Originally posted by: CRXican
Yes, good for you, shooting a pistol one handed is difficult. It would also be difficult to keep switching from holding a flashlight with one hand to shooting a pistol with two hands. Nice try though.
Originally posted by: KAMAZON
I was very dissapointed too, espcially after building a new system to handle it. Although it is very fluid, but it is just too dark in alot of places. I do like the fact that it did scare teh shite out of me tho.
Originally posted by: Zebo
Too dark as others have said..
The main thing that bothers me is the strobe lights, on all the time, very annoying. If I wanted a 30Hz monitor, i'd bought a AOC or some such crap. aother thing is the unrealistc bullets rehcochet when you shoot things like walls. No sparks, just this lame always black puff of smoke. then fads. I also don't like that some objects can be moved and others can't. Oh well...another $55 down the drain...FC was free with my A64 so I guess I paid $55 for that and well worth it.
Originally posted by: Abhoth
Yup... Tweaker it is....
2) Too dark? babies... Maybe it was designed that way for the 'feel' of the game! Some folks complained about certain aspects of UT'04 too... but that's the design of the game. Get over it... babies.
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Originally posted by: Abhoth
I have a quality monitor that also has a little button handy that switches to any one of 3 brightness modes. Very handy and it doesn't go overboard with it so no loss of game atmosphere. And of course there are other ways to bring things up bit in brightness... just don't overdo it.
Originally posted by: Czar
great engine
less then medicore gameplay
Originally posted by: Zebo
Originally posted by: Abhoth
Yup... Tweaker it is....
2) Too dark? babies... Maybe it was designed that way for the 'feel' of the game! Some folks complained about certain aspects of UT'04 too... but that's the design of the game. Get over it... babies.
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Problem is it's unrealistically dark when you see other light sources in the room. It's almost like his pubils fail to dialate as he transitions from light to dark.
Originally posted by: Ryoga
Originally posted by: Czar
great engine
less then medicore gameplay
Seeing as it came from Id, makers of Quake 1, 2, and 3, this is exactly what I expected.
The game all about eye candy and atmosphere. Belongs on the XBox.
Edit: But I like it.
Originally posted by: Nebor
Originally posted by: Abhoth
I have a quality monitor that also has a little button handy that switches to any one of 3 brightness modes. Very handy and it doesn't go overboard with it so no loss of game atmosphere. And of course there are other ways to bring things up bit in brightness... just don't overdo it.
The game shouldn't require switches on your monitor.
Originally posted by: Abhoth
Originally posted by: Nebor
Originally posted by: Abhoth
I have a quality monitor that also has a little button handy that switches to any one of 3 brightness modes. Very handy and it doesn't go overboard with it so no loss of game atmosphere. And of course there are other ways to bring things up bit in brightness... just don't overdo it.
The game shouldn't require switches on your monitor.
So, you've never adjusted your brightness or gamma for any game out there eh? Sounds like you don't believe in the proper use of the hardware you have.
I know the shotgun ricochets, but I don't remember anything else doing that.quote:
Originally posted by: Zebo
Too dark as others have said..
The main thing that bothers me is the strobe lights, on all the time, very annoying. If I wanted a 30Hz monitor, i'd bought a AOC or some such crap. aother thing is the unrealistc bullets rehcochet when you shoot things like walls. No sparks, just this lame always black puff of smoke. then fads. I also don't like that some objects can be moved and others can't. Oh well...another $55 down the drain...FC was free with my A64 so I guess I paid $55 for that and well worth it.
You do realize that not all metals cause a spark when they come into contact with each other, right? If anything I'd say this is more realistic...
Earlier in the day I was working at 1AM. There was this room that had little windows up near the ceiling opposite the doorway and it seemed like a moonless night, so it was dark outside. The hallway that led to the door way of that room was decently lit. I could still see everything in the room, but I know that if it was doom, it would have been pitch black.Problem is it's unrealistically dark when you see other light sources in the room. It's almost like his pubils fail to dialate as he transitions from light to dark.
Yeah, that would have been realistic, but it was discussed here as being too much work of a modern system to handle. But still I agree that they could have made it lighter to compensate for the crappy quality.also light bounches so there should be some ambient light in all rooms that actualy have light in them
what I hate is walking past some area that is totaly dark and there is plenty of light next to it and when I use my flashlight it only reveals a wall. The only chance to get a dark spot like that as if there was nothing there to reflect the light, as in a corridor
I believ in one setting for all, meaning it this is too dark, then your settings were wrong. Thank god I have sRGB in my monitor. Works beautiful.So, you've never adjusted your brightness or gamma for any game out there eh? Sounds like you don't believe in the proper use of the hardware you have.
Originally posted by: Homerboy
Originally posted by: NeoV
you do get a flashlight, hang in there, don't base your thoughts on the game off of 2 levels...
I have the flashlight, but its RETARDED that I cant use the flashlight and a gun at the same time.