's not a good game, as I don't really enjoy it.
Originally posted by: TGS
Frankly I only play games that I *enjoy* playing. I would be hard pressed to play a game I didn't enjoy, at least some facet.
Originally posted by: TGS
Frankly I only play games that I *enjoy* playing. I would be hard pressed to play a game I didn't enjoy, at least some facet. If a game gave me as many problems as WoW does for you, it's very doubtful I would continue to be a glutton for punishment.
Originally posted by: RBachman
Originally posted by: TGS
Frankly I only play games that I *enjoy* playing. I would be hard pressed to play a game I didn't enjoy, at least some facet. If a game gave me as many problems as WoW does for you, it's very doubtful I would continue to be a glutton for punishment.
I've gone over this as well, and in my very first post to this thread no less. Why must so many people view reading the way superman views kryptonite? *sigh*
I generally abhor internet namecalling, but I've exhausted my explanatory resources and anyone with a brain would by now have read & responded to them. TGS, you are a true idiot. Congratulations.
Originally posted by: RBachman
Well... The game itself is good. ... All that being said, I'm playing it. Not because I like it, but because it's the best thing out there (which is sad). Overall I had to vote that no, it's not a good game, as I don't really enjoy it.
I generally abhor internet namecalling, but I've exhausted my explanatory resources and anyone with a brain would by now have read & responded to them. TGS, you are a true idiot. Congratulations.
Originally posted by: Jeff7181
Two tips that will increase your enjoyment of the game...
1. "/leave 1"
2. "/leave 2"
Originally posted by: jndietz
are you just saying it sucks because you don't want to buy in to all the hype? or do you really think it is terrible? I think its a great game but i refuse to play it because i don't want to be part of it. i don't want to be associated with it at all. its my way of sticking it to the man.... but its not a bad game, really.
Ironic? No... I do find it sad that you quoted a post which you obviously didn't read though, since it answers the question you're asking.Originally posted by: TGS
Don't you find a great deal of irony in the fact that I actually quoted your first post in this thread, only to ask from the subsequent posts why would you still play WoW for all the gripes you have?