You didn't answer my question, nVidia always has game ready drivers on launch or on major patches. nVidia had faster driver support for DOOM btw, then why not now. Why nVidia still haven't had Async Compute?
I read around a lot and I cannot find a SINGLE statement from nVidia regarding the matter. Peterson didn't even comment on this matter. It seems to me nVidia's trying to avoid the matter.
Note that iD Software didn't even mention Maxwell at all, na dah, zero. Where's Async Compute Game Ready Driver that Nvidia promised.
Don't you find it weird that a company has a history of putting out drivers precisely on time, has failed to deliver Game Ready driver with Async Compute ready AND enabled in games, in every single game with Async Comoute so far?
I sell computers as a side hobby. About 5 hours from now, a buyer will come and pick up a 960 system. What am I going to say if he asks about the new Doom? I want massive boost AS PROMISED by nVidia. But no. That PC is dead upon arrival. And I have to sell it.
And that's bullshit on nVidia's part.
Edit: What the fuck is this:
https://twitter.com/PellyNV/status/752889939730149376 Is he basically saying there won't be any more improvements?