- Jul 14, 2004
- 203
- 0
- 0
Originally posted by: NYHoustonman
Low-End:
1.5GhzP4 or equivalent
512MB Ram
Geforce4 Ti 4800 or Radeon 9500
Mid-Range:
2.4GhzP4 or equivalent
1GB RAM
Geforce5950 or Radeon 9800 Pro/XT
High-End:
3.4GhzP4 or AMD equivalent
2GB RAM
GeForce 6800 Ultra or Radeon X800 XT PE.
Originally posted by: windows311
wow i really need to upgrade...again...geeze. twice in 1 millenium
Or an X-box . . . coming this FallOriginally posted by: NYHoustonman
Low-End:
1.5GhzP4 or equivalent
512MB Ram
Geforce4 Ti 4800 or Radeon 9500
Mid-Range:
2.4GhzP4 or equivalent
1GB RAM
Geforce5950 or Radeon 9800 Pro/XT
High-End:
3.4GhzP4 or AMD equivalent
2GB RAM
GeForce 6800 Ultra or Radeon X800 XT PE.
Originally posted by: JackHawksmoor
The X-Box version is (obviously) massivly scaled back. It looks like an X-Box game. The real Doom 3 looks like...uh, Doom 3. It's amazing. I'm actually excited by it as a game, but obviously also by the engine and all the games it's going to power.
I do NOT believe we know the eexact spects for doom iii - yet.Originally posted by: FFactory0x
Originally posted by: JackHawksmoor
The X-Box version is (obviously) massivly scaled back. It looks like an X-Box game. The real Doom 3 looks like...uh, Doom 3. It's amazing. I'm actually excited by it as a game, but obviously also by the engine and all the games it's going to power.
Ever see the new chronicles of riddick for XBOX. The gfx are amazing
GP: A lot of our readers are interested in the Xbox version of Doom 3 because they don't think their PCs will be able to run it. Is an Xbox version still on the horizon?
TH: The Xbox version of Doom 3 is actually in development now. We have the technology up and running on the machine. We don't have any plans for shipping concurrently with the PC version, so it will come afterwards. The challenges there are the 64 megs of RAM versus what we're looking at on the PC, 256 megs. We're going to have to make some concessions to that memory bandwidth, just in terms of the number of textures that we use, the texture resolution, and some other things. On the PC, we are looking at a 1-gigahertz processor versus a 733 PIII from the Xbox. But the Xbox is a full-impact platform.
GP: So the base is a 1 Gigahertz processor for playability on PC?
TH: Yeah. Really, the gating factor for most PCs will be the graphics card. You have to have geometry acceleration on the board. Basically, we're looking at it as you don't have to start turning stuff off to make it run at an acceptable framerate. The framerate taps out at 60 frames per second?it won't ever run faster than that. We believe that everybody will be able to enjoy the experience at 30 frames per second. So there are going to be some differences depending on what system you have, but basically, a GeForce 2 class of card should be a full-impact experience at a reasonable frame rate.
1GHz CPU
256MB RAM
GF1 or Radeon 7xxx series card
Originally posted by: JackHawksmoor
The X-Box version is (obviously) massivly scaled back. It looks like an X-Box game. The real Doom 3 looks like...uh, Doom 3. It's amazing. I'm actually excited by it as a game, but obviously also by the engine and all the games it's going to power.
Originally posted by: NYHoustonman
Low-End:
1.5GhzP4 or equivalent
512MB Ram
Geforce4 Ti 4800 or Radeon 9500
Mid-Range:
2.4GhzP4 or equivalent
1GB RAM
Geforce5950 or Radeon 9800 Pro/XT
High-End:
3.4GhzP4 or AMD equivalent
2GB RAM
GeForce 6800 Ultra or Radeon X800 XT PE.
Stated previously . . . where?Originally posted by: carni
Like stated previously, they were a "guesstimate" put out in a gaming mag. It may have been PC Gamer.