Definitely doesn't matter for Nvidia cards. The AMD gains are almost too good to be true.I guess the Vulkan/DX12 doesn't matter narrative will continue.
Why would you be worried? Maybe Nvidia's OpenGL and Directx 11 drivers were just THAT good.
Could you please not try to turn this into an AMD vs NV discussion? Thanks.
We know that Maxwell GPUs don't really benefit from Async Compute, but Pascal GPUs seem to. Hope they get support in for Pascal users ASAP.
I am now worried about Nvidia. Neither Vulkan nor DX12 seems to help it in any meaningful way.
Why not? AMD's gains are massive, while Nvidia's gainst are not so much.
Why worry?I am now worried about Nvidia. Neither Vulkan nor DX12 seems to help it in any meaningful way.
The strange thing is why there are people with Maxwell and Kepler cards reporting gains with Vulkan...and then Guru3D finds none with a 1070. CPU?
The strange thing is why there are people with Maxwell and Kepler cards reporting gains with Vulkan...and then Guru3D finds none with a 1070. CPU?
Why worry?
The 1070 has 1/4th of the shaders cut, has the same memory bandwidth as the 480, uses less power and is still 35% faster.
They'll be allright.
Why worry?
The 1070 has 1/4th of the shaders cut, has the same memory bandwidth as the 480, uses less power and is still 35% faster.
They'll be allright.
The strange thing is why there are people with Maxwell and Kepler cards reporting gains with Vulkan...and then Guru3D finds none with a 1070. CPU?
So wait, is Vulkan/DX12 supposed to help those with a weak CPU or a strong CPU? I have a measly i5 3330. Will only update when the next generation comes out and get a whole new mobo+DDR4 RAM along with it.
So wait, is Vulkan/DX12 supposed to help those with a weak CPU or a strong CPU? I have a measly i5 3330. Will only update when the next generation comes out and get a whole new mobo+DDR4 RAM along with it.
True, but the Vulkan codepath for NVIDIA hasn't been updated to take advantage of async compute. This might not matter for Maxwell and prior cards, but it should help with Pascal. How much it'll help remains to be seen.
Yes, we need to wait for a/c to be activated for NV cards in Doom before we can say NV is dead.
That doesn't explain why there's only a 25% difference between an RX 480 and a 1070.
Sure it does. It seems like the 480 is pretty much exactly 25% slower than a 1070 when Directx 12 or Vulkan takes the driver bottleneck out of the picture.
We see that 25% pop up in Ashes in Directx 12 mode:
Warhammer also shows a near 25% difference in Directx 12 mode:
I don't know why that matter in the case of the 1070, it is still faster.
First, that last sentence is just plain silly. Of course the percent difference matters. That is what price/performance is all about. If something was 1% faster but 100% more expensive would you buy it because "Who Cares?" it's still faster.
What you're saying is in complete agreement with what I'm saying. The RX 480 is getting enough benefit from DX12/Vulkan that it is significantly exceeding it's average relative performance to the GTX 1070.